Player Matchup

Chiron
Chiron
Bobbski
Chiron
Level 109
God Stats
3W - 0L
1,858 SR
Queue Stats
114W - 81L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
Wallengren
Baron Samedi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 50L
1,711 Elo+
Party 1
Chaac
Chaac
anthonythe13
Chaac
Level 49
God Stats
7W - 3L
1,790 SR
Queue Stats
68W - 31L
1,770 Elo+
Party 1
Cliodhna
Cliodhna
bobbinnakenfis
Cliodhna
Level 87
God Stats
6W - 1L
1,481 SR
Queue Stats
72W - 52L
1,576 Elo+
Party 1
Atlas
Atlas
demon909
Atlas
Level 155
God Stats
48W - 29L
1,607 SR
Queue Stats
528W - 515L
1,552 Elo+
Solo
Team Averages
Level 95
1,647 SR
1,654 Elo+

VS

Team Averages
Level 73
1,500 SR
1,576 Elo+
Khepri
Khepri
Kartoffelstampf
Khepri
Level 102
God Stats
9W - 9L
1,458 SR
Queue Stats
97W - 83L
1,473 Elo+
Party 3
Ah Puch
Ah Puch
Marcer7
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,587 Elo+
Solo
Amaterasu
Amaterasu
cachurro699
Amaterasu
Level 154
God Stats
2W - 2L
1,255 SR
Queue Stats
195W - 169L
1,572 Elo+
Party 2
Susano
Susano
dedde420
Susano
Level 43
God Stats
1W - 1L
1,789 SR
Queue Stats
43W - 21L
1,661 Elo+
Party 3
Apollo
Apollo
lllsarrilll
Apollo
Level 16
God Stats
10W - 5L
1,500 SR
Queue Stats
191W - 153L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bobbski
Chiron
20
10 / 1 / 13
15,368
615
21,490
17,695
7,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Wallengren
Baron Samedi
20
9 / 1 / 10
16,410
656
22,708
18,034
8,234
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 9
16,903
676
32,448
31,129
44,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
20
13 / 2 / 10
16,353
654
22,011
23,695
11,515
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
demon909
Atlas
20
4 / 0 / 17
14,441
578
10,300
26,135
33,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,982
359
5,535
25,848
27,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Marcer7
Ah Puch
19
0 / 8 / 3
11,561
462
20,734
23,293
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
cachurro699
Amaterasu
19
3 / 11 / 0
12,915
517
17,867
34,959
32,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
dedde420
Susano
18
2 / 7 / 1
11,370
455
8,051
23,425
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
15
2 / 10 / 2
10,049
402
10,002
21,690
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
45
Kills
7
7
Deaths
45
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bobbski
Chiron
10
1
13
16.5
L
0
9
2
0.11
L
Ah Puch
Marcer7
Ah Puch
0
8
3
0.19
W
Baron Samedi
Wallengren
Baron Samedi
9
1
10
14
W
9
3
9
4.5
W
Cliodhna
13
2
10
9
L
Amaterasu
cachurro699
Amaterasu
3
11
0
0.27
L
Susano
dedde420
Susano
2
7
1
0.36
W
Atlas
demon909
Atlas
4
0
17
12.5
L
Apollo
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,957
Damage
62,189
116,688
Taken
129,215
104,607
Mitigated
86,464
58,584
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bobbski
Chiron
21,490
9,745
1,422
8,273
17,695
7,261
6,728
4,183
13,512
0
121,581
L
5,535
771
0
3,642
25,848
27,532
182
7,656
18,192
19,498
0
L
Ah Puch
Marcer7
Ah Puch
20,734
863
0
1,692
23,293
8,413
0
9,288
14,005
108,891
0
W
Baron Samedi
Wallengren
Baron Samedi
22,708
2,548
1,000
9,146
18,034
8,234
1,197
5,490
12,246
140,324
0
W
32,448
8,178
0
18,248
31,129
44,051
3,043
6,094
24,828
0
135,017
W
Cliodhna
22,011
4,181
0
9,865
23,695
11,515
2,023
7,263
15,546
0
153,962
L
Amaterasu
cachurro699
Amaterasu
17,867
10,747
0
7,939
34,959
32,210
2,440
5,647
29,312
0
84,500
L
Susano
dedde420
Susano
8,051
1,727
0
6,861
23,425
8,014
0
6,252
17,173
0
89,533
W
Atlas
demon909
Atlas
10,300
3,509
792
9,838
26,135
33,546
451
6,872
18,263
32,136
0
L
Apollo
10,002
5,293
0
2,158
21,690
10,295
0
4,165
17,525
0
65,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,475
Gold Earned
54,877
797
Minions Killed
619
0
Camps Cleared
0
2,577,218
Distance Traveled
2,186,446
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,368
615
154
6
0
515,228
0
L
Khepri
8,982
359
18
1
0
449,989
17
L
Ah Puch
11,561
462
192
8
0
427,662
4
W
Baron Samedi
16,410
656
224
9
0
476,420
1
W
Chaac
16,903
676
217
9
0
470,494
3
W
Cliodhna
16,353
654
170
7
0
599,563
1
L
Amaterasu
12,915
517
154
6
0
447,980
3
L
Susano
11,370
455
147
6
0
435,185
1
W
Atlas
14,441
578
32
1
0
515,513
11
L
Apollo
10,049
402
108
4
0
425,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role