Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BROKEINFERNO
Zeus
Level 127
God Stats
4W - 3L
1,658 SR
Queue Stats
259W - 274L
1,482 Elo+
Solo
Izanami
Izanami
IcyVr-
Izanami
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
Royal_Dodger
Cthulhu
Level 94
God Stats
1W - 1L
1,188 SR
Queue Stats
51W - 47L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
Sopa_beige
Ne Zha
Level 156
God Stats
9W - 10L
1,403 SR
Queue Stats
449W - 459L
1,506 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,456 Elo+

VS

Team Averages
Level 97
1,500 SR
1,523 Elo+
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HolyPanini
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,587 Elo+
Party 1
Nox
Nox
TheSaucyViper
Nox
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,441 Elo+
Solo
Pele
Pele
TreeManBNB
Pele
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 233L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 5 / 11
9,953
905
13,077
12,526
7,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 4 / 11
10,526
957
14,724
6,888
2,591
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
IcyVr-
Izanami
15
1 / 5 / 17
9,134
830
8,780
10,463
3,819
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
Royal_Dodger
Cthulhu
17
7 / 4 / 17
10,665
970
9,082
14,748
16,171
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
Sopa_beige
Ne Zha
17
6 / 4 / 13
9,822
893
11,739
9,076
3,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 7 / 15
9,848
895
4,410
19,814
24,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
 
Skadi
16
4 / 4 / 9
9,196
836
9,286
10,672
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
HolyPanini
Danzaburou
18
7 / 5 / 10
11,173
1,016
16,143
13,560
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 8 / 6
7,951
723
3,952
10,921
3,815
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 5 / 8
9,879
898
7,313
12,695
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
69
29
Kills
21
22
Deaths
29
69
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
5
11
2.1
L
Ymir
 
Ymir
2
7
15
1.36
L
Skadi
 
Skadi
4
4
9
2.13
W
10
4
11
3.88
L
Danzaburou
HolyPanini
Danzaburou
7
5
10
2.4
W
Izanami
IcyVr-
Izanami
1
5
17
1.9
W
Cthulhu
Royal_Dodger
Cthulhu
7
4
17
3.88
W
Ne Zha
Sopa_beige
Ne Zha
6
4
13
3.13
L
0
8
6
0.38
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,402
Damage
41,104
53,701
Taken
67,662
33,539
Mitigated
44,207
13,986
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,077
301
884
2,295
12,526
7,117
1,293
2,023
10,014
20,866
0
L
Ymir
 
Ymir
4,410
612
539
1,228
19,814
24,885
218
11,745
8,069
6,905
0
L
Skadi
 
Skadi
9,286
3,237
2,499
2,569
10,672
4,207
902
5,624
5,048
0
26,614
W
14,724
1,645
1,492
399
6,888
2,591
1,288
1,227
5,661
32,137
0
L
Danzaburou
HolyPanini
Danzaburou
16,143
5,926
3,261
3,554
13,560
5,191
1,201
8,032
5,528
0
32,774
W
Izanami
IcyVr-
Izanami
8,780
6,212
590
1,923
10,463
3,819
2,544
1,590
8,751
0
19,016
W
Cthulhu
Royal_Dodger
Cthulhu
9,082
315
1,061
2,080
14,748
16,171
102
1,834
12,642
16,644
0
W
Ne Zha
Sopa_beige
Ne Zha
11,739
108
1,286
1,976
9,076
3,841
612
1,688
7,267
0
26,602
L
3,952
636
1,091
845
10,921
3,815
610
4,708
6,213
8,114
0
L
7,313
762
219
3,267
12,695
6,109
1,106
6,774
5,921
0
10,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
48,047
138
Minions Killed
98
0
Camps Cleared
0
1,004,381
Distance Traveled
967,960
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,953
905
39
4
0
204,091
2
L
Ymir
9,848
895
12
1
0
174,739
0
L
Skadi
9,196
836
33
3
0
219,166
0
W
Zeus
10,526
957
35
3
0
184,670
1
L
Danzaburou
11,173
1,016
38
3
0
205,840
3
W
Izanami
9,134
830
29
3
0
204,677
2
W
Cthulhu
10,665
970
23
2
0
204,022
0
W
Ne Zha
9,822
893
12
1
0
206,921
0
L
Nox
7,951
723
8
1
0
175,381
1
L
Pele
9,879
898
7
1
0
192,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role