Player Matchup

Serqet
Serqet
FancyLawnMowers
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 140L
1,397 Elo+
Solo
Nox
Nox
Jianhub
Nox
Level 42
God Stats
5W - 9L
1,500 SR
Queue Stats
187W - 178L
1,587 Elo+
Solo
Hou Yi
Hou Yi
OhWick
Hou Yi
Level 132
God Stats
12W - 10L
1,536 SR
Queue Stats
138W - 124L
1,590 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SaintLaurentD0N
Morgan Le Fay
Level 36
God Stats
0W - 1L
1,855 SR
Queue Stats
35W - 45L
1,486 Elo+
Solo
Cthulhu
Cthulhu
ThatDudeBroGuy
Cthulhu
Level 29
God Stats
5W - 7L
1,591 SR
Queue Stats
49W - 46L
1,545 Elo+
Party 3
Team Averages
Level 56
1,596 SR
1,521 Elo+

VS

Team Averages
Level 74
1,575 SR
1,576 Elo+
Camazotz
Camazotz
 
Camazotz
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KranzbooGuamps
Chang'e
Level 46
God Stats
168W - 114L
1,733 SR
Queue Stats
407W - 391L
1,658 Elo+
Party 2
Janus
Janus
oAxe
Janus
Level 76
God Stats
6W - 11L
1,374 SR
Queue Stats
235W - 215L
1,559 Elo+
Party 2
Athena
Athena
oHatch
Athena
Level 85
God Stats
7W - 4L
1,628 SR
Queue Stats
338W - 301L
1,601 Elo+
Party 2
Skadi
Skadi
zJOKERz99
Skadi
Level 82
God Stats
23W - 17L
1,638 SR
Queue Stats
164W - 168L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 3
11,854
697
13,139
19,774
9,312
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
19
1 / 0 / 8
11,290
664
15,209
10,880
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
OhWick
Hou Yi
20
10 / 5 / 5
13,527
796
26,260
21,235
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
SaintLaurentD0N
Morgan Le Fay
19
3 / 6 / 8
11,863
698
21,273
14,755
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 7 / 9
11,389
670
11,653
23,689
22,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
5 / 2 / 14
12,597
741
18,793
28,558
24,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
8 / 4 / 11
12,849
756
16,266
16,703
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
oAxe
Janus
20
7 / 7 / 3
13,042
767
13,973
15,410
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
oHatch
Athena
18
2 / 1 / 18
12,135
714
8,688
27,318
30,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
zJOKERz99
Skadi
20
6 / 4 / 6
12,566
739
17,462
17,411
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
18
Kills
28
28
Deaths
18
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
2
14
6
L
4
10
3
0.55
L
Nox
1
0
8
5
W
8
4
11
3.38
L
Hou Yi
OhWick
Hou Yi
10
5
5
2.5
L
Morgan Le Fay
SaintLaurentD0N
Morgan Le Fay
3
6
8
1.17
L
0
7
9
0.64
W
Janus
oAxe
Janus
7
7
3
1.21
W
Athena
oHatch
Athena
2
1
18
11
W
Skadi
zJOKERz99
Skadi
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,534
Damage
75,182
90,333
Taken
105,400
50,077
Mitigated
72,182
17,090
Healing
37,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
18,793
3,665
0
16,785
28,558
24,507
0
14,203
14,187
0
54,312
L
13,139
4,086
0
2,071
19,774
9,312
0
8,419
11,355
0
38,500
L
Nox
15,209
2,042
153
1,762
10,880
4,526
0
5,183
5,697
43,939
0
W
16,266
806
7,811
9,632
16,703
6,938
462
10,738
5,965
46,346
0
L
Hou Yi
OhWick
Hou Yi
26,260
14,240
0
6,789
21,235
8,088
189
8,871
12,364
0
63,521
L
Morgan Le Fay
SaintLaurentD0N
Morgan Le Fay
21,273
1,218
214
2,083
14,755
5,885
0
5,944
8,811
57,025
0
L
11,653
951
1,818
2,200
23,689
22,266
0
10,510
13,179
38,663
0
W
Janus
oAxe
Janus
13,973
782
0
979
15,410
4,421
1,168
4,902
10,226
52,535
0
W
Athena
oHatch
Athena
8,688
2,030
0
1,154
27,318
30,282
212
12,967
12,687
16,945
0
W
Skadi
zJOKERz99
Skadi
17,462
8,059
0
1,144
17,411
6,034
2,514
5,325
11,744
0
52,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,923
Gold Earned
63,189
311
Minions Killed
304
0
Camps Cleared
0
1,594,471
Distance Traveled
1,787,138
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,597
741
54
3
0
370,752
2
L
Serqet
11,854
697
39
2
0
301,696
1
L
Nox
11,290
664
62
4
0
369,982
1
W
Chang'e
12,849
756
64
4
0
345,782
1
L
Hou Yi
13,527
796
71
4
0
295,646
3
L
Morgan Le Fay
11,863
698
84
5
0
295,334
0
L
Cthulhu
11,389
670
55
3
0
331,813
2
W
Janus
13,042
767
97
6
0
339,009
0
W
Athena
12,135
714
23
1
0
393,004
4
W
Skadi
12,566
739
66
4
0
338,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role