Player Matchup

Cliodhna
Cliodhna
KZ2-Soldier
Cliodhna
Level 149
God Stats
11W - 6L
1,501 SR
Queue Stats
23W - 24L
1,478 Elo+
Solo
Nox
Nox
Patiu168
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 112L
1,399 Elo+
Party 1
Charybdis
Charybdis
ZeroSuphering
Charybdis
Level 106
God Stats
5W - 3L
1,449 SR
Queue Stats
53W - 67L
1,387 Elo+
Party 1
Team Averages
Level 126
1,483 SR
1,421 Elo+

VS

Team Averages
Level 59
1,482 SR
1,408 Elo+
Xing Tian
Xing Tian
ItzcrB
Xing Tian
Level 66
God Stats
11W - 13L
1,543 SR
Queue Stats
178W - 225L
1,462 Elo+
Solo
Nemesis
Nemesis
StaidLightning
Nemesis
Level 47
God Stats
2W - 2L
1,530 SR
Queue Stats
76W - 110L
1,399 Elo+
Solo
Discordia
Discordia
luna Wolf 421
Discordia
Level 65
God Stats
1W - 3L
1,372 SR
Queue Stats
13W - 24L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KZ2-Soldier
Cliodhna
17
13 / 2 / 7
12,975
865
19,274
16,840
6,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 4 / 12
11,788
786
9,627
9,416
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ZeroSuphering
Charybdis
15
2 / 7 / 17
11,022
735
6,804
12,116
3,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItzcrB
Xing Tian
16
5 / 4 / 6
11,243
750
7,711
18,339
18,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
1 / 9 / 6
9,635
642
6,510
16,057
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
luna Wolf 421
Discordia
15
7 / 8 / 4
11,695
780
14,102
12,174
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
21
Kills
13
13
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ItzcrB
Xing Tian
5
4
6
2
W
Cliodhna
KZ2-Soldier
Cliodhna
13
2
7
8.25
W
6
4
12
3
L
1
9
6
0.44
W
Charybdis
ZeroSuphering
Charybdis
2
7
17
1.5
L
Discordia
luna Wolf 421
Discordia
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,705
Damage
28,323
38,372
Taken
46,570
13,282
Mitigated
26,888
5,774
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ItzcrB
Xing Tian
7,711
324
281
2,837
18,339
18,456
241
3,701
14,350
25,388
0
W
Cliodhna
KZ2-Soldier
Cliodhna
19,274
1,155
0
2,556
16,840
6,219
851
7,658
9,182
0
56,896
W
9,627
880
546
1,151
9,416
3,172
686
5,832
3,584
36,440
0
L
6,510
2,834
175
2,956
16,057
5,483
794
3,299
12,588
0
25,470
W
Charybdis
ZeroSuphering
Charybdis
6,804
4,548
0
1,521
12,116
3,891
1,515
8,515
3,601
0
24,141
L
Discordia
luna Wolf 421
Discordia
14,102
1,209
627
1,638
12,174
2,949
347
2,432
9,592
46,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
32,573
172
Minions Killed
130
6
Camps Cleared
4
796,933
Distance Traveled
771,627
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,243
750
25
2
0
293,950
0
W
Cliodhna
12,975
865
62
4
2
299,968
3
W
Nox
11,788
786
74
5
4
258,639
5
L
Nemesis
9,635
642
39
3
3
246,495
4
W
Charybdis
11,022
735
36
2
0
238,326
6
L
Discordia
11,695
780
66
4
1
231,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role