Player Matchup

Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ChoTiraCréme
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Solo
Yemoja
Yemoja
Lolininkas
Yemoja
Level 28
God Stats
1W - 2L
1,540 SR
Queue Stats
27W - 21L
1,548 Elo+
Party 2
Team Averages
Level 57
1,513 SR
1,407 Elo+

VS

Team Averages
Level 58
1,500 SR
1,320 Elo+
Hades
Hades
DarrSideDirtyRat
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,226 Elo+
Party 1
Danzaburou
Danzaburou
oMoNsTeRoBoRNo
Danzaburou
Level 46
God Stats
2W - 0L
1,637 SR
Queue Stats
14W - 30L
1,239 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Козлиk
Tsukuyomi
Level 116
God Stats
8W - 3L
1,363 SR
Queue Stats
436W - 493L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 4 / 2
8,091
674
7,405
7,250
1,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
2 / 6 / 4
8,545
712
7,413
12,750
3,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Lolininkas
Yemoja
13
1 / 1 / 5
8,767
731
5,450
11,263
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,449
704
6,812
9,155
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
oMoNsTeRoBoRNo
Danzaburou
15
2 / 1 / 8
9,654
805
8,274
7,315
2,315
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Козлиk
Tsukuyomi
14
8 / 3 / 2
10,044
837
11,293
10,157
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
11
11
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
2
1
L
Izanami
2
6
4
0.67
W
1
2
5
1.75
L
Yemoja
Lolininkas
Yemoja
1
1
5
3.5
W
Danzaburou
oMoNsTeRoBoRNo
Danzaburou
2
1
8
6
W
Tsukuyomi
Козлиk
Tsukuyomi
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
26,379
31,263
Taken
26,627
16,404
Mitigated
12,748
7,008
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,405
630
0
370
7,250
1,848
0
1,377
5,669
17,583
0
L
Izanami
7,413
5,101
0
1,950
12,750
3,973
0
2,265
10,054
0
27,498
W
6,812
1,055
312
2,145
9,155
5,755
508
4,747
4,408
22,023
0
L
Yemoja
Lolininkas
Yemoja
5,450
986
1,387
3,301
11,263
10,583
0
3,362
7,754
19,099
0
W
Danzaburou
oMoNsTeRoBoRNo
Danzaburou
8,274
5,035
343
1,315
7,315
2,315
1,743
3,971
3,344
0
43,167
W
Tsukuyomi
Козлиk
Tsukuyomi
11,293
3,817
122
4,326
10,157
4,678
538
4,631
5,526
0
30,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
28,147
109
Minions Killed
149
1
Camps Cleared
9
539,676
Distance Traveled
644,415
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,091
674
26
2
1
157,045
0
L
Izanami
8,545
712
43
4
0
178,970
0
W
Hades
8,449
704
35
3
2
193,932
4
L
Yemoja
8,767
731
40
3
0
203,661
2
W
Danzaburou
9,654
805
78
7
4
216,573
0
W
Tsukuyomi
10,044
837
36
3
3
233,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role