Player Matchup

Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CardinWinchester
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,679 Elo+
Party 1
Yemoja
Yemoja
ChasePalmer
Yemoja
Level 28
God Stats
0W - 1L
1,682 SR
Queue Stats
16W - 8L
1,615 Elo+
Party 1
Eset
Eset
OG_Bambino95_
Eset
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 111L
1,361 Elo+
Solo
Xing Tian
Xing Tian
OldBloodHunter04
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,191 Elo+
Solo
Team Averages
Level 58
1,536 SR
1,469 Elo+

VS

Team Averages
Level 77
1,408 SR
1,457 Elo+
Chiron
Chiron
ImperialNed
Chiron
Level 149
God Stats
1W - 3L
1,105 SR
Queue Stats
116W - 96L
1,510 Elo+
Solo
Nu Wa
Nu Wa
JrueBlackedOut
Nu Wa
Level 121
God Stats
1W - 1L
1,432 SR
Queue Stats
21W - 14L
1,517 Elo+
Solo
Chaac
Chaac
MochaVessel8366
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,324 Elo+
Solo
Aphrodite
Aphrodite
OvalRoad
Aphrodite
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,448 Elo+
Solo
Thor
Thor
no_trust_89
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 95L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 7 / 4
6,572
730
5,931
12,639
5,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 3
8,347
927
12,652
6,309
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
10
1 / 3 / 4
6,403
711
1,495
8,146
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
0 / 6 / 6
6,693
744
4,473
9,416
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
13
1 / 3 / 5
6,914
768
4,416
17,578
8,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
7 / 1 / 9
8,790
977
13,962
6,235
2,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 11
8,173
908
12,297
5,662
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 4
8,922
991
12,495
11,045
8,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
OvalRoad
Aphrodite
15
2 / 1 / 9
8,288
921
3,730
4,906
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 1 / 10
7,746
861
6,751
8,802
4,530
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
7
Kills
19
19
Deaths
7
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
7
4
0.43
L
4
0
3
5.5
L
Yemoja
1
3
4
1
W
Chiron
7
1
9
11.5
W
1
2
11
3.25
W
8
2
4
5
L
0
6
6
0.5
L
Xing Tian
1
3
5
1.17
W
Aphrodite
OvalRoad
Aphrodite
2
1
9
6.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
49,235
54,088
Taken
36,650
24,556
Mitigated
20,255
18,697
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,931
333
997
2,556
12,639
5,631
0
2,882
9,551
0
16,747
L
12,652
6,980
0
3,225
6,309
2,179
170
1,812
4,317
0
24,855
L
Yemoja
1,495
143
4,200
2,083
8,146
4,908
0
1,946
5,800
2,271
0
W
Chiron
13,962
3,878
1,041
2,818
6,235
2,419
2,579
1,519
4,716
0
24,842
W
12,297
2,536
158
1,513
5,662
1,906
571
2,018
3,644
23,472
0
W
12,495
0
496
3,729
11,045
8,410
63
1,962
9,083
0
24,299
L
4,473
53
500
624
9,416
2,864
0
1,546
7,688
14,432
0
L
Xing Tian
4,416
273
0
4,512
17,578
8,974
0
6,487
10,705
16,676
0
W
Aphrodite
OvalRoad
Aphrodite
3,730
786
2,126
2,635
4,906
2,990
349
1,279
3,627
8,326
0
W
6,751
530
907
1,895
8,802
4,530
623
3,606
5,196
0
10,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
41,919
94
Minions Killed
100
0
Camps Cleared
0
776,735
Distance Traveled
978,844
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,572
730
18
2
0
159,817
0
L
Skadi
8,347
927
34
4
0
167,365
0
L
Yemoja
6,403
711
5
1
0
129,572
0
W
Chiron
8,790
977
26
3
0
182,097
2
W
Nu Wa
8,173
908
30
3
0
188,910
1
W
Chaac
8,922
991
21
2
0
214,280
0
L
Eset
6,693
744
20
2
0
152,275
0
L
Xing Tian
6,914
768
17
2
0
167,706
0
W
Aphrodite
8,288
921
16
2
0
202,518
0
W
Thor
7,746
861
7
1
0
191,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role