Player Matchup

Thoth
Thoth
DaddysRightNut
Thoth
Level 123
God Stats
4W - 4L
1,268 SR
Queue Stats
273W - 245L
1,566 Elo+
Solo
Bacchus
Bacchus
OriNameDaddy
Bacchus
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 15L
1,550 Elo+
Solo
Nemesis
Nemesis
Pantherssss
Nemesis
Level 127
God Stats
12W - 12L
1,702 SR
Queue Stats
500W - 485L
1,600 Elo+
Solo
Hachiman
Hachiman
Professuh
Hachiman
Level 122
God Stats
3W - 2L
1,519 SR
Queue Stats
127W - 125L
1,526 Elo+
Solo
Amaterasu
Amaterasu
ravenmurderer
Amaterasu
Level 160
God Stats
7W - 8L
1,841 SR
Queue Stats
395W - 416L
1,527 Elo+
Solo
Team Averages
Level 118
1,566 SR
1,554 Elo+

VS

Team Averages
Level 119
1,471 SR
1,524 Elo+
Mercury
Mercury
NaiveOptimist
Mercury
Level 112
God Stats
16W - 14L
1,274 SR
Queue Stats
96W - 99L
1,531 Elo+
Party 1
Charybdis
Charybdis
Raveseek
Charybdis
Level 104
God Stats
0W - 2L
1,274 SR
Queue Stats
13W - 12L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
TripleDotJ
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,605 Elo+
Solo
Cerberus
Cerberus
ZealPack
Cerberus
Level 142
God Stats
5W - 5L
1,638 SR
Queue Stats
179W - 187L
1,484 Elo+
Solo
Poseidon
Poseidon
xRiinguh
Poseidon
Level 107
God Stats
1W - 7L
1,670 SR
Queue Stats
72W - 79L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 9
10,790
719
10,631
8,138
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
OriNameDaddy
Bacchus
13
3 / 3 / 11
8,632
575
8,419
13,412
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Pantherssss
Nemesis
15
9 / 2 / 7
9,680
645
9,579
10,661
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Professuh
Hachiman
14
2 / 4 / 7
8,446
563
9,196
11,628
3,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
ravenmurderer
Amaterasu
15
1 / 3 / 2
9,187
612
10,979
14,664
12,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
8 / 4 / 1
9,209
614
6,379
10,037
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Raveseek
Charybdis
13
3 / 6 / 3
8,113
541
7,469
11,784
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
TripleDotJ
Ne Zha
14
1 / 3 / 1
7,819
521
10,174
17,755
7,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ZealPack
Cerberus
11
0 / 6 / 6
7,067
471
7,022
14,192
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
xRiinguh
Poseidon
13
1 / 7 / 0
7,895
526
6,987
10,031
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
26
Kills
13
13
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
Mercury
8
4
1
2.13
W
Bacchus
OriNameDaddy
Bacchus
3
3
11
2.83
W
Nemesis
Pantherssss
Nemesis
9
2
7
6.25
W
Hachiman
Professuh
Hachiman
2
4
7
1.38
L
Charybdis
Raveseek
Charybdis
3
6
3
0.75
L
Ne Zha
TripleDotJ
Ne Zha
1
3
1
0.5
L
Cerberus
ZealPack
Cerberus
0
6
6
0.5
W
Amaterasu
ravenmurderer
Amaterasu
1
3
2
0.67
L
Poseidon
xRiinguh
Poseidon
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
38,031
58,503
Taken
63,799
31,075
Mitigated
25,973
15,634
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,631
789
0
925
8,138
2,338
315
2,153
5,985
65,117
0
L
Mercury
6,379
2,810
0
250
10,037
2,503
0
3,340
6,468
0
43,359
W
Bacchus
OriNameDaddy
Bacchus
8,419
1,298
1,795
2,200
13,412
9,172
0
6,861
6,105
20,076
2,940
W
Nemesis
Pantherssss
Nemesis
9,579
4,164
0
964
10,661
3,794
0
1,865
8,796
0
58,567
W
Hachiman
Professuh
Hachiman
9,196
4,032
0
1,992
11,628
3,010
0
2,369
9,259
0
65,043
L
Charybdis
Raveseek
Charybdis
7,469
3,376
0
3,770
11,784
2,833
0
2,778
8,970
0
50,681
L
Ne Zha
TripleDotJ
Ne Zha
10,174
5,355
0
8,496
17,755
7,334
204
2,798
14,886
0
54,580
L
Cerberus
ZealPack
Cerberus
7,022
735
0
2,710
14,192
10,474
56
3,488
10,525
24,878
0
W
Amaterasu
ravenmurderer
Amaterasu
10,979
5,539
0
7,758
14,664
12,761
0
761
13,903
0
64,480
L
Poseidon
xRiinguh
Poseidon
6,987
906
0
738
10,031
2,829
670
5,041
4,838
62,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
40,103
487
Minions Killed
475
0
Camps Cleared
0
1,587,637
Distance Traveled
1,488,799
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,790
719
137
9
0
329,283
8
L
Mercury
9,209
614
71
5
0
381,322
1
W
Bacchus
8,632
575
28
2
0
324,000
6
W
Nemesis
9,680
645
86
6
0
346,475
1
W
Hachiman
8,446
563
100
7
0
292,188
5
L
Charybdis
8,113
541
102
7
0
259,004
1
L
Ne Zha
7,819
521
112
7
0
302,402
0
L
Cerberus
7,067
471
57
4
0
274,450
2
W
Amaterasu
9,187
612
136
9
0
295,691
7
L
Poseidon
7,895
526
133
9
0
271,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role