Player Matchup

Chiron
Chiron
Gold III
Ambriz28
Chiron
Gold III
Level 144
God Stats
6W - 8L
1,500 SR
Queue Stats
227W - 221L
1,536 MMR
Solo
Kali
Kali
Gold I
DeCoY x ReLoADZ
Kali
Gold I
Level 129
God Stats
11W - 4L
1,711 SR
Queue Stats
151W - 146L
1,671 MMR
Party 1
Zeus
Zeus
Gold IV
QROX99
Zeus
Gold IV
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
102W - 68L
1,568 MMR
Solo
Fenrir
Fenrir
Gold II
Saph
Fenrir
Gold II
Level 156
God Stats
2W - 3L
1,467 SR
Queue Stats
71W - 63L
1,528 MMR
Solo
Cliodhna
Cliodhna
Gold IV
VirtuousBook519
Cliodhna
Gold IV
Level 127
God Stats
17W - 19L
1,533 SR
Queue Stats
249W - 248L
1,422 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,542 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,573 SR
1,545 MMR
Merlin
Merlin
Gold III
BeatinShmeet
Merlin
Gold III
Level 124
God Stats
99W - 81L
1,580 SR
Queue Stats
189W - 166L
1,591 MMR
Solo
Mercury
Mercury
Gold III
BeserkerGuts
Mercury
Gold III
Level 160
God Stats
18W - 17L
1,599 SR
Queue Stats
60W - 54L
1,559 MMR
Solo
Medusa
Medusa
Gold IV
ToonTK77
Medusa
Gold IV
Level 132
God Stats
15W - 16L
1,688 SR
Queue Stats
307W - 318L
1,535 MMR
Solo
Cabrakan
Cabrakan
Gold V
Xkvsper
Cabrakan
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,517 MMR
Solo
Nu Wa
Nu Wa
Silver II
cman182
Nu Wa
Silver II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ambriz28
Chiron
20
5 / 2 / 7
16,509
688
10,921
16,034
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 11
14,999
625
8,775
18,376
10,983
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
QROX99
Zeus
20
13 / 3 / 9
16,185
674
24,194
13,080
9,444
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Saph
Fenrir
19
5 / 1 / 13
14,526
605
12,663
28,024
27,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
20
8 / 1 / 6
17,254
719
20,993
22,908
24,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
Chang'eCthulhuLoki

VS

Bans
ShivaArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 6 / 2
12,095
504
11,462
16,166
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
BeserkerGuts
Mercury
13
2 / 7 / 4
9,832
410
6,325
16,051
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
ToonTK77
Medusa
19
2 / 6 / 1
11,616
484
8,130
19,040
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Xkvsper
Cabrakan
15
0 / 9 / 2
9,388
391
5,607
25,994
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
cman182
Nu Wa
17
2 / 8 / 0
10,602
442
15,001
19,912
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
36
Kills
8
8
Deaths
36
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ambriz28
Chiron
5
2
7
4.25
L
Merlin
2
6
2
0.5
L
Mercury
BeserkerGuts
Mercury
2
7
4
0.57
W
5
1
11
10.5
W
Zeus
QROX99
Zeus
13
3
9
5.83
W
Fenrir
Saph
Fenrir
5
1
13
11.5
L
Medusa
ToonTK77
Medusa
2
6
1
0.42
W
Cliodhna
8
1
6
11
L
Cabrakan
Xkvsper
Cabrakan
0
9
2
0.11
L
Nu Wa
cman182
Nu Wa
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,546
Damage
46,525
98,422
Taken
97,163
79,934
Mitigated
52,035
37,597
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ambriz28
Chiron
10,921
3,871
881
8,297
16,034
6,858
9,960
4,036
11,810
0
140,019
L
Merlin
11,462
413
0
480
16,166
6,813
0
7,173
8,993
113,670
0
L
Mercury
BeserkerGuts
Mercury
6,325
3,256
0
3,286
16,051
5,089
0
3,198
12,564
0
50,195
W
8,775
5,538
0
6,539
18,376
10,983
2,763
5,614
12,350
0
128,386
W
Zeus
QROX99
Zeus
24,194
2,725
0
3,174
13,080
9,444
2,431
6,672
6,252
130,197
2,221
W
Fenrir
Saph
Fenrir
12,663
3,916
0
7,128
28,024
27,965
0
10,441
16,748
0
52,647
L
Medusa
ToonTK77
Medusa
8,130
2,888
0
4,970
19,040
7,978
0
4,437
14,603
0
93,695
W
Cliodhna
20,993
598
0
11,578
22,908
24,684
1,086
7,930
14,444
0
143,027
L
Cabrakan
Xkvsper
Cabrakan
5,607
693
0
1,710
25,994
25,706
0
6,906
19,088
33,688
0
L
Nu Wa
cman182
Nu Wa
15,001
3,044
26
3,725
19,912
6,449
854
2,325
17,587
67,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,473
Gold Earned
53,533
841
Minions Killed
648
0
Camps Cleared
0
2,584,325
Distance Traveled
1,995,557
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,509
688
220
9
0
484,113
3
L
Merlin
12,095
504
200
8
0
465,173
7
L
Mercury
9,832
410
89
4
0
324,986
4
W
Kali
14,999
625
150
6
0
545,635
2
W
Zeus
16,185
674
184
8
0
484,453
6
W
Fenrir
14,526
605
54
2
0
514,546
4
L
Medusa
11,616
484
160
7
0
427,382
8
W
Cliodhna
17,254
719
233
10
0
555,578
6
L
Cabrakan
9,388
391
72
3
0
395,317
4
L
Nu Wa
10,602
442
127
5
0
382,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role