Player Matchup

Ao Kuang
Ao Kuang
AoKelriel
Ao Kuang
Level 126
God Stats
29W - 15L
1,456 SR
Queue Stats
110W - 97L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
SilentChord
Jing Wei
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
chëëse
Cabrakan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 90L
1,493 Elo+
Party 1
Fenrir
Fenrir
xLARRAx
Fenrir
Level 40
God Stats
3W - 4L
1,177 SR
Queue Stats
223W - 222L
1,552 Elo+
Solo
Poseidon
Poseidon
yDiibs
Poseidon
Level 112
God Stats
27W - 13L
1,699 SR
Queue Stats
377W - 349L
1,521 Elo+
Party 1
Team Averages
Level 63
1,466 SR
1,493 Elo+

VS

Team Averages
Level 112
1,638 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CaO_oN
Guan Yu
Level 100
God Stats
37W - 27L
1,525 SR
Queue Stats
535W - 584L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Cr1stoREY
Sylvanus
Level 158
God Stats
44W - 49L
1,538 SR
Queue Stats
222W - 249L
1,541 Elo+
Solo
Cernunnos
Cernunnos
JumpyWizard52
Cernunnos
Level 114
God Stats
3W - 1L
1,676 SR
Queue Stats
142W - 140L
1,521 Elo+
Solo
Awilix
Awilix
OrcBerserker015
Awilix
Level 108
God Stats
10W - 5L
1,951 SR
Queue Stats
100W - 109L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AoKelriel
Ao Kuang
20
11 / 2 / 6
15,055
602
18,952
23,539
11,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
SilentChord
Jing Wei
19
2 / 9 / 5
12,445
498
3,495
14,761
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
chëëse
Cabrakan
17
2 / 10 / 9
11,480
459
7,297
25,988
32,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
xLARRAx
Fenrir
20
6 / 2 / 10
13,932
557
16,048
30,046
26,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
yDiibs
Poseidon
20
6 / 3 / 12
14,433
577
25,607
11,231
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
3 / 6 / 6
13,306
532
14,508
15,116
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
CaO_oN
Guan Yu
18
1 / 6 / 3
11,788
472
10,553
23,382
22,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sylvanus
Cr1stoREY
Sylvanus
16
3 / 6 / 12
10,516
421
14,681
24,640
25,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
JumpyWizard52
Cernunnos
19
10 / 2 / 6
13,482
539
17,482
16,390
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 7 / 4
12,954
518
15,573
19,694
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
57
27
Kills
26
26
Deaths
27
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
6
1
W
Ao Kuang
AoKelriel
Ao Kuang
11
2
6
7
L
Guan Yu
CaO_oN
Guan Yu
1
6
3
0.42
L
Sylvanus
Cr1stoREY
Sylvanus
3
6
12
1.5
L
Cernunnos
JumpyWizard52
Cernunnos
10
2
6
6.5
L
9
7
4
1.57
W
Jing Wei
SilentChord
Jing Wei
2
9
5
0.5
W
Cabrakan
chëëse
Cabrakan
2
10
9
0.65
W
Fenrir
xLARRAx
Fenrir
6
2
10
5.5
W
Poseidon
yDiibs
Poseidon
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,399
Damage
72,797
105,565
Taken
99,222
78,581
Mitigated
68,945
34,171
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,508
592
0
720
15,116
6,274
1,000
11,487
3,629
104,682
0
W
Ao Kuang
AoKelriel
Ao Kuang
18,952
3,831
0
12,857
23,539
11,490
947
6,899
16,640
147,177
0
L
Guan Yu
CaO_oN
Guan Yu
10,553
1,153
679
4,909
23,382
22,217
177
12,000
11,382
12,860
59,942
L
Sylvanus
Cr1stoREY
Sylvanus
14,681
3,635
2,723
5,873
24,640
25,644
0
16,847
7,793
38,885
9,070
L
Cernunnos
JumpyWizard52
Cernunnos
17,482
8,264
0
6,355
16,390
7,143
2,117
7,442
8,948
0
113,902
L
15,573
4,725
0
3,311
19,694
7,667
0
10,700
8,994
0
86,605
W
Jing Wei
SilentChord
Jing Wei
3,495
2,622
0
2,828
14,761
3,437
224
2,530
12,231
0
64,255
W
Cabrakan
chëëse
Cabrakan
7,297
1,315
648
3,144
25,988
32,683
209
11,206
14,782
26,136
0
W
Fenrir
xLARRAx
Fenrir
16,048
4,235
425
12,340
30,046
26,839
527
7,684
22,362
16,732
56,664
W
Poseidon
yDiibs
Poseidon
25,607
4,871
0
1,929
11,231
4,132
1,549
4,442
6,789
136,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,345
Gold Earned
62,046
663
Minions Killed
660
0
Camps Cleared
0
2,468,071
Distance Traveled
2,325,557
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,306
532
189
8
0
435,655
8
W
Ao Kuang
15,055
602
162
6
0
532,179
1
L
Guan Yu
11,788
472
143
6
0
481,261
6
L
Sylvanus
10,516
421
53
2
0
435,921
8
L
Cernunnos
13,482
539
162
6
0
451,951
5
L
Awilix
12,954
518
113
5
0
520,769
7
W
Jing Wei
12,445
498
138
6
0
464,302
2
W
Cabrakan
11,480
459
29
1
0
462,313
7
W
Fenrir
13,932
557
122
5
0
486,754
11
W
Poseidon
14,433
577
212
8
0
522,523
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role