Player Matchup

Thor
Thor
JON-RAMBO-72
Thor
Level 48
God Stats
18W - 25L
1,418 SR
Queue Stats
109W - 129L
1,391 Elo+
Solo
Shiva
Shiva
LeStormtrooper33
Shiva
Level 39
God Stats
2W - 2L
1,280 SR
Queue Stats
143W - 171L
1,395 Elo+
Solo
Fafnir
Fafnir
Nyntax
Fafnir
Level 103
God Stats
2W - 2L
1,635 SR
Queue Stats
381W - 377L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
justin13092000
Danzaburou
Level 42
God Stats
31W - 19L
1,470 SR
Queue Stats
244W - 261L
1,425 Elo+
Party 1
Merlin
Merlin
l_NoMercy_03
Merlin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 120L
1,512 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,435 Elo+

VS

Team Averages
Level 48
1,420 SR
1,327 Elo+
Medusa
Medusa
Fratio60
Medusa
Level 33
God Stats
16W - 21L
1,500 SR
Queue Stats
129W - 152L
1,333 Elo+
Party 2
Anubis
Anubis
RH1NO 74
Anubis
Level 105
God Stats
17W - 32L
1,161 SR
Queue Stats
205W - 225L
1,354 Elo+
Solo
Janus
Janus
deadmau-fivee
Janus
Level 36
God Stats
4W - 11L
1,320 SR
Queue Stats
186W - 218L
1,370 Elo+
Party 2
Shiva
Shiva
iDavidIDK
Shiva
Level 41
God Stats
19W - 20L
1,619 SR
Queue Stats
388W - 418L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
muchachoss60
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 109L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 8
12,480
594
7,479
14,006
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 3 / 9
10,715
510
12,024
14,910
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Nyntax
Fafnir
15
0 / 5 / 18
10,047
478
5,627
20,898
24,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
justin13092000
Danzaburou
20
9 / 3 / 5
12,444
593
15,670
16,819
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
12 / 3 / 5
11,930
568
22,621
11,345
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fratio60
Medusa
14
4 / 5 / 6
9,435
449
9,908
17,419
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
RH1NO 74
Anubis
17
6 / 5 / 2
11,077
527
18,175
16,385
6,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 9 / 3
8,439
402
3,997
10,671
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
iDavidIDK
Shiva
13
4 / 7 / 3
8,688
414
11,941
21,811
15,135
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
muchachoss60
Tsukuyomi
16
2 / 8 / 3
10,054
479
7,249
18,463
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
33
Kills
16
16
Deaths
34
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fratio60
Medusa
4
5
6
1.4
W
7
2
8
5.5
W
5
3
9
3.17
W
Fafnir
Nyntax
Fafnir
0
5
18
1.8
L
Anubis
RH1NO 74
Anubis
6
5
2
1.4
L
0
9
3
0.17
L
Shiva
iDavidIDK
Shiva
4
7
3
0.79
W
Danzaburou
justin13092000
Danzaburou
9
3
5
3.83
W
Merlin
12
3
5
4.83
L
Tsukuyomi
muchachoss60
Tsukuyomi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,421
Damage
51,270
77,978
Taken
84,749
44,680
Mitigated
34,211
24,644
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fratio60
Medusa
9,908
5,038
0
5,021
17,419
4,284
870
6,885
10,196
0
56,359
W
7,479
920
100
7,632
14,006
5,754
250
2,634
11,372
0
91,515
W
12,024
2,123
1,002
4,305
14,910
5,088
413
7,820
7,090
0
54,359
W
Fafnir
Nyntax
Fafnir
5,627
2,720
243
2,569
20,898
24,259
370
4,972
15,926
22,559
0
L
Anubis
RH1NO 74
Anubis
18,175
776
518
7,927
16,385
6,450
209
3,404
12,805
75,830
0
L
3,997
96
0
166
10,671
1,906
569
6,165
4,052
38,216
0
L
Shiva
iDavidIDK
Shiva
11,941
1,285
0
340
21,811
15,135
266
6,787
14,707
0
41,253
W
Danzaburou
justin13092000
Danzaburou
15,670
6,228
0
8,793
16,819
5,719
2,811
2,796
14,023
0
92,377
W
Merlin
22,621
1,402
0
0
11,345
3,860
328
3,950
7,395
77,849
0
L
Tsukuyomi
muchachoss60
Tsukuyomi
7,249
1,389
58
5,626
18,463
6,436
0
3,648
14,584
0
69,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,616
Gold Earned
47,693
527
Minions Killed
449
0
Camps Cleared
0
1,975,220
Distance Traveled
1,844,154
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,435
449
82
4
0
398,705
2
W
Thor
12,480
594
154
7
0
423,324
1
W
Shiva
10,715
510
87
4
0
410,032
2
W
Fafnir
10,047
478
28
1
0
383,859
5
L
Anubis
11,077
527
130
6
0
308,086
1
L
Janus
8,439
402
62
3
0
345,627
1
L
Shiva
8,688
414
70
3
0
385,872
2
W
Danzaburou
12,444
593
130
6
0
372,266
6
W
Merlin
11,930
568
128
6
0
385,739
10
L
Tsukuyomi
10,054
479
105
5
0
405,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role