Player Matchup

Cernunnos
Cernunnos
DantteFall
Cernunnos
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 147L
1,539 Elo+
Solo
Awilix
Awilix
DeadlyEYE
Awilix
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 222L
1,568 Elo+
Party 1
Tiamat
Tiamat
Skiiru
Tiamat
Level 155
God Stats
0W - 4L
1,668 SR
Queue Stats
200W - 187L
1,555 Elo+
Party 1
Yemoja
Yemoja
ToyaFreak
Yemoja
Level 68
God Stats
2W - 5L
1,546 SR
Queue Stats
284W - 282L
1,491 Elo+
Solo
Vulcan
Vulcan
schaapman
Vulcan
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
361W - 340L
1,506 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,532 Elo+

VS

Team Averages
Level 133
1,517 SR
1,543 Elo+
Rama
Rama
 
Rama
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BlueShanti
Guan Yu
Level 109
God Stats
3W - 0L
1,654 SR
Queue Stats
73W - 66L
1,579 Elo+
Solo
Agni
Agni
FinalEclypse
Agni
Level 160
God Stats
1W - 3L
1,288 SR
Queue Stats
52W - 56L
1,570 Elo+
Solo
Bacchus
Bacchus
Mikimoto
Bacchus
Level 150
God Stats
20W - 15L
1,645 SR
Queue Stats
201W - 214L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DantteFall
Cernunnos
13
0 / 6 / 4
7,380
671
9,076
13,419
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
DeadlyEYE
Awilix
15
4 / 5 / 3
8,327
757
5,469
12,884
5,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Skiiru
Tiamat
14
2 / 6 / 3
7,946
722
9,893
9,494
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ToyaFreak
Yemoja
12
0 / 3 / 2
7,359
669
3,623
13,082
9,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
schaapman
Vulcan
14
2 / 5 / 3
7,882
717
8,950
8,997
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 2 / 12
9,027
821
10,334
9,986
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
16
5 / 0 / 12
9,021
820
11,523
6,733
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
BlueShanti
Guan Yu
15
3 / 3 / 11
8,447
768
6,324
14,222
14,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 2 / 9
9,304
846
12,606
7,307
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Mikimoto
Bacchus
15
4 / 1 / 16
9,140
831
9,253
11,110
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
8
Kills
25
25
Deaths
8
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
12
6
W
Merlin
 
Merlin
5
0
12
11
W
Guan Yu
BlueShanti
Guan Yu
3
3
11
2.83
L
Cernunnos
DantteFall
Cernunnos
0
6
4
0.33
L
Awilix
DeadlyEYE
Awilix
4
5
3
1.1
W
7
2
9
5.75
W
Bacchus
Mikimoto
Bacchus
4
1
16
12
L
Tiamat
Skiiru
Tiamat
2
6
3
0.58
L
Yemoja
ToyaFreak
Yemoja
0
3
2
0.33
L
Vulcan
schaapman
Vulcan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,011
Damage
50,040
57,876
Taken
49,358
28,133
Mitigated
34,930
10,678
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,334
6,947
0
1,552
9,986
3,321
176
5,262
4,724
0
28,006
W
Merlin
 
Merlin
11,523
923
0
1,567
6,733
2,033
1,285
2,293
4,440
45,498
0
W
Guan Yu
BlueShanti
Guan Yu
6,324
541
4,480
5,431
14,222
14,383
0
6,226
7,996
0
24,621
L
Cernunnos
DantteFall
Cernunnos
9,076
3,877
0
1,812
13,419
4,238
100
6,938
6,481
0
26,189
L
Awilix
DeadlyEYE
Awilix
5,469
1,576
0
90
12,884
5,333
469
8,064
4,820
0
26,033
W
12,606
313
0
0
7,307
1,886
249
4,104
3,203
31,870
0
W
Bacchus
Mikimoto
Bacchus
9,253
621
783
4,269
11,110
13,307
17
4,581
6,529
19,223
0
L
Tiamat
Skiiru
Tiamat
9,893
294
0
807
9,494
6,135
0
4,709
4,785
29,048
0
L
Yemoja
ToyaFreak
Yemoja
3,623
1,173
3,551
4,198
13,082
9,254
103
7,070
6,012
9,346
0
L
Vulcan
schaapman
Vulcan
8,950
2,621
0
220
8,997
3,173
0
6,601
2,396
27,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
44,939
179
Minions Killed
211
0
Camps Cleared
0
1,081,636
Distance Traveled
1,194,487
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,027
821
42
4
0
230,292
3
W
Merlin
9,021
820
71
6
0
234,648
4
W
Guan Yu
8,447
768
37
3
0
239,474
4
L
Cernunnos
7,380
671
39
4
0
192,107
1
L
Awilix
8,327
757
46
4
0
239,384
0
W
Agni
9,304
846
44
4
0
243,385
5
W
Bacchus
9,140
831
17
2
0
246,688
5
L
Tiamat
7,946
722
40
4
0
221,965
4
L
Yemoja
7,359
669
9
1
0
211,867
2
L
Vulcan
7,882
717
45
4
0
216,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role