Player Matchup

Amaterasu
Amaterasu
PHarm4C7
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,438 Elo+
Solo
Tiamat
Tiamat
SnubThree87
Tiamat
Level 122
God Stats
1W - 2L
1,283 SR
Queue Stats
207W - 196L
1,467 Elo+
Party 1
Ullr
Ullr
forsomereason
Ullr
Level 146
God Stats
2W - 5L
1,504 SR
Queue Stats
202W - 206L
1,487 Elo+
Party 1
Agni
Agni
phishing123
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo
Bellona
Bellona
tuprimo
Bellona
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 161L
1,511 Elo+
Solo
Team Averages
Level 124
1,457 SR
1,439 Elo+

VS

Team Averages
Level 134
1,649 SR
1,489 Elo+
Hun Batz
Hun Batz
GHOST ZOMB13
Hun Batz
Level 144
God Stats
6W - 7L
1,705 SR
Queue Stats
300W - 320L
1,410 Elo+
Solo
Tiamat
Tiamat
LightlylikeDeath
Tiamat
Level 153
God Stats
6W - 9L
1,500 SR
Queue Stats
266W - 249L
1,569 Elo+
Solo
Discordia
Discordia
StoicRez
Discordia
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 211L
1,469 Elo+
Solo
Zeus
Zeus
yOzzy456
Zeus
Level 128
God Stats
16W - 8L
1,952 SR
Queue Stats
639W - 681L
1,470 Elo+
Solo
Chiron
Chiron
壹品原筑
Chiron
Level 86
God Stats
14W - 11L
1,590 SR
Queue Stats
460W - 481L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PHarm4C7
Amaterasu
17
4 / 2 / 7
10,371
691
3,624
18,697
10,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
19
3 / 6 / 8
11,247
750
17,142
14,503
8,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 9 / 5
11,891
793
13,225
16,850
5,554
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 7 / 4
11,363
758
10,188
15,443
5,981
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
tuprimo
Bellona
14
1 / 11 / 9
10,009
667
11,193
21,446
19,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GHOST ZOMB13
Hun Batz
16
7 / 6 / 8
10,915
728
9,083
12,904
5,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 19
12,480
832
11,316
16,056
12,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
StoicRez
Discordia
20
7 / 1 / 19
13,069
871
16,743
8,196
2,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
19
9 / 6 / 13
12,388
826
19,146
13,810
4,930
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
19
7 / 5 / 14
11,996
800
24,916
16,720
6,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
23
Kills
35
35
Deaths
23
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
GHOST ZOMB13
Hun Batz
7
6
8
1.83
W
5
5
19
2.9
L
Amaterasu
PHarm4C7
Amaterasu
4
2
7
3.75
L
Tiamat
3
6
8
1.17
W
Discordia
StoicRez
Discordia
7
1
19
16.5
L
10
9
5
1.39
L
5
7
4
1
L
Bellona
tuprimo
Bellona
1
11
9
0.5
W
Zeus
9
6
13
2.58
W
Chiron
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,372
Damage
81,204
86,939
Taken
67,686
50,282
Mitigated
31,128
20,785
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
GHOST ZOMB13
Hun Batz
9,083
1,144
1,655
1,408
12,904
5,080
1,088
3,955
8,777
0
15,986
W
11,316
1,077
2,369
4,544
16,056
12,173
478
7,732
8,148
24,187
0
L
Amaterasu
PHarm4C7
Amaterasu
3,624
665
507
10,200
18,697
10,997
0
9,987
8,710
0
9,148
L
Tiamat
17,142
1,811
252
2,670
14,503
8,641
282
9,520
4,983
34,022
0
W
Discordia
StoicRez
Discordia
16,743
883
1,221
2,720
8,196
2,847
1,068
3,534
4,552
40,743
0
L
13,225
4,931
421
1,015
16,850
5,554
0
9,767
7,083
0
22,145
L
10,188
648
407
2,715
15,443
5,981
0
7,836
7,607
27,770
0
L
Bellona
tuprimo
Bellona
11,193
1,141
1,128
1,470
21,446
19,109
0
10,095
11,351
3,577
13,515
W
Zeus
19,146
1,243
697
2,732
13,810
4,930
936
5,638
7,950
40,603
0
W
Chiron
24,916
8,504
2,167
3,999
16,720
6,098
1,853
7,452
9,020
0
40,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,881
Gold Earned
60,848
127
Minions Killed
179
0
Camps Cleared
0
1,200,337
Distance Traveled
1,332,766
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,915
728
16
1
0
246,283
1
W
Tiamat
12,480
832
31
2
0
254,835
1
L
Amaterasu
10,371
691
4
0
0
315,941
1
L
Tiamat
11,247
750
48
3
0
256,042
0
W
Discordia
13,069
871
45
3
0
306,300
0
L
Ullr
11,891
793
27
2
0
198,064
0
L
Agni
11,363
758
33
2
0
227,855
0
L
Bellona
10,009
667
15
1
0
202,435
0
W
Zeus
12,388
826
51
3
0
244,932
0
W
Chiron
11,996
800
36
2
0
280,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role