Player Matchup

Osiris
Osiris
DeathDoktur
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,163 Elo+
Solo
Bellona
Bellona
JOSIE389
Bellona
Level 55
God Stats
45W - 30L
1,528 SR
Queue Stats
272W - 264L
1,438 Elo+
Solo
Hou Yi
Hou Yi
Kidman566
Hou Yi
Level 108
God Stats
5W - 7L
1,490 SR
Queue Stats
323W - 332L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
Lobain64
Baron Samedi
Level 117
God Stats
18W - 11L
1,500 SR
Queue Stats
335W - 340L
1,363 Elo+
Solo
Vulcan
Vulcan
PrinceNick1211
Vulcan
Level 112
God Stats
4W - 5L
1,383 SR
Queue Stats
358W - 384L
1,444 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,358 Elo+

VS

Team Averages
Level 93
1,508 SR
1,404 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BlackJackSzn
Shiva
Level 61
God Stats
18W - 9L
1,567 SR
Queue Stats
356W - 364L
1,375 Elo+
Party 1
Arachne
Arachne
DoubledAlarm833
Arachne
Level 67
God Stats
31W - 27L
1,535 SR
Queue Stats
196W - 197L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
crazy58monster
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 93L
1,384 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 117
God Stats
414W - 383L
1,439 SR
Queue Stats
479W - 509L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
2 / 4 / 0
4,932
493
2,474
6,547
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
JOSIE389
Bellona
9
0 / 2 / 1
5,253
525
3,554
7,290
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Kidman566
Hou Yi
9
3 / 0 / 0
5,342
534
3,714
5,007
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Lobain64
Baron Samedi
6
0 / 6 / 2
4,451
445
2,720
6,009
2,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 1
5,527
553
3,766
3,432
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 0 / 1
5,708
571
2,501
5,638
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 1 / 3
5,550
555
4,945
6,304
5,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 1 / 3
6,341
634
5,563
7,226
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
crazy58monster
Jormungandr
7
1 / 2 / 5
4,889
489
2,483
4,700
3,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
4 / 1 / 2
5,809
581
4,046
4,929
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
W
1
1
3
2.5
L
Osiris
2
4
0
0.5
W
6
1
3
7.5
L
Bellona
JOSIE389
Bellona
0
2
1
0.25
L
Hou Yi
Kidman566
Hou Yi
3
0
0
3
L
Baron Samedi
Lobain64
Baron Samedi
0
6
2
0.17
L
0
2
1
0.25
W
Jormungandr
crazy58monster
Jormungandr
1
2
5
1.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
19,538
28,285
Taken
28,797
17,421
Mitigated
14,447
8,129
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,501
345
477
3,772
5,638
2,241
60
2,024
3,614
30,739
0
W
4,945
1,172
0
1,628
6,304
5,235
0
338
5,966
0
24,239
L
Osiris
2,474
910
0
1,496
6,547
5,358
0
884
5,663
0
12,945
W
5,563
4,140
0
912
7,226
2,210
11
1,404
5,822
0
33,216
L
Bellona
JOSIE389
Bellona
3,554
1,634
19
2,225
7,290
6,509
388
175
7,115
0
28,218
L
Hou Yi
Kidman566
Hou Yi
3,714
1,216
0
2,373
5,007
1,485
0
2,325
2,682
0
25,907
L
Baron Samedi
Lobain64
Baron Samedi
2,720
56
307
1,011
6,009
2,910
0
3,470
2,539
18,159
0
L
3,766
2,039
0
698
3,432
1,159
0
1,651
1,781
32,649
0
W
Jormungandr
crazy58monster
Jormungandr
2,483
448
151
998
4,700
3,112
404
1,358
3,342
13,496
0
W
4,046
1,425
191
1,771
4,929
1,649
706
1,362
3,567
25,264
4,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
28,297
211
Minions Killed
271
0
Camps Cleared
0
882,125
Distance Traveled
1,015,101
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,708
571
76
8
0
190,525
1
W
Shiva
5,550
555
53
5
0
204,146
0
L
Osiris
4,932
493
25
3
0
195,962
0
W
Arachne
6,341
634
62
6
0
240,479
0
L
Bellona
5,253
525
55
6
0
187,267
0
L
Hou Yi
5,342
534
46
5
0
166,966
0
L
Baron Samedi
4,451
445
25
3
0
149,351
0
L
Vulcan
5,527
553
60
6
0
182,579
2
W
Jormungandr
4,889
489
19
2
0
181,502
0
W
Freya
5,809
581
61
6
0
198,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role