Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gennixior
Izanami
Level 56
God Stats
0W - 4L
1,178 SR
Queue Stats
50W - 65L
1,379 Elo+
Solo
Cupid
Cupid
RicknNoyeT
Cupid
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,407 Elo+
Solo
Mercury
Mercury
UglyButtCrack
Mercury
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,174 Elo+
Solo
Team Averages
Level 74
1,436 SR
1,392 Elo+

VS

Team Averages
Level 93
1,436 SR
1,438 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blaze79er
Scylla
Level 48
God Stats
2W - 2L
1,417 SR
Queue Stats
117W - 120L
1,425 Elo+
Solo
Olorun
Olorun
Kingbeast1001
Olorun
Level 123
God Stats
9W - 15L
1,754 SR
Queue Stats
1,275W - 1,336L
1,400 Elo+
Party 1
Chiron
Chiron
RaeBean
Chiron
Level 101
God Stats
2W - 3L
1,285 SR
Queue Stats
117W - 101L
1,472 Elo+
Solo
Nemesis
Nemesis
iiTzKennie
Nemesis
Level 87
God Stats
8W - 10L
1,223 SR
Queue Stats
277W - 289L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 6 / 3
9,882
760
13,078
11,414
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
13
3 / 2 / 1
8,408
647
1,237
4,685
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Gennixior
Izanami
17
1 / 6 / 4
8,704
670
9,318
11,100
4,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
18
1 / 5 / 5
8,888
684
6,150
11,021
4,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
13
2 / 10 / 2
8,477
652
3,750
10,338
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 2 / 15
9,213
709
7,364
7,668
2,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Blaze79er
Scylla
18
8 / 2 / 18
11,348
873
17,874
7,760
3,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 3 / 12
10,516
809
6,024
12,233
5,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
RaeBean
Chiron
20
8 / 0 / 14
11,467
882
8,760
9,445
4,204
Nemesis
iiTzKennie
Nemesis
17
6 / 4 / 18
10,326
794
5,121
12,672
12,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
11
Kills
29
29
Deaths
11
15
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
3
0.92
L
Fenrir
 
Fenrir
3
2
1
1.75
W
Izanami
 
Izanami
1
2
15
4.25
W
Scylla
Blaze79er
Scylla
8
2
18
8.5
L
Izanami
Gennixior
Izanami
1
6
4
0.5
W
6
3
12
4
W
Chiron
RaeBean
Chiron
8
0
14
15
L
Cupid
1
5
5
0.7
L
Mercury
2
10
2
0.3
W
Nemesis
iiTzKennie
Nemesis
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
45,143
48,558
Taken
49,778
19,041
Mitigated
27,804
7,540
Healing
25,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,078
47
826
1,539
11,414
4,290
0
5,821
5,593
32,481
0
L
Fenrir
 
Fenrir
1,237
0
44
284
4,685
3,202
0
2,209
2,476
0
2,398
W
Izanami
 
Izanami
7,364
1,970
2,926
1,846
7,668
2,978
1,310
1,939
5,729
0
21,213
W
Scylla
Blaze79er
Scylla
17,874
166
2,059
1,475
7,760
3,025
276
2,460
5,300
31,879
0
L
Izanami
Gennixior
Izanami
9,318
3,770
844
1,290
11,100
4,051
0
3,847
7,253
0
32,284
W
6,024
2,445
3,679
4,080
12,233
5,447
2,782
3,243
8,958
21,225
0
W
Chiron
RaeBean
Chiron
8,760
1,585
3,221
3,897
9,445
4,204
1,608
3,665
5,780
0
33,373
L
Cupid
6,150
1,428
550
1,978
11,021
4,257
0
6,727
4,294
0
16,953
L
Mercury
3,750
1,780
0
185
10,338
3,241
0
5,294
5,044
0
5,944
W
Nemesis
iiTzKennie
Nemesis
5,121
1,700
509
1,953
12,672
12,150
984
1,771
10,901
0
10,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
52,870
123
Minions Killed
154
0
Camps Cleared
0
900,252
Distance Traveled
1,139,841
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,882
760
48
4
0
199,065
2
L
Fenrir
8,408
647
4
0
0
136,422
0
W
Izanami
9,213
709
25
2
0
202,619
0
W
Scylla
11,348
873
33
3
0
225,956
2
L
Izanami
8,704
670
43
3
0
193,322
0
W
Olorun
10,516
809
38
3
0
226,855
0
W
Chiron
11,467
882
46
4
0
271,134
0
L
Cupid
8,888
684
21
2
0
214,251
1
L
Mercury
8,477
652
7
1
0
157,192
1
W
Nemesis
10,326
794
12
1
0
213,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role