Player Matchup

Odin
Odin
BeGonw
Odin
Level 121
God Stats
2W - 1L
1,662 SR
Queue Stats
51W - 36L
1,581 Elo+
Solo
Hades
Hades
CP6UHATOP
Hades
Level 157
God Stats
3W - 4L
1,432 SR
Queue Stats
47W - 47L
1,534 Elo+
Solo
Anubis
Anubis
Elsha
Anubis
Level 148
God Stats
22W - 14L
1,941 SR
Queue Stats
59W - 57L
1,688 Elo+
Solo
Vamana
Vamana
Masurit
Vamana
Level 103
God Stats
2W - 2L
1,452 SR
Queue Stats
136W - 147L
1,484 Elo+
Solo
Fenrir
Fenrir
cool29
Fenrir
Level 144
God Stats
5W - 1L
1,754 SR
Queue Stats
27W - 21L
1,535 Elo+
Solo
Team Averages
Level 135
1,648 SR
1,565 Elo+

VS

Team Averages
Level 119
1,463 SR
1,361 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NeirborR
Kukulkan
Level 43
God Stats
0W - 2L
1,420 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Ah Puch
Ah Puch
TheAmilix
Ah Puch
Level 127
God Stats
33W - 19L
1,604 SR
Queue Stats
226W - 198L
1,550 Elo+
Solo
Tyr
Tyr
ToasterRights
Tyr
Level 128
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 6L
1,232 Elo+
Party 1
Sylvanus
Sylvanus
yaboidav
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BeGonw
Odin
20
7 / 1 / 18
15,629
781
18,882
20,843
19,781
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
CP6UHATOP
Hades
20
4 / 6 / 13
14,919
746
21,311
24,865
14,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Elsha
Anubis
20
7 / 5 / 9
15,950
798
19,816
21,129
9,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Masurit
Vamana
20
7 / 4 / 13
14,976
749
15,258
19,911
23,507
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
cool29
Fenrir
20
11 / 10 / 11
15,798
790
23,581
26,754
11,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 7 / 7
15,558
778
24,514
21,383
7,929
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
NeirborR
Kukulkan
19
0 / 8 / 11
12,457
623
9,676
16,870
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
TheAmilix
Ah Puch
20
3 / 7 / 11
14,313
716
23,533
20,582
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 6 / 9
14,391
720
12,916
24,218
27,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
yaboidav
Sylvanus
20
6 / 8 / 8
14,288
714
17,431
27,740
13,731
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
72
36
Kills
26
26
Deaths
36
64
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
10
7
7
1.93
W
Odin
BeGonw
Odin
7
1
18
16
W
Hades
CP6UHATOP
Hades
4
6
13
1.75
W
Anubis
Elsha
Anubis
7
5
9
2.3
W
Vamana
Masurit
Vamana
7
4
13
3.38
L
Kukulkan
NeirborR
Kukulkan
0
8
11
0.69
L
Ah Puch
TheAmilix
Ah Puch
3
7
11
1.21
L
7
6
9
1.92
W
Fenrir
cool29
Fenrir
11
10
11
1.65
L
Sylvanus
yaboidav
Sylvanus
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,848
Damage
88,070
113,502
Taken
110,793
78,928
Mitigated
61,204
27,730
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
24,514
14,813
0
4,799
21,383
7,929
1,067
8,217
13,006
0
82,748
W
Odin
BeGonw
Odin
18,882
3,436
0
726
20,843
19,781
594
8,747
12,096
0
43,228
W
Hades
CP6UHATOP
Hades
21,311
1,026
745
7,855
24,865
14,041
3,027
11,116
13,749
71,228
0
W
Anubis
Elsha
Anubis
19,816
783
0
10,380
21,129
9,818
3,188
10,234
10,895
94,448
0
W
Vamana
Masurit
Vamana
15,258
7,194
0
3,426
19,911
23,507
1,666
8,607
11,074
0
42,157
L
Kukulkan
NeirborR
Kukulkan
9,676
904
0
0
16,870
5,858
0
5,136
11,609
35,760
0
L
Ah Puch
TheAmilix
Ah Puch
23,533
1,642
0
3,540
20,582
6,221
0
7,032
13,326
64,416
0
L
12,916
634
0
3,055
24,218
27,465
74
9,314
14,534
0
37,511
W
Fenrir
cool29
Fenrir
23,581
2,972
0
4,598
26,754
11,781
1,797
10,485
15,837
0
44,297
L
Sylvanus
yaboidav
Sylvanus
17,431
5,555
1,796
5,730
27,740
13,731
869
11,428
16,166
46,451
7,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,272
Gold Earned
71,007
400
Minions Killed
391
0
Camps Cleared
0
1,967,935
Distance Traveled
1,742,761
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,558
778
123
6
0
320,982
1
W
Odin
15,629
781
61
3
0
454,633
0
W
Hades
14,919
746
117
6
0
376,497
1
W
Anubis
15,950
798
118
6
0
359,680
7
W
Vamana
14,976
749
53
3
0
372,818
3
L
Kukulkan
12,457
623
65
3
0
322,735
1
L
Ah Puch
14,313
716
94
5
0
331,698
1
L
Tyr
14,391
720
46
2
0
418,453
1
W
Fenrir
15,798
790
51
3
0
404,307
1
L
Sylvanus
14,288
714
63
3
0
348,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role