Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
WhiteAngelFether
Hercules
Level 79
God Stats
2W - 0L
1,679 SR
Queue Stats
10W - 10L
1,426 Elo+
Solo
Olorun
Olorun
iDarknessX
Olorun
Level 148
God Stats
1W - 4L
1,123 SR
Queue Stats
136W - 148L
1,458 Elo+
Solo
Anubis
Anubis
liamande
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,443 Elo+
Solo
Team Averages
Level 106
1,460 SR
1,466 Elo+

VS

Team Averages
Level 99
1,477 SR
1,562 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GingerJamie222
Ymir
Level 28
God Stats
5W - 5L
1,332 SR
Queue Stats
262W - 291L
1,407 Elo+
Party 1
Ullr
Ullr
LEARNSxFROMxPAIN
Ullr
Level 109
God Stats
1W - 4L
1,551 SR
Queue Stats
372W - 390L
1,520 Elo+
Solo
Arachne
Arachne
Shiloh420
Arachne
Level 115
God Stats
0W - 1L
1,502 SR
Queue Stats
20W - 16L
1,711 Elo+
Solo
Fenrir
Fenrir
m3mo018
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 1 / 13
10,292
792
14,218
6,643
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
 
Jing Wei
17
3 / 2 / 13
9,912
762
11,069
11,422
4,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 3 / 9
9,861
759
9,815
18,170
28,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
iDarknessX
Olorun
15
0 / 1 / 17
9,104
700
6,025
6,946
2,944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
liamande
Anubis
16
8 / 3 / 6
10,150
781
14,893
10,973
4,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 2 / 6
7,728
594
13,920
11,102
9,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 6
8,571
659
4,458
14,775
16,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 4
7,977
614
7,551
10,754
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Shiloh420
Arachne
16
3 / 3 / 4
8,300
638
7,014
14,681
9,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
m3mo018
Fenrir
13
1 / 7 / 6
7,646
588
5,001
10,536
3,867
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
19
Kills
9
10
Deaths
20
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
13
10.5
W
Jing Wei
 
Jing Wei
3
2
13
4.75
L
Baron Samedi
 
Baron Samedi
2
2
6
2.5
L
2
4
6
1.25
L
1
4
4
0.75
L
Arachne
Shiloh420
Arachne
3
3
4
1.67
W
4
3
9
2.83
W
Olorun
iDarknessX
Olorun
0
1
17
8.5
W
Anubis
liamande
Anubis
8
3
6
3.67
L
Fenrir
m3mo018
Fenrir
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,020
Damage
37,944
54,154
Taken
61,848
43,410
Mitigated
44,397
29,556
Healing
22,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,218
3,020
1,752
934
6,643
2,520
377
2,103
4,540
29,456
0
W
Jing Wei
 
Jing Wei
11,069
5,289
1,726
2,116
11,422
4,383
1,698
3,464
7,958
0
33,177
L
Baron Samedi
 
Baron Samedi
13,920
429
4,534
5,360
11,102
9,702
0
6,982
3,965
29,469
0
L
4,458
493
219
1,300
14,775
16,996
0
7,223
7,280
12,623
0
L
7,551
2,047
1,566
1,575
10,754
4,794
0
6,245
4,357
0
22,797
L
Arachne
Shiloh420
Arachne
7,014
4,182
556
5,912
14,681
9,038
0
9,358
5,157
0
16,486
W
9,815
1,659
344
6,791
18,170
28,716
536
5,528
12,642
1,479
15,296
W
Olorun
iDarknessX
Olorun
6,025
1,824
7,777
3,555
6,946
2,944
1,574
2,514
4,432
15,469
0
W
Anubis
liamande
Anubis
14,893
828
1,131
3,430
10,973
4,847
948
4,769
6,204
29,838
0
L
Fenrir
m3mo018
Fenrir
5,001
1,924
298
1,105
10,536
3,867
0
5,711
4,701
0
7,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,319
Gold Earned
40,222
190
Minions Killed
90
0
Camps Cleared
0
1,261,683
Distance Traveled
1,084,213
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,292
792
47
4
0
263,004
0
W
Jing Wei
9,912
762
52
4
0
254,603
1
L
Baron Samedi
7,728
594
16
1
0
210,770
0
L
Ymir
8,571
659
13
1
0
216,426
1
L
Ullr
7,977
614
35
3
0
205,520
0
L
Arachne
8,300
638
19
1
0
234,675
3
W
Hercules
9,861
759
25
2
0
241,070
3
W
Olorun
9,104
700
23
2
0
279,201
0
W
Anubis
10,150
781
43
3
0
223,805
0
L
Fenrir
7,646
588
7
1
0
216,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role