Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HumanMixtape
Kukulkan
Level 59
God Stats
43W - 43L
1,302 SR
Queue Stats
322W - 358L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Matt974run8372
Hun Batz
Level 49
God Stats
87W - 68L
1,564 SR
Queue Stats
351W - 319L
1,531 Elo+
Solo
Ares
Ares
MeGGa SHotZzz
Ares
Level 54
God Stats
5W - 1L
1,649 SR
Queue Stats
18W - 16L
1,465 Elo+
Party 1
Skadi
Skadi
SporkHater8320
Skadi
Level 48
God Stats
2W - 1L
1,546 SR
Queue Stats
7W - 6L
1,379 Elo+
Party 1
Team Averages
Level 51
1,512 SR
1,460 Elo+

VS

Team Averages
Level 77
1,606 SR
1,501 Elo+
Vulcan
Vulcan
Aphernum
Vulcan
Level 88
God Stats
81W - 80L
1,581 SR
Queue Stats
649W - 710L
1,500 Elo+
Solo
Vamana
Vamana
DiploMatty
Vamana
Level 69
God Stats
27W - 16L
1,590 SR
Queue Stats
201W - 167L
1,588 Elo+
Solo
Jing Wei
Jing Wei
Ikeman74
Jing Wei
Level 64
God Stats
11W - 3L
1,907 SR
Queue Stats
139W - 143L
1,434 Elo+
Solo
Thanatos
Thanatos
Kagami_TTaiga
Thanatos
Level 62
God Stats
2W - 6L
1,389 SR
Queue Stats
372W - 376L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
LG97 z
Kumbhakarna
Level 101
God Stats
12W - 10L
1,562 SR
Queue Stats
188W - 202L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 4
6,028
1,206
2,961
2,380
919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HumanMixtape
Kukulkan
11
2 / 0 / 2
6,147
1,229
3,973
385
128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
11
2 / 0 / 4
6,285
1,257
4,347
3,374
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 5
6,392
1,278
2,342
3,210
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 1 / 4
6,083
1,217
3,508
4,030
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

391

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aphernum
Vulcan
10
0 / 2 / 0
5,563
1,113
3,719
3,707
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
DiploMatty
Vamana
10
2 / 2 / 0
6,330
1,266
4,971
6,520
2,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Ikeman74
Jing Wei
10
0 / 2 / 0
5,334
1,067
394
2,809
1,387
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Kagami_TTaiga
Thanatos
10
0 / 1 / 0
5,107
1,021
0
975
276
Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
LG97 z
Kumbhakarna
11
0 / 0 / 1
6,218
1,244
2,727
5,581
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
7
Kills
2
2
Deaths
7
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
4
3
L
Vulcan
Aphernum
Vulcan
0
2
0
0
L
Vamana
DiploMatty
Vamana
2
2
0
1
W
Kukulkan
HumanMixtape
Kukulkan
2
0
2
3
L
Jing Wei
Ikeman74
Jing Wei
0
2
0
0
L
Thanatos
Kagami_TTaiga
Thanatos
0
1
0
0
L
Kumbhakarna
LG97 z
Kumbhakarna
0
0
1
0.5
W
Hun Batz
2
0
4
4
W
1
0
5
3.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,131
Damage
11,811
13,379
Taken
19,592
6,104
Mitigated
8,761
2,866
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,961
1,397
215
321
2,380
919
0
575
1,805
0
16,161
L
Vulcan
Aphernum
Vulcan
3,719
2,425
0
0
3,707
1,389
0
1,045
2,662
15,321
0
L
Vamana
DiploMatty
Vamana
4,971
2,916
673
1,138
6,520
2,389
0
2,761
3,759
0
10,148
W
Kukulkan
HumanMixtape
Kukulkan
3,973
493
0
0
385
128
0
133
252
16,268
0
L
Jing Wei
Ikeman74
Jing Wei
394
159
0
278
2,809
1,387
0
970
1,839
0
9,059
L
Thanatos
Kagami_TTaiga
Thanatos
0
0
0
253
975
276
0
132
843
0
2,554
L
Kumbhakarna
LG97 z
Kumbhakarna
2,727
100
0
677
5,581
3,320
0
1,407
4,174
9,867
0
W
Hun Batz
4,347
1,064
0
1,174
3,374
1,427
0
1,392
1,982
0
11,311
W
2,342
87
0
1,046
3,210
2,118
0
1,626
1,584
4,707
0
W
3,508
1,439
0
110
4,030
1,512
0
2,720
1,310
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
28,552
104
Minions Killed
77
6
Camps Cleared
3
494,876
Distance Traveled
432,335
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,028
1,206
30
6
0
88,811
0
L
Vulcan
5,563
1,113
37
7
1
99,378
1
L
Vamana
6,330
1,266
4
1
0
111,434
1
W
Kukulkan
6,147
1,229
38
8
0
106,016
0
L
Jing Wei
5,334
1,067
13
3
0
76,309
0
L
Thanatos
5,107
1,021
8
2
2
29,264
1
L
Kumbhakarna
6,218
1,244
15
3
0
115,950
0
W
Hun Batz
6,285
1,257
13
3
4
113,644
1
W
Ares
6,392
1,278
4
1
0
97,795
0
W
Skadi
6,083
1,217
19
4
2
88,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role