Player Matchup

Atlas
Atlas
Silver V
DATISJASKO
Atlas
Silver V
Level 50
God Stats
5W - 12L
1,458 SR
Queue Stats
55W - 92L
829 MMR
Party 1
Bellona
Bellona
Silver IV
InitterI
Bellona
Silver IV
Level 54
God Stats
2W - 4L
1,389 SR
Queue Stats
30W - 54L
507 MMR
Solo
Skadi
Skadi
Silver V
L-eScrOdu15
Skadi
Silver V
Level 75
God Stats
38W - 24L
1,531 SR
Queue Stats
140W - 172L
523 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
alberplaza__
Ah Muzen Cab
Silver IV
Level 117
God Stats
8W - 8L
1,414 SR
Queue Stats
176W - 183L
715 MMR
Solo
Cliodhna
Cliodhna
Silver V
xTheDestructxr
Cliodhna
Silver V
Level 66
God Stats
8W - 10L
1,484 SR
Queue Stats
104W - 135L
613 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,455 SR
637 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,563 SR
804 MMR
Discordia
Discordia
Bronze I
 
Discordia
Bronze I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver IV
GlitchySnake-8
King Arthur
Silver IV
Level 100
God Stats
25W - 38L
1,543 SR
Queue Stats
731W - 856L
531 MMR
Solo
Apollo
Apollo
Silver V
Scharon177
Apollo
Silver V
Level 54
God Stats
1W - 3L
1,625 SR
Queue Stats
13W - 34L
1,061 MMR
Solo
Chang'e
Chang'e
Bronze I
eliprobeli
Chang'e
Bronze I
Level 85
God Stats
6W - 4L
1,521 SR
Queue Stats
26W - 52L
666 MMR
Party 2
Bacchus
Bacchus
Bronze I
kwantus1987
Bacchus
Bronze I
Level 106
God Stats
3W - 3L
1,628 SR
Queue Stats
156W - 167L
264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
5 / 2 / 11
10,885
544
9,159
16,800
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
InitterI
Bellona
17
6 / 0 / 10
11,558
578
10,597
12,456
14,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 8
10,787
539
10,310
13,324
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
alberplaza__
Ah Muzen Cab
19
10 / 0 / 9
12,579
629
22,469
11,688
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
16
7 / 2 / 5
10,663
533
10,589
15,131
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CabrakanNeithSol

VS

Bans
DanzaburouZeusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 5 / 3
8,094
405
8,638
14,428
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GlitchySnake-8
King Arthur
15
0 / 9 / 0
9,401
470
3,634
17,888
21,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Scharon177
Apollo
14
1 / 6 / 2
8,208
410
4,955
17,050
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
eliprobeli
Chang'e
14
4 / 3 / 1
9,356
468
8,467
14,964
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
kwantus1987
Bacchus
12
1 / 9 / 3
8,042
402
10,245
22,574
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
32
Kills
6
6
Deaths
32
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
3
0.3
W
Atlas
5
2
11
5.25
L
King Arthur
GlitchySnake-8
King Arthur
0
9
0
0
W
Bellona
InitterI
Bellona
6
0
10
11
W
4
2
8
4
L
Apollo
Scharon177
Apollo
1
6
2
0.33
W
Ah Muzen Cab
alberplaza__
Ah Muzen Cab
10
0
9
14.5
L
Chang'e
eliprobeli
Chang'e
4
3
1
1.5
L
Bacchus
kwantus1987
Bacchus
1
9
3
0.28
W
Cliodhna
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,124
Damage
35,939
69,399
Taken
86,904
43,235
Mitigated
55,516
25,580
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,638
547
0
3,467
14,428
3,512
508
1,408
13,020
39,714
0
W
Atlas
9,159
3,477
602
6,830
16,800
12,816
92
6,949
9,851
28,684
0
L
King Arthur
GlitchySnake-8
King Arthur
3,634
245
0
2,569
17,888
21,144
678
787
17,101
0
63,093
W
Bellona
InitterI
Bellona
10,597
2,370
108
4,169
12,456
14,172
1,174
4,633
7,475
0
56,548
W
10,310
5,290
0
5,579
13,324
5,098
2,965
6,253
7,071
0
75,298
L
Apollo
Scharon177
Apollo
4,955
1,951
0
3,924
17,050
5,290
0
1,899
15,151
0
53,430
W
Ah Muzen Cab
alberplaza__
Ah Muzen Cab
22,469
7,441
0
4,044
11,688
5,015
2,311
5,988
5,700
0
116,884
L
Chang'e
eliprobeli
Chang'e
8,467
105
1,967
5,862
14,964
4,269
0
502
14,462
63,512
0
L
Bacchus
kwantus1987
Bacchus
10,245
383
0
3,395
22,574
21,301
0
4,563
18,011
35,394
0
W
Cliodhna
10,589
1,640
0
4,248
15,131
6,134
0
6,185
8,946
0
64,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,472
Gold Earned
43,101
447
Minions Killed
456
0
Camps Cleared
0
2,085,551
Distance Traveled
1,813,759
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,094
405
71
4
0
356,240
0
W
Atlas
10,885
544
31
2
0
432,280
3
L
King Arthur
9,401
470
135
7
0
359,376
0
W
Bellona
11,558
578
99
5
0
451,760
4
W
Skadi
10,787
539
88
4
0
378,825
6
L
Apollo
8,208
410
72
4
0
360,835
9
W
Ah Muzen Cab
12,579
629
152
8
0
384,258
4
L
Chang'e
9,356
468
109
5
0
390,510
3
L
Bacchus
8,042
402
69
3
0
346,798
2
W
Cliodhna
10,663
533
77
4
0
438,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role