Player Matchup

Hel
Hel
Alan241
Hel
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 179L
1,543 Elo+
Party 2
Janus
Janus
Allingham420
Janus
Level 112
God Stats
5W - 2L
1,757 SR
Queue Stats
362W - 386L
1,396 Elo+
Solo
Artemis
Artemis
Dynonite
Artemis
Level 73
God Stats
4W - 3L
1,248 SR
Queue Stats
65W - 59L
1,560 Elo+
Party 2
Tyr
Tyr
The Budgenn
Tyr
Level 122
God Stats
1W - 2L
1,155 SR
Queue Stats
159W - 150L
1,525 Elo+
Party 2
Ullr
Ullr
Wobble V2
Ullr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 65L
1,580 Elo+
Party 2
Team Averages
Level 102
1,432 SR
1,521 Elo+

VS

Team Averages
Level 77
1,517 SR
1,395 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Algrann
Baba Yaga
Level 86
God Stats
2W - 2L
1,308 SR
Queue Stats
145W - 169L
1,400 Elo+
Solo
Hera
Hera
HeyxChris
Hera
Level 105
God Stats
8W - 6L
1,563 SR
Queue Stats
659W - 710L
1,429 Elo+
Party 1
Hel
Hel
LagerTv
Hel
Level 35
God Stats
3W - 2L
1,715 SR
Queue Stats
241W - 250L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shiki18rus
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
4 / 3 / 17
9,770
814
6,907
13,231
9,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 13
10,292
858
14,002
8,619
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Dynonite
Artemis
15
0 / 2 / 15
9,077
756
4,334
7,399
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
10 / 3 / 16
10,389
866
13,496
20,729
26,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
18
7 / 1 / 17
10,308
859
13,935
11,907
6,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 7 / 5
7,770
648
9,082
11,913
4,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Algrann
Baba Yaga
16
2 / 5 / 7
9,376
781
14,977
12,782
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
3 / 6 / 5
9,122
760
12,749
11,014
4,022
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
16
3 / 5 / 4
9,650
804
7,744
10,374
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Shiki18rus
Ah Muzen Cab
13
2 / 6 / 3
7,973
664
9,211
12,700
4,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
29
Kills
10
10
Deaths
29
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
7
5
0.36
W
Hel
4
3
17
4.17
L
Baba Yaga
Algrann
Baba Yaga
2
5
7
1.1
W
8
1
13
14.5
W
Artemis
Dynonite
Artemis
0
2
15
3.75
L
Hera
3
6
5
0.92
L
Hel
3
5
4
1
L
Ah Muzen Cab
Shiki18rus
Ah Muzen Cab
2
6
3
0.58
W
10
3
16
6
W
Ullr
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,674
Damage
53,763
61,885
Taken
58,783
48,841
Mitigated
23,154
34,759
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,082
3,318
772
1,623
11,913
4,799
0
4,130
7,693
0
20,516
W
Hel
6,907
648
14,546
8,407
13,231
9,191
345
8,785
4,446
14,172
0
L
Baba Yaga
Algrann
Baba Yaga
14,977
311
448
3,715
12,782
5,342
0
4,352
8,292
26,943
0
W
14,002
298
1,837
737
8,619
3,923
445
5,103
3,516
29,277
0
W
Artemis
Dynonite
Artemis
4,334
1,377
751
1,000
7,399
3,145
1,766
5,539
1,860
0
24,791
L
Hera
12,749
3,181
217
584
11,014
4,022
0
3,769
7,009
22,690
0
L
Hel
7,744
608
4,699
3,668
10,374
4,426
33
3,524
6,754
13,236
0
L
Ah Muzen Cab
Shiki18rus
Ah Muzen Cab
9,211
1,876
1,049
3,073
12,700
4,565
0
5,134
7,460
0
22,318
W
13,496
1,164
1,389
4,558
20,729
26,362
790
8,990
11,739
0
20,328
W
Ullr
13,935
3,922
830
704
11,907
6,220
1,847
7,053
4,854
0
32,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,836
Gold Earned
43,891
160
Minions Killed
105
0
Camps Cleared
0
1,215,224
Distance Traveled
1,064,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,770
648
23
2
0
211,405
0
W
Hel
9,770
814
13
1
0
255,834
2
L
Baba Yaga
9,376
781
18
2
0
216,996
0
W
Janus
10,292
858
33
3
0
253,158
0
W
Artemis
9,077
756
66
6
0
202,376
0
L
Hera
9,122
760
18
2
0
204,387
4
L
Hel
9,650
804
17
1
0
234,500
0
L
Ah Muzen Cab
7,973
664
29
2
0
197,610
0
W
Tyr
10,389
866
6
1
0
273,909
0
W
Ullr
10,308
859
42
4
0
229,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role