Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FYShoney
Ah Muzen Cab
Level 22
God Stats
5W - 9L
1,421 SR
Queue Stats
7W - 12L
1,386 Elo+
Party 1
Ymir
Ymir
MoistBedsheetz
Ymir
Level 27
God Stats
10W - 18L
1,561 SR
Queue Stats
52W - 59L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
ODJungleDiff
Baron Samedi
Level 26
God Stats
2W - 0L
1,693 SR
Queue Stats
48W - 47L
1,513 Elo+
Party 1
Freya
Freya
PurpleSleet9630
Freya
Level 54
God Stats
4W - 2L
1,657 SR
Queue Stats
90W - 97L
1,296 Elo+
Party 1
Anubis
Anubis
Valgrin1234
Anubis
Level 40
God Stats
3W - 4L
1,362 SR
Queue Stats
17W - 26L
1,276 Elo+
Party 1
Team Averages
Level 34
1,539 SR
1,362 Elo+

VS

Team Averages
Level 71
1,395 SR
1,381 Elo+
Cliodhna
Cliodhna
DooM__SvM
Cliodhna
Level 43
God Stats
3W - 10L
1,169 SR
Queue Stats
53W - 78L
1,302 Elo+
Solo
Terra
Terra
Hidde on Bushi
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 123L
1,371 Elo+
Solo
Hou Yi
Hou Yi
Hiper_BR
Hou Yi
Level 107
God Stats
15W - 5L
1,606 SR
Queue Stats
70W - 63L
1,479 Elo+
Solo
Chaac
Chaac
NewEraKila
Chaac
Level 42
God Stats
3W - 5L
1,244 SR
Queue Stats
225W - 243L
1,337 Elo+
Solo
Nu Wa
Nu Wa
X SPARK05 X
Nu Wa
Level 78
God Stats
21W - 19L
1,456 SR
Queue Stats
223W - 218L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FYShoney
Ah Muzen Cab
17
4 / 5 / 7
11,892
541
6,540
13,765
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 16
11,630
529
12,313
24,074
26,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ODJungleDiff
Baron Samedi
20
14 / 1 / 14
14,514
660
36,437
25,306
26,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
12 / 5 / 4
12,608
573
19,692
22,955
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
17
4 / 4 / 8
11,842
538
11,242
13,979
6,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DooM__SvM
Cliodhna
17
8 / 8 / 2
11,224
510
14,719
24,206
9,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 7 / 4
9,635
438
4,411
26,061
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Hiper_BR
Hou Yi
16
6 / 9 / 4
10,033
456
15,129
21,433
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
1 / 6 / 5
8,972
408
10,473
23,391
12,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 5
9,314
423
18,323
16,117
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
37
Kills
19
20
Deaths
37
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DooM__SvM
Cliodhna
8
8
2
1.13
W
Ah Muzen Cab
FYShoney
Ah Muzen Cab
4
5
7
1.5
L
4
7
4
0.86
L
Hou Yi
Hiper_BR
Hou Yi
6
9
4
0.89
W
3
5
16
2.2
L
Chaac
1
6
5
0.58
W
Baron Samedi
ODJungleDiff
Baron Samedi
14
1
14
21
W
12
5
4
2.8
W
Anubis
4
4
8
2
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,224
Damage
63,055
100,079
Taken
111,208
73,293
Mitigated
55,413
41,443
Healing
32,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DooM__SvM
Cliodhna
14,719
1,720
0
7,194
24,206
9,639
0
14,266
9,940
0
82,006
W
Ah Muzen Cab
FYShoney
Ah Muzen Cab
6,540
3,409
0
4,431
13,765
4,788
2,890
2,943
10,695
0
70,620
L
4,411
1,539
4,365
9,320
26,061
19,826
0
19,986
6,075
19,169
0
L
Hou Yi
Hiper_BR
Hou Yi
15,129
6,121
0
3,145
21,433
8,229
1,248
12,463
8,970
0
68,244
W
12,313
2,676
0
3,998
24,074
26,783
129
4,831
18,983
36,029
0
L
Chaac
10,473
831
0
6,600
23,391
12,589
0
19,369
4,022
0
42,054
W
Baron Samedi
ODJungleDiff
Baron Samedi
36,437
6,542
3,126
15,689
25,306
26,768
1,794
7,278
17,647
101,353
0
W
19,692
6,561
0
9,205
22,955
8,432
774
4,397
18,400
82,973
0
W
Anubis
11,242
300
0
4,994
13,979
6,522
1,180
3,921
9,759
67,327
0
L
18,323
4,640
0
1,643
16,117
5,130
368
13,600
2,517
56,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,486
Gold Earned
49,178
509
Minions Killed
419
0
Camps Cleared
0
2,019,589
Distance Traveled
1,910,184
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,224
510
113
5
0
426,059
4
W
Ah Muzen Cab
11,892
541
138
6
0
453,234
0
L
Terra
9,635
438
38
2
0
392,493
2
L
Hou Yi
10,033
456
101
5
0
315,651
7
W
Ymir
11,630
529
38
2
0
395,508
0
L
Chaac
8,972
408
67
3
0
405,621
0
W
Baron Samedi
14,514
660
136
6
0
401,972
1
W
Freya
12,608
573
88
4
0
415,334
4
W
Anubis
11,842
538
109
5
0
353,541
0
L
Nu Wa
9,314
423
100
5
0
370,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role