Player Matchup

Horus
Horus
DonTomasi
Horus
Level 121
God Stats
2W - 0L
1,835 SR
Queue Stats
111W - 109L
1,524 Elo+
Party 2
Ravana
Ravana
Hantadash
Ravana
Level 121
God Stats
4W - 3L
1,600 SR
Queue Stats
139W - 142L
1,509 Elo+
Solo
Khepri
Khepri
TUTOR23
Khepri
Level 129
God Stats
6W - 3L
1,741 SR
Queue Stats
572W - 534L
1,561 Elo+
Party 3
Merlin
Merlin
WÔoP
Merlin
Level 86
God Stats
3W - 2L
1,701 SR
Queue Stats
134W - 118L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
alidmc35
Cthulhu
Level 139
God Stats
13W - 7L
1,500 SR
Queue Stats
925W - 887L
1,581 Elo+
Party 3
Team Averages
Level 119
1,675 SR
1,551 Elo+

VS

Team Averages
Level 136
1,528 SR
1,564 Elo+
Fafnir
Fafnir
BaeVixen
Fafnir
Level 134
God Stats
4W - 5L
1,500 SR
Queue Stats
272W - 274L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jimmy1312-
Ah Muzen Cab
Level 149
God Stats
10W - 6L
1,796 SR
Queue Stats
666W - 693L
1,532 Elo+
Solo
Cernunnos
Cernunnos
SonicSyndicate1
Cernunnos
Level 159
God Stats
2W - 5L
1,228 SR
Queue Stats
418W - 384L
1,636 Elo+
Party 1
Ra
Ra
calienteNT
Ra
Level 79
God Stats
4W - 5L
1,702 SR
Queue Stats
419W - 442L
1,488 Elo+
Solo
Agni
Agni
gammi1999
Agni
Level 160
God Stats
10W - 6L
1,411 SR
Queue Stats
419W - 377L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DonTomasi
Horus
20
5 / 2 / 11
12,300
615
6,939
22,417
33,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Hantadash
Ravana
20
7 / 4 / 8
13,053
653
17,003
21,534
19,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
TUTOR23
Khepri
19
0 / 5 / 13
12,353
618
5,188
29,575
40,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
WÔoP
Merlin
20
5 / 2 / 10
13,735
687
25,253
13,541
6,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
alidmc35
Cthulhu
19
3 / 5 / 15
12,439
622
25,810
24,881
34,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BaeVixen
Fafnir
18
2 / 4 / 11
13,109
655
10,403
21,322
35,479
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Jimmy1312-
Ah Muzen Cab
19
5 / 5 / 10
12,825
641
32,018
17,153
9,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
SonicSyndicate1
Cernunnos
18
0 / 6 / 13
11,487
574
15,966
20,263
9,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 2 / 11
12,899
645
13,934
14,994
11,090
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
20
7 / 4 / 9
13,195
660
23,603
15,687
7,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
71
20
Kills
17
18
Deaths
21
57
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BaeVixen
Fafnir
2
4
11
1.88
W
Horus
DonTomasi
Horus
5
2
11
5.25
W
Ravana
Hantadash
Ravana
7
4
8
2.75
L
Ah Muzen Cab
Jimmy1312-
Ah Muzen Cab
5
5
10
2
L
Cernunnos
SonicSyndicate1
Cernunnos
0
6
13
1.08
W
Khepri
TUTOR23
Khepri
0
5
13
1.3
W
Merlin
WÔoP
Merlin
5
2
10
5
W
Cthulhu
alidmc35
Cthulhu
3
5
15
2.1
L
3
2
11
4.25
L
Agni
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,193
Damage
95,924
111,948
Taken
89,419
134,846
Mitigated
73,684
55,060
Healing
46,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BaeVixen
Fafnir
10,403
4,664
2,459
5,668
21,322
35,479
38
10,518
10,350
20,908
0
W
Horus
DonTomasi
Horus
6,939
2,401
15,005
8,996
22,417
33,795
1,027
10,985
11,432
0
12,679
W
Ravana
Hantadash
Ravana
17,003
2,606
4,042
3,754
21,534
19,231
1,579
10,545
10,989
0
32,516
L
Ah Muzen Cab
Jimmy1312-
Ah Muzen Cab
32,018
7,467
818
3,671
17,153
9,357
1,614
10,265
6,605
0
53,703
L
Cernunnos
SonicSyndicate1
Cernunnos
15,966
7,278
1,566
3,361
20,263
9,967
990
13,401
6,718
0
35,508
W
Khepri
TUTOR23
Khepri
5,188
139
2,630
6,895
29,575
40,155
405
9,097
20,478
12,946
0
W
Merlin
WÔoP
Merlin
25,253
411
1,646
3,296
13,541
6,694
1,732
6,913
6,628
81,511
0
W
Cthulhu
alidmc35
Cthulhu
25,810
492
3,694
5,102
24,881
34,971
230
10,400
14,481
47,350
0
L
13,934
1,503
15,027
8,640
14,994
11,090
453
10,533
4,187
42,028
0
L
Agni
23,603
1,144
1,098
3,834
15,687
7,791
1,813
11,534
4,040
38,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,880
Gold Earned
63,515
225
Minions Killed
213
0
Camps Cleared
0
1,852,715
Distance Traveled
1,730,534
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,109
655
24
1
0
325,390
5
W
Horus
12,300
615
20
1
0
379,573
0
W
Ravana
13,053
653
40
2
0
366,029
2
L
Ah Muzen Cab
12,825
641
49
2
0
382,663
0
L
Cernunnos
11,487
574
43
2
0
319,191
1
W
Khepri
12,353
618
14
1
0
352,746
0
W
Merlin
13,735
687
116
6
0
386,099
0
W
Cthulhu
12,439
622
35
2
0
368,268
1
L
Ra
12,899
645
59
3
0
347,214
6
L
Agni
13,195
660
38
2
0
356,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role