Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dbaz94
The Morrigan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 115L
1,442 Elo+
Solo
Nemesis
Nemesis
Gornfal
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,461 Elo+
Solo
Horus
Horus
HorizonStorm
Horus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 74L
1,520 Elo+
Solo
Hera
Hera
Ices black8522
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 120L
1,507 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,486 Elo+

VS

Team Averages
Level 113
1,481 SR
1,471 Elo+
Horus
Horus
QueenDiz
Horus
Level 160
God Stats
10W - 12L
1,572 SR
Queue Stats
676W - 708L
1,520 Elo+
Solo
Discordia
Discordia
YT_Perro_Asesino
Discordia
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 65L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
Zecrolancer
Ratatoskr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,498 Elo+
Solo
Mercury
Mercury
dirmon96
Mercury
Level 128
God Stats
2W - 7L
1,549 SR
Queue Stats
282W - 280L
1,452 Elo+
Solo
Thanatos
Thanatos
lnvad3r
Thanatos
Level 116
God Stats
0W - 1L
1,283 SR
Queue Stats
74W - 72L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
5 / 3 / 20
14,339
683
20,104
41,056
35,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Dbaz94
The Morrigan
20
3 / 9 / 17
13,379
637
12,895
18,950
8,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Gornfal
Nemesis
20
10 / 7 / 14
14,514
691
20,211
21,478
9,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 5 / 22
14,778
704
11,706
28,491
37,534
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 8 / 17
15,376
732
25,781
17,750
7,568
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
QueenDiz
Horus
19
1 / 3 / 17
12,365
589
10,712
22,240
27,645
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
20
6 / 6 / 12
15,963
760
37,959
15,194
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Zecrolancer
Ratatoskr
20
4 / 7 / 15
13,802
657
12,614
25,292
22,896
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
dirmon96
Mercury
19
11 / 8 / 6
13,928
663
11,637
19,797
11,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
lnvad3r
Thanatos
20
9 / 10 / 17
14,770
703
21,923
22,671
10,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
98
33
Kills
31
32
Deaths
34
90
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
20
5
W
The Morrigan
Dbaz94
The Morrigan
3
9
17
1.28
W
Nemesis
Gornfal
Nemesis
10
7
14
2.43
W
3
5
22
2.8
W
12
8
17
2.56
L
Horus
QueenDiz
Horus
1
3
17
3.17
L
Discordia
6
6
12
2
L
Ratatoskr
Zecrolancer
Ratatoskr
4
7
15
1.64
L
Mercury
dirmon96
Mercury
11
8
6
1.75
L
Thanatos
lnvad3r
Thanatos
9
10
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,697
Damage
94,845
127,725
Taken
105,194
99,763
Mitigated
77,116
58,704
Healing
45,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
20,104
5,754
1,738
16,576
41,056
35,867
809
11,688
28,176
51,673
0
W
The Morrigan
Dbaz94
The Morrigan
12,895
1,355
1,041
3,852
18,950
8,979
1,131
3,420
14,903
34,723
2,510
W
Nemesis
Gornfal
Nemesis
20,211
8,257
1,113
5,450
21,478
9,815
1,274
8,118
12,860
0
33,470
W
11,706
4,898
12,442
15,079
28,491
37,534
979
8,417
19,044
0
21,751
W
25,781
7,895
238
1,175
17,750
7,568
2,053
3,963
13,159
50,827
0
L
Horus
QueenDiz
Horus
10,712
4,441
10,877
10,032
22,240
27,645
259
12,195
10,045
0
20,519
L
Discordia
37,959
1,543
1,888
1,657
15,194
4,574
880
6,622
8,529
103,203
0
L
Ratatoskr
Zecrolancer
Ratatoskr
12,614
2,361
952
5,200
25,292
22,896
662
12,903
12,285
0
24,644
L
Mercury
dirmon96
Mercury
11,637
2,298
1,321
2,859
19,797
11,536
1,455
11,721
8,032
0
24,163
L
Thanatos
lnvad3r
Thanatos
21,923
2,934
572
10,591
22,671
10,465
789
13,219
9,452
0
36,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,386
Gold Earned
70,828
184
Minions Killed
202
0
Camps Cleared
0
1,815,610
Distance Traveled
1,886,482
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,339
683
54
3
0
399,724
0
W
The Morrigan
13,379
637
55
3
0
315,382
1
W
Nemesis
14,514
691
21
1
0
398,917
2
W
Horus
14,778
704
16
1
0
393,470
2
W
Hera
15,376
732
38
2
0
308,117
0
L
Horus
12,365
589
18
1
0
402,268
0
L
Discordia
15,963
760
115
5
0
381,954
0
L
Ratatoskr
13,802
657
20
1
0
375,869
3
L
Mercury
13,928
663
25
1
0
370,754
0
L
Thanatos
14,770
703
24
1
0
355,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role