Player Matchup

Loki
Loki
Jahhdan
Loki
Level 34
God Stats
3W - 5L
1,466 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 2
Neith
Neith
KingCarmilla
Neith
Level 68
God Stats
1W - 2L
1,528 SR
Queue Stats
4W - 7L
1,409 Elo+
Solo
Shiva
Shiva
Kylof
Shiva
Level 126
God Stats
8W - 2L
1,501 SR
Queue Stats
292W - 302L
1,529 Elo+
Solo
Thoth
Thoth
Mathiasbn123
Thoth
Level 45
God Stats
3W - 2L
1,724 SR
Queue Stats
133W - 143L
1,470 Elo+
Solo
Ganesha
Ganesha
balmondjoy
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,424 Elo+
Party 2
Team Averages
Level 59
1,544 SR
1,476 Elo+

VS

Team Averages
Level 67
1,519 SR
1,414 Elo+
Ne Zha
Ne Zha
Jediwing01
Ne Zha
Level 105
God Stats
10W - 13L
1,433 SR
Queue Stats
111W - 124L
1,411 Elo+
Party 1
Apollo
Apollo
PapaDopple
Apollo
Level 43
God Stats
3W - 5L
1,520 SR
Queue Stats
87W - 110L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
Sha_Fa76
Baron Samedi
Level 14
God Stats
5W - 8L
1,479 SR
Queue Stats
16W - 27L
1,308 Elo+
Party 3
Horus
Horus
StashMan
Horus
Level 46
God Stats
18W - 8L
1,713 SR
Queue Stats
216W - 210L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
shayanbakhsi6473
Zhong Kui
Level 128
God Stats
17W - 8L
1,450 SR
Queue Stats
216W - 233L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jahhdan
Loki
15
9 / 5 / 2
9,711
571
9,856
12,635
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 3
7,078
416
6,998
12,380
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Kylof
Shiva
13
3 / 4 / 4
8,271
487
8,451
10,818
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 5
8,332
490
7,363
9,988
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
balmondjoy
Ganesha
10
0 / 6 / 1
6,645
391
5,186
15,627
9,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jediwing01
Ne Zha
16
5 / 5 / 2
9,234
543
8,638
13,579
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
PapaDopple
Apollo
15
5 / 2 / 7
9,551
562
9,660
11,514
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Sha_Fa76
Baron Samedi
14
4 / 3 / 5
8,897
523
6,977
7,288
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
StashMan
Horus
13
2 / 0 / 10
8,831
519
9,180
11,038
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
18
10 / 4 / 2
10,876
640
10,780
15,212
10,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
14
Kills
26
26
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
Jahhdan
Loki
9
5
2
2
W
Ne Zha
Jediwing01
Ne Zha
5
5
2
1.2
L
0
5
3
0.3
L
Shiva
Kylof
Shiva
3
4
4
1.25
L
2
6
5
0.75
W
Apollo
PapaDopple
Apollo
5
2
7
4.25
W
Baron Samedi
Sha_Fa76
Baron Samedi
4
3
5
2.17
W
Horus
StashMan
Horus
2
0
10
7
L
Ganesha
balmondjoy
Ganesha
0
6
1
0.08
W
Zhong Kui
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,854
Damage
45,235
61,448
Taken
58,631
28,688
Mitigated
33,815
13,640
Healing
25,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Jahhdan
Loki
9,856
2,412
0
2,922
12,635
4,239
0
5,793
6,697
0
55,275
W
Ne Zha
Jediwing01
Ne Zha
8,638
2,873
0
2,475
13,579
5,237
112
1,218
12,181
0
57,419
L
6,998
3,058
667
3,420
12,380
2,397
0
2,070
10,230
0
45,194
L
Shiva
Kylof
Shiva
8,451
2,142
42
1,276
10,818
9,983
0
4,681
5,813
0
44,491
L
7,363
297
0
1,141
9,988
2,463
0
3,973
5,935
49,705
0
W
Apollo
PapaDopple
Apollo
9,660
7,600
0
4,878
11,514
4,270
2,099
3,967
7,547
0
68,356
W
Baron Samedi
Sha_Fa76
Baron Samedi
6,977
314
759
2,464
7,288
2,689
1,460
605
6,381
33,635
0
W
Horus
StashMan
Horus
9,180
3,603
1,958
6,010
11,038
11,437
252
3,910
7,128
0
23,086
L
Ganesha
balmondjoy
Ganesha
5,186
554
1,587
2,585
15,627
9,606
0
611
15,016
22,539
0
W
Zhong Kui
10,780
933
193
6,722
15,212
10,182
2,736
2,849
12,217
81,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
47,389
351
Minions Killed
486
0
Camps Cleared
0
1,491,562
Distance Traveled
1,530,942
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,711
571
94
6
0
328,953
3
W
Ne Zha
9,234
543
107
6
0
336,220
3
L
Neith
7,078
416
86
5
0
292,506
4
L
Shiva
8,271
487
74
4
0
297,192
0
L
Thoth
8,332
490
89
5
0
285,031
0
W
Apollo
9,551
562
135
8
0
283,812
1
W
Baron Samedi
8,897
523
60
4
0
292,252
6
W
Horus
8,831
519
35
2
0
347,019
4
L
Ganesha
6,645
391
8
0
0
287,880
2
W
Zhong Kui
10,876
640
149
9
0
271,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role