Player Matchup

Chang'e
Chang'e
Silver II
BraveBlues
Chang'e
Silver II
Level 160
God Stats
1W - 1L
1,636 SR
Queue Stats
26W - 34L
1,362 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
Desertor98
Gilgamesh
Silver IV
Level 88
God Stats
2W - 2L
1,634 SR
Queue Stats
36W - 42L
1,104 MMR
Party 2
Skadi
Skadi
Silver IV
Desertor99
Skadi
Silver IV
Level 143
God Stats
1W - 0L
1,783 SR
Queue Stats
41W - 58L
1,104 MMR
Party 2
Bellona
Bellona
Silver I
Redsh
Bellona
Silver I
Level 144
God Stats
1W - 0L
1,895 SR
Queue Stats
46W - 46L
1,361 MMR
Party 1
The Morrigan
The Morrigan
Gold III
XSoulKillerXV
The Morrigan
Gold III
Level 113
God Stats
9W - 16L
1,664 SR
Queue Stats
161W - 144L
1,406 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,723 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,572 SR
1,298 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Crepydoor07
Hera
Gold IV
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 236L
1,427 MMR
Solo
Jing Wei
Jing Wei
Silver II
Parcheultramix
Jing Wei
Silver II
Level 155
God Stats
2W - 2L
1,862 SR
Queue Stats
163W - 160L
1,151 MMR
Solo
Tyr
Tyr
Silver III
tincho123191
Tyr
Silver III
Level 100
God Stats
54W - 52L
1,498 SR
Queue Stats
105W - 109L
914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BraveBlues
Chang'e
17
1 / 2 / 8
10,095
481
8,177
10,077
9,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Desertor98
Gilgamesh
20
15 / 0 / 6
13,247
631
20,730
17,880
14,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
20
3 / 0 / 7
12,145
578
12,275
8,069
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Redsh
Bellona
17
5 / 0 / 11
11,319
539
8,070
14,885
18,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
XSoulKillerXV
The Morrigan
18
7 / 3 / 10
11,988
571
15,168
7,328
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaArtioBastet

VS

Bans
ThothMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 7 / 0
9,328
444
3,951
23,825
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
 
Bacchus
14
2 / 6 / 3
8,917
425
6,578
17,302
21,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 7 / 1
9,621
458
9,703
11,272
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
14
0 / 7 / 0
9,129
435
3,223
16,954
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 1
9,664
460
9,400
20,267
18,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
31
Kills
5
5
Deaths
32
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
0
0.29
L
Bacchus
 
Bacchus
2
6
3
0.58
W
Chang'e
BraveBlues
Chang'e
1
2
8
2.5
L
0
7
1
0.07
W
Gilgamesh
Desertor98
Gilgamesh
15
0
6
18
W
Skadi
3
0
7
6.5
L
Jing Wei
0
7
0
0
W
Bellona
Redsh
Bellona
5
0
11
10.5
W
The Morrigan
XSoulKillerXV
The Morrigan
7
3
10
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,420
Damage
32,855
58,239
Taken
89,620
49,673
Mitigated
56,006
17,189
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,951
1,117
0
4,772
23,825
7,723
0
5,153
18,672
0
64,619
L
Bacchus
 
Bacchus
6,578
944
0
1,064
17,302
21,530
0
4,036
13,266
36,577
0
W
Chang'e
BraveBlues
Chang'e
8,177
1,197
2,353
4,987
10,077
9,894
1,521
1,527
8,550
50,501
7,771
L
9,703
1,949
0
0
11,272
3,687
0
5,210
6,062
84,465
0
W
Gilgamesh
Desertor98
Gilgamesh
20,730
8,395
0
3,098
17,880
14,704
0
5,697
12,183
0
95,210
W
Skadi
12,275
5,191
0
2,190
8,069
3,150
7,082
1,081
6,988
0
106,904
L
Jing Wei
3,223
1,758
0
4,338
16,954
4,910
0
452
16,502
0
56,020
W
Bellona
Redsh
Bellona
8,070
975
0
2,603
14,885
18,978
1,000
4,340
10,545
0
45,616
W
The Morrigan
XSoulKillerXV
The Morrigan
15,168
2,019
0
1,958
7,328
2,947
495
3,551
3,692
80,060
3,103
L
9,400
711
0
4,948
20,267
18,156
0
5,981
14,286
0
63,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,794
Gold Earned
46,659
573
Minions Killed
561
0
Camps Cleared
0
2,228,226
Distance Traveled
1,954,503
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,328
444
104
5
0
414,104
6
L
Bacchus
8,917
425
56
3
0
372,680
4
W
Chang'e
10,095
481
99
5
0
423,106
8
L
Hera
9,621
458
163
8
0
372,256
4
W
Gilgamesh
13,247
631
118
6
0
517,045
3
W
Skadi
12,145
578
164
8
0
440,138
6
L
Jing Wei
9,129
435
120
6
0
379,219
5
W
Bellona
11,319
539
60
3
0
453,455
5
W
The Morrigan
11,988
571
132
6
0
394,482
8
L
Tyr
9,664
460
118
6
0
416,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role