Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GracefulKumiho
Ah Muzen Cab
Level 107
God Stats
4W - 6L
1,504 SR
Queue Stats
147W - 199L
1,354 Elo+
Party 2
Vulcan
Vulcan
Pur3_At_H3art
Vulcan
Level 78
God Stats
2W - 6L
1,748 SR
Queue Stats
13W - 24L
1,394 Elo+
Solo
Tyr
Tyr
VoidZero8
Tyr
Level 68
God Stats
13W - 16L
1,409 SR
Queue Stats
118W - 147L
1,389 Elo+
Party 2
Team Averages
Level 84
1,554 SR
1,379 Elo+

VS

Team Averages
Level 65
1,555 SR
1,332 Elo+
Merlin
Merlin
Ol-Rocky-Top
Merlin
Level 108
God Stats
5W - 3L
1,571 SR
Queue Stats
112W - 90L
1,584 Elo+
Party 1
Mulan
Mulan
Sixxy76_
Mulan
Level 18
God Stats
2W - 1L
1,515 SR
Queue Stats
24W - 8L
1,310 Elo+
Party 1
Loki
Loki
o_xLINKx_o
Loki
Level 69
God Stats
7W - 7L
1,578 SR
Queue Stats
31W - 68L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GracefulKumiho
Ah Muzen Cab
15
2 / 7 / 3
11,914
567
8,652
15,556
5,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 7 / 1
12,980
618
11,393
19,000
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 5 / 4
11,860
565
8,584
17,525
19,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 0 / 8
15,544
740
26,972
7,076
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Sixxy76_
Mulan
19
5 / 4 / 12
15,185
723
14,093
25,360
28,032
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 8
13,398
638
5,091
11,542
4,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
19
19
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GracefulKumiho
Ah Muzen Cab
2
7
3
0.5
W
Merlin
9
0
8
13
L
2
7
1
0.36
W
Mulan
Sixxy76_
Mulan
5
4
12
2.75
L
1
5
4
0.6
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
46,156
52,081
Taken
43,978
32,615
Mitigated
35,849
7,646
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GracefulKumiho
Ah Muzen Cab
8,652
1,895
532
2,244
15,556
5,811
0
8,501
7,055
0
40,641
W
Merlin
26,972
358
0
250
7,076
3,150
1,277
2,386
4,606
94,595
0
L
11,393
4,653
221
1,035
19,000
7,755
117
11,067
7,933
52,575
0
W
Mulan
Sixxy76_
Mulan
14,093
2,271
301
5,724
25,360
28,032
202
6,117
18,168
0
40,858
L
8,584
183
271
3,343
17,525
19,049
0
7,883
9,642
0
28,180
W
5,091
586
414
3,202
11,542
4,667
411
3,302
8,093
0
39,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
44,127
181
Minions Killed
279
4
Camps Cleared
9
1,092,371
Distance Traveled
1,165,885
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,914
567
59
3
2
362,184
3
W
Merlin
15,544
740
157
7
5
382,318
3
L
Vulcan
12,980
618
79
4
0
338,550
0
W
Mulan
15,185
723
70
3
1
394,976
2
L
Tyr
11,860
565
43
2
2
391,637
8
W
Loki
13,398
638
52
2
3
388,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role