Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
RUBENS_MATERAZZI
Cabrakan
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
536W - 510L
1,523 Elo+
Party 2
Mulan
Mulan
TheNobile
Mulan
Level 146
God Stats
2W - 2L
1,816 SR
Queue Stats
102W - 102L
1,487 Elo+
Party 2
Zeus
Zeus
VonDerBrute
Zeus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,490 Elo+
Solo
Scylla
Scylla
xX_PabloCastro4
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,756 Elo+
Party 2
Team Averages
Level 134
1,563 SR
1,551 Elo+

VS

Team Averages
Level 124
1,505 SR
1,538 Elo+
Artio
Artio
Dandwal
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 255L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
Phat Puffs
Cu Chulainn
Level 113
God Stats
0W - 1L
1,290 SR
Queue Stats
78W - 76L
1,556 Elo+
Party 1
Loki
Loki
Splum Bucket69
Loki
Level 154
God Stats
1W - 3L
1,223 SR
Queue Stats
112W - 115L
1,444 Elo+
Party 1
Chiron
Chiron
Womping Cheb
Chiron
Level 117
God Stats
0W - 1L
1,902 SR
Queue Stats
9W - 8L
1,611 Elo+
Party 1
Xing Tian
Xing Tian
swarMaster
Xing Tian
Level 139
God Stats
9W - 7L
1,610 SR
Queue Stats
501W - 489L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
3 / 5 / 16
11,801
694
15,509
12,457
6,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 3 / 21
13,160
774
13,039
24,375
36,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
TheNobile
Mulan
20
7 / 4 / 16
13,528
796
18,885
20,791
24,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 6 / 10
12,830
755
32,506
12,788
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 7 / 8
12,535
737
13,196
13,357
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dandwal
Artio
17
1 / 6 / 19
10,233
602
9,078
25,283
35,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Phat Puffs
Cu Chulainn
17
6 / 7 / 11
11,738
690
14,185
27,215
37,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 4 / 17
11,309
665
17,014
16,131
9,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
20
12 / 6 / 6
12,990
764
18,155
19,795
10,736
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
swarMaster
Xing Tian
17
2 / 3 / 16
10,841
638
11,053
18,724
24,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
94
26
Kills
25
25
Deaths
26
71
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
5
16
2.2
L
Artio
Dandwal
Artio
1
6
19
1.75
L
Cu Chulainn
Phat Puffs
Cu Chulainn
6
7
11
1.64
W
2
3
21
4.17
L
4
4
17
3.13
W
Mulan
TheNobile
Mulan
7
4
16
3.75
W
8
6
10
2.17
L
Chiron
12
6
6
2.5
L
Xing Tian
swarMaster
Xing Tian
2
3
16
3.33
W
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,135
Damage
69,485
83,768
Taken
107,148
78,185
Mitigated
117,115
24,946
Healing
28,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,509
3,405
1,018
1,619
12,457
6,878
612
2,554
9,903
0
35,473
L
Artio
Dandwal
Artio
9,078
426
3,960
5,895
25,283
35,088
0
14,740
10,084
18,442
0
L
Cu Chulainn
Phat Puffs
Cu Chulainn
14,185
2,065
1,529
4,445
27,215
37,621
0
15,861
10,941
5,121
19,021
W
13,039
1,722
2,780
6,817
24,375
36,434
709
5,533
18,842
23,390
0
L
17,014
1,278
1,665
1,530
16,131
9,548
47
9,568
6,385
0
46,451
W
Mulan
TheNobile
Mulan
18,885
2,865
1,637
6,751
20,791
24,234
831
6,320
14,471
0
34,352
W
32,506
3,108
1,906
1,645
12,788
5,664
1,548
5,327
7,461
59,743
0
L
Chiron
18,155
3,784
2,107
3,398
19,795
10,736
195
10,141
9,375
0
44,096
L
Xing Tian
swarMaster
Xing Tian
11,053
236
1,918
2,245
18,724
24,122
0
8,431
10,063
15,665
0
W
13,196
921
426
347
13,357
4,975
1,032
3,250
10,107
35,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,854
Gold Earned
57,111
174
Minions Killed
172
0
Camps Cleared
0
1,554,002
Distance Traveled
1,455,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,801
694
20
1
0
336,589
5
L
Artio
10,233
602
27
2
0
295,252
0
L
Cu Chulainn
11,738
690
21
1
0
275,026
0
W
Cabrakan
13,160
774
11
1
0
312,761
0
L
Loki
11,309
665
33
2
0
324,930
0
W
Mulan
13,528
796
28
2
0
323,269
0
W
Zeus
12,830
755
74
4
0
286,077
0
L
Chiron
12,990
764
84
5
0
212,737
1
L
Xing Tian
10,841
638
7
0
0
347,865
2
W
Scylla
12,535
737
41
2
0
295,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role