Player Matchup

Neith
Neith
Diamond IV
CristaLalaa
Neith
Diamond IV
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
347W - 341L
2,026 MMR
Solo
Achilles
Achilles
Platinum I
ReBlack25
Achilles
Platinum I
Level 158
God Stats
4W - 7L
1,598 SR
Queue Stats
75W - 66L
2,013 MMR
Solo
Khepri
Khepri
Platinum I
SabretoothTiger
Khepri
Platinum I
Level 160
God Stats
1W - 2L
1,887 SR
Queue Stats
150W - 153L
1,982 MMR
Solo
Merlin
Merlin
Diamond V
Taerithroen
Merlin
Diamond V
Level 157
God Stats
384W - 354L
1,633 SR
Queue Stats
856W - 848L
2,110 MMR
Solo
Mercury
Mercury
Diamond IV
xltachi
Mercury
Diamond IV
Level 109
God Stats
8W - 1L
2,005 SR
Queue Stats
97W - 70L
2,083 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,725 SR
2,043 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 85
1,764 SR
1,913 MMR
Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
ApoloTheAce
Medusa
Platinum IV
Level 146
God Stats
2W - 1L
1,789 SR
Queue Stats
37W - 17L
1,868 MMR
Party 1
Osiris
Osiris
Platinum II
BentYourNanOver
Osiris
Platinum II
Level 88
God Stats
7W - 3L
1,935 SR
Queue Stats
103W - 78L
2,130 MMR
Solo
Camazotz
Camazotz
Platinum III
Dαηιєℓ
Camazotz
Platinum III
Level 46
God Stats
6W - 0L
1,776 SR
Queue Stats
60W - 39L
2,064 MMR
Party 1
Agni
Agni
Platinum I
Nko003
Agni
Platinum I
Level 58
God Stats
22W - 11L
1,821 SR
Queue Stats
156W - 154L
2,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,275
483
4,526
5,587
1,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ReBlack25
Achilles
12
1 / 4 / 0
6,157
474
5,910
11,063
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 1
5,828
448
2,543
11,603
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
10
1 / 3 / 0
6,146
473
4,574
5,229
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
xltachi
Mercury
10
1 / 5 / 1
6,002
462
1,071
7,207
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothFenrirArtio

VS

Bans
AtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 6
6,931
533
4,284
7,964
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
13
0 / 2 / 3
7,420
571
4,170
5,506
1,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 2
8,780
675
7,178
8,523
7,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Dαηιєℓ
Camazotz
16
10 / 0 / 5
9,679
745
9,434
7,519
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
Nko003
Agni
15
4 / 2 / 2
8,624
663
6,094
7,800
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
18
19
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
6
3
W
Medusa
0
2
3
0.75
W
4
0
2
5
L
2
3
0
0.67
W
Camazotz
Dαηιєℓ
Camazotz
10
0
5
12.5
W
Agni
Nko003
Agni
4
2
2
2.5
L
Achilles
ReBlack25
Achilles
1
4
0
0.25
L
0
4
1
0.13
L
Merlin
1
3
0
0.33
L
Mercury
xltachi
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
31,160
40,689
Taken
37,312
21,882
Mitigated
20,572
8,789
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,284
1,009
0
2,415
7,964
5,565
0
2,422
5,512
10,507
1,298
W
Medusa
4,170
1,866
0
1,761
5,506
1,389
2,854
492
5,014
0
52,411
W
7,178
2,612
0
4,354
8,523
7,922
60
284
7,594
0
50,790
L
4,526
1,743
0
535
5,587
1,376
0
266
5,321
0
37,674
W
Camazotz
Dαηιєℓ
Camazotz
9,434
4,273
0
4,822
7,519
2,822
0
522
6,961
0
65,320
W
Agni
Nko003
Agni
6,094
646
0
2,020
7,800
2,874
444
3,397
4,403
66,505
0
L
Achilles
ReBlack25
Achilles
5,910
1,166
0
4,756
11,063
9,915
0
1,087
9,976
0
33,374
L
2,543
371
0
2,093
11,603
6,882
0
4,160
7,443
13,661
0
L
Merlin
4,574
350
0
1,240
5,229
1,588
0
2,826
2,403
42,555
0
L
Mercury
xltachi
Mercury
1,071
574
0
165
7,207
2,121
0
1,702
5,505
0
29,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
41,434
311
Minions Killed
427
0
Camps Cleared
0
1,096,268
Distance Traveled
1,339,021
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,931
533
6
0
0
258,436
5
W
Medusa
7,420
571
89
7
0
249,893
4
W
Osiris
8,780
675
100
8
0
226,272
4
L
Neith
6,275
483
73
6
0
178,725
1
W
Camazotz
9,679
745
116
9
0
342,243
1
W
Agni
8,624
663
116
9
0
262,177
2
L
Achilles
6,157
474
72
6
0
259,763
5
L
Khepri
5,828
448
33
3
0
255,509
3
L
Merlin
6,146
473
69
5
0
189,397
3
L
Mercury
6,002
462
64
5
0
212,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role