Player Matchup

Erlang Shen
Erlang Shen
D3AD3Y3 KILL3R
Erlang Shen
Level 141
God Stats
16W - 10L
1,577 SR
Queue Stats
200W - 141L
1,649 Elo+
Party 1
Medusa
Medusa
Finecky
Medusa
Level 160
God Stats
114W - 36L
1,824 SR
Queue Stats
1,597W - 1,002L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
Psycho Acid7942
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,842 Elo+
Party 1
Team Averages
Level 106
1,634 SR
1,695 Elo+

VS

Team Averages
Level 117
1,496 SR
1,411 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SUCCORRO_Matrix
Da Ji
Level 86
God Stats
1W - 2L
1,502 SR
Queue Stats
12W - 14L
1,333 Elo+
Solo
Mulan
Mulan
Stoneycrazy08
Mulan
Level 142
God Stats
55W - 58L
1,486 SR
Queue Stats
377W - 451L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D3AD3Y3 KILL3R
Erlang Shen
14
2 / 4 / 15
9,775
698
9,388
15,222
12,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Finecky
Medusa
16
12 / 3 / 5
11,774
841
16,926
11,518
4,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Psycho Acid7942
Baron Samedi
14
4 / 4 / 9
10,235
731
8,457
9,120
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 4 / 3
10,700
764
10,794
13,874
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 9 / 4
9,108
651
6,392
11,585
3,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 8
9,834
702
12,740
15,350
15,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
11
11
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
4
3
1.88
W
Erlang Shen
D3AD3Y3 KILL3R
Erlang Shen
2
4
15
2.38
W
Medusa
Finecky
Medusa
12
3
5
4.83
W
Baron Samedi
Psycho Acid7942
Baron Samedi
4
4
9
2.13
L
3
9
4
0.56
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
29,926
35,860
Taken
40,809
20,702
Mitigated
23,930
9,288
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,794
991
102
3,749
13,874
5,114
720
1,392
12,482
37,480
0
W
Erlang Shen
D3AD3Y3 KILL3R
Erlang Shen
9,388
4,728
0
3,529
15,222
12,403
194
5,590
9,632
0
21,663
W
Medusa
Finecky
Medusa
16,926
8,398
0
1,786
11,518
4,698
884
3,139
8,379
0
43,875
W
Baron Samedi
Psycho Acid7942
Baron Samedi
8,457
701
1,326
2,647
9,120
3,601
104
2,829
6,291
34,860
0
L
6,392
934
0
709
11,585
3,736
0
3,111
8,474
0
24,074
L
12,740
2,275
212
2,593
15,350
15,080
750
4,149
11,201
0
23,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
29,642
156
Minions Killed
106
9
Camps Cleared
4
719,561
Distance Traveled
669,914
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,700
764
64
5
2
235,881
1
W
Erlang Shen
9,775
698
18
1
3
248,060
2
W
Medusa
11,774
841
82
6
2
243,268
2
W
Baron Samedi
10,235
731
56
4
4
228,233
4
L
Da Ji
9,108
651
24
2
2
206,345
3
L
Mulan
9,834
702
18
1
0
227,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role