Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
AyoJax
Shiva
Silver I
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 24L
1,278 MMR
Solo
Bacchus
Bacchus
Gold V
Callumharvey
Bacchus
Gold V
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 69L
1,260 MMR
Solo
Hou Yi
Hou Yi
Silver I
drunkpotatoe
Hou Yi
Silver I
Level 107
God Stats
13W - 8L
1,705 SR
Queue Stats
78W - 81L
1,296 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,541 SR
1,367 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,600 SR
1,364 MMR
Chaac
Chaac
Bronze IV
 
Chaac
Bronze IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
ISkill3t
Apollo
Silver II
Level 155
God Stats
3W - 4L
1,693 SR
Queue Stats
25W - 38L
1,296 MMR
Solo
Ravana
Ravana
Gold V
ReDDest丶
Ravana
Gold V
Level 160
God Stats
9W - 12L
1,545 SR
Queue Stats
258W - 285L
1,255 MMR
Solo
Cerberus
Cerberus
Bronze V
tharindu542
Cerberus
Bronze V
Level 102
God Stats
0W - 1L
1,759 SR
Queue Stats
12W - 26L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 4 / 3
10,356
647
13,854
9,266
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
15
5 / 4 / 8
9,509
594
9,898
11,533
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
AyoJax
Shiva
16
7 / 1 / 3
10,196
637
10,279
8,306
8,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Callumharvey
Bacchus
14
4 / 0 / 12
9,506
594
5,594
8,902
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
16
3 / 1 / 4
9,642
603
6,681
8,981
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
IzanamiAtlasAmaterasu

VS

Bans
BastetOsirisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 5 / 2
8,207
513
6,390
13,262
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
 
Thoth
14
2 / 6 / 5
8,188
512
4,735
12,419
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ISkill3t
Apollo
15
1 / 3 / 0
8,678
542
3,880
9,808
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
ReDDest丶
Ravana
15
5 / 5 / 2
9,220
576
7,234
11,737
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
tharindu542
Cerberus
9
0 / 8 / 3
6,256
391
3,861
14,177
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
27
Kills
10
10
Deaths
27
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
4
3
2.38
W
Fenrir
 
Fenrir
5
4
8
2.25
L
Chaac
 
Chaac
2
5
2
0.6
L
Thoth
 
Thoth
2
6
5
0.75
W
Shiva
AyoJax
Shiva
7
1
3
8.5
W
Bacchus
Callumharvey
Bacchus
4
0
12
10
L
Apollo
ISkill3t
Apollo
1
3
0
0.33
L
Ravana
ReDDest丶
Ravana
5
5
2
1.2
W
Hou Yi
3
1
4
5
L
Cerberus
tharindu542
Cerberus
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,306
Damage
26,100
46,988
Taken
61,403
26,925
Mitigated
29,111
16,394
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,854
712
0
3,319
9,266
2,258
252
4,370
4,830
64,666
0
W
Fenrir
 
Fenrir
9,898
2,375
0
4,587
11,533
4,093
280
2,229
9,304
0
56,425
L
Chaac
 
Chaac
6,390
1,629
0
4,429
13,262
9,034
0
1,786
11,432
0
41,736
L
Thoth
 
Thoth
4,735
241
0
2,205
12,419
3,342
308
6,549
5,536
50,849
0
W
Shiva
AyoJax
Shiva
10,279
2,380
78
1,173
8,306
8,713
592
165
7,778
0
60,595
W
Bacchus
Callumharvey
Bacchus
5,594
1,272
733
1,790
8,902
8,748
235
1,604
7,231
30,273
0
L
Apollo
ISkill3t
Apollo
3,880
3,135
0
3,618
9,808
2,200
0
615
9,159
0
62,611
L
Ravana
ReDDest丶
Ravana
7,234
1,746
0
1,226
11,737
5,179
0
3,971
7,590
0
64,684
W
Hou Yi
6,681
4,126
0
4,714
8,981
3,113
742
228
8,753
0
70,137
L
Cerberus
tharindu542
Cerberus
3,861
265
0
2,683
14,177
9,356
0
5,777
8,238
20,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,209
Gold Earned
40,549
490
Minions Killed
481
0
Camps Cleared
0
1,589,725
Distance Traveled
1,424,067
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,356
647
118
7
0
304,052
4
W
Fenrir
9,509
594
87
5
0
341,940
3
L
Chaac
8,207
513
95
6
0
298,572
0
L
Thoth
8,188
512
95
6
0
280,443
2
W
Shiva
10,196
637
120
8
0
301,942
1
W
Bacchus
9,506
594
41
3
0
344,945
4
L
Apollo
8,678
542
131
8
0
300,743
6
L
Ravana
9,220
576
114
7
0
294,554
0
W
Hou Yi
9,642
603
124
8
0
296,846
4
L
Cerberus
6,256
391
46
3
0
249,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role