Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
UEG Hypnos
Cabrakan
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
245W - 279L
1,414 Elo+
Party 2
Eset
Eset
WitheredREAPER
Eset
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 209L
1,380 Elo+
Party 2
Chernobog
Chernobog
m-lantern
Chernobog
Level 127
God Stats
5W - 7L
1,595 SR
Queue Stats
324W - 332L
1,512 Elo+
Solo
Team Averages
Level 131
1,519 SR
1,461 Elo+

VS

Team Averages
Level 109
1,417 SR
1,478 Elo+
Izanami
Izanami
Abnerkun
Izanami
Level 157
God Stats
4W - 1L
1,474 SR
Queue Stats
216W - 208L
1,418 Elo+
Solo
Sobek
Sobek
Dr0nezy
Sobek
Level 84
God Stats
6W - 3L
1,495 SR
Queue Stats
178W - 181L
1,455 Elo+
Party 1
Cerberus
Cerberus
GenKroniK
Cerberus
Level 99
God Stats
3W - 6L
1,510 SR
Queue Stats
307W - 349L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
IfIDieYoureGay
Sylvanus
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 107L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Wahuaro
Cthulhu
Level 79
God Stats
1W - 0L
1,105 SR
Queue Stats
29W - 30L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 6 / 7
10,738
826
18,588
14,273
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
 
Chang'e
18
4 / 4 / 11
10,558
812
16,185
17,343
14,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
UEG Hypnos
Cabrakan
17
3 / 6 / 9
9,686
745
14,201
21,189
29,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 9
9,621
740
13,034
12,293
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
m-lantern
Chernobog
15
1 / 6 / 13
9,515
732
14,420
18,163
7,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abnerkun
Izanami
20
6 / 1 / 14
11,395
877
17,137
10,285
5,024
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Dr0nezy
Sobek
17
3 / 5 / 12
10,775
829
5,622
27,369
36,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
GenKroniK
Cerberus
14
1 / 4 / 15
9,268
713
5,754
20,821
16,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
20
17 / 3 / 10
12,691
976
29,938
21,129
13,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Wahuaro
Cthulhu
17
0 / 4 / 24
10,140
780
13,732
18,535
14,557
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
102
17
Kills
27
27
Deaths
17
49
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
6
7
1.58
L
Chang'e
 
Chang'e
4
4
11
2.38
W
Izanami
Abnerkun
Izanami
6
1
14
13
W
Sobek
Dr0nezy
Sobek
3
5
12
1.8
W
Cerberus
GenKroniK
Cerberus
1
4
15
2.13
W
Sylvanus
17
3
10
7.33
L
Cabrakan
UEG Hypnos
Cabrakan
3
6
9
1.25
W
Cthulhu
Wahuaro
Cthulhu
0
4
24
3
L
3
5
9
1.5
L
Chernobog
m-lantern
Chernobog
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,428
Damage
72,183
83,261
Taken
98,139
62,938
Mitigated
85,666
29,333
Healing
50,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
18,588
11,493
919
1,877
14,273
5,864
2,119
9,911
4,362
0
29,283
L
Chang'e
 
Chang'e
16,185
2,268
9,285
6,264
17,343
14,896
641
12,089
5,254
32,726
0
W
Izanami
Abnerkun
Izanami
17,137
13,043
437
1,773
10,285
5,024
4,191
5,026
5,259
0
56,615
W
Sobek
Dr0nezy
Sobek
5,622
990
2,955
6,817
27,369
36,311
231
11,312
16,057
11,304
0
W
Cerberus
GenKroniK
Cerberus
5,754
614
2,131
6,871
20,821
16,247
21
8,065
12,756
13,796
0
W
Sylvanus
29,938
5,194
12,707
10,969
21,129
13,527
378
10,150
10,979
40,914
0
L
Cabrakan
UEG Hypnos
Cabrakan
14,201
1,412
332
2,244
21,189
29,579
35
9,480
11,709
21,162
0
W
Cthulhu
Wahuaro
Cthulhu
13,732
461
1,639
4,588
18,535
14,557
127
8,867
9,668
31,635
0
L
13,034
3,160
2,688
1,258
12,293
4,693
60
9,820
2,473
21,762
0
L
Chernobog
m-lantern
Chernobog
14,420
8,867
604
3,862
18,163
7,906
1,062
13,746
4,417
0
33,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,118
Gold Earned
54,269
147
Minions Killed
168
0
Camps Cleared
0
1,003,367
Distance Traveled
1,123,956
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,738
826
31
2
0
183,967
0
L
Chang'e
10,558
812
45
3
0
233,538
1
W
Izanami
11,395
877
94
7
0
221,014
3
W
Sobek
10,775
829
8
1
0
240,673
0
W
Cerberus
9,268
713
21
2
0
168,923
0
W
Sylvanus
12,691
976
14
1
0
222,924
1
L
Cabrakan
9,686
745
10
1
0
164,985
0
W
Cthulhu
10,140
780
31
2
0
270,422
1
L
Eset
9,621
740
24
2
0
211,271
0
L
Chernobog
9,515
732
37
3
0
209,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role