Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Borkinator
King Arthur
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
419W - 433L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
DARKLORDKAI14
Baron Samedi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 139L
1,562 Elo+
Solo
Ravana
Ravana
Fzzy
Ravana
Level 145
God Stats
1W - 2L
1,489 SR
Queue Stats
109W - 92L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hantadash
Ah Muzen Cab
Level 121
God Stats
4W - 3L
1,818 SR
Queue Stats
139W - 142L
1,519 Elo+
Solo
Team Averages
Level 136
1,561 SR
1,539 Elo+

VS

Team Averages
Level 138
1,508 SR
1,527 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BaeVixen
Persephone
Level 134
God Stats
3W - 2L
1,522 SR
Queue Stats
272W - 274L
1,556 Elo+
Solo
Pele
Pele
Kazurii
Pele
Level 116
God Stats
4W - 2L
1,520 SR
Queue Stats
328W - 312L
1,518 Elo+
Solo
King Arthur
King Arthur
MrRuma
King Arthur
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 57L
1,492 Elo+
Solo
Sol
Sol
RilSlav
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 5 / 15
11,661
833
13,731
17,205
11,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Borkinator
King Arthur
17
3 / 6 / 18
10,484
749
12,001
24,136
29,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
DARKLORDKAI14
Baron Samedi
18
4 / 5 / 14
10,622
759
20,493
16,608
12,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Fzzy
Ravana
19
6 / 4 / 17
12,432
888
8,992
21,066
28,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Hantadash
Ah Muzen Cab
17
5 / 6 / 15
10,715
765
24,007
17,089
7,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 3 / 16
11,906
850
14,993
18,392
19,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
BaeVixen
Persephone
19
5 / 3 / 17
12,092
864
20,684
13,534
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Kazurii
Pele
17
5 / 6 / 16
11,288
806
12,652
19,682
13,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
MrRuma
King Arthur
15
0 / 9 / 15
9,726
695
9,202
21,227
23,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
20
10 / 4 / 14
12,616
901
25,329
18,924
6,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
104
25
Kills
26
26
Deaths
25
79
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
5
15
2.9
W
Baron Samedi
 
Baron Samedi
6
3
16
4.67
W
Persephone
BaeVixen
Persephone
5
3
17
4.5
L
King Arthur
Borkinator
King Arthur
3
6
18
2
L
Baron Samedi
DARKLORDKAI14
Baron Samedi
4
5
14
2.2
L
Ravana
Fzzy
Ravana
6
4
17
3.63
L
Ah Muzen Cab
Hantadash
Ah Muzen Cab
5
6
15
2.08
W
Pele
Kazurii
Pele
5
6
16
2.17
W
King Arthur
MrRuma
King Arthur
0
9
15
0.83
W
Sol
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,224
Damage
82,860
96,104
Taken
91,759
89,158
Mitigated
67,525
34,439
Healing
44,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,731
1,127
1,482
4,139
17,205
11,051
517
11,634
5,477
26,567
0
W
Baron Samedi
 
Baron Samedi
14,993
912
8,001
8,520
18,392
19,261
393
9,102
9,290
29,877
0
W
Persephone
BaeVixen
Persephone
20,684
2,637
1,439
3,776
13,534
4,586
1,716
4,725
8,806
43,074
0
L
King Arthur
Borkinator
King Arthur
12,001
816
1,403
4,901
24,136
29,331
238
12,993
10,875
0
21,567
L
Baron Samedi
DARKLORDKAI14
Baron Samedi
20,493
505
6,735
4,706
16,608
12,516
1,114
11,127
5,363
40,391
0
L
Ravana
Fzzy
Ravana
8,992
1,168
783
5,575
21,066
28,303
770
13,287
7,610
0
14,969
L
Ah Muzen Cab
Hantadash
Ah Muzen Cab
24,007
7,253
740
3,975
17,089
7,957
3,317
12,211
4,780
0
48,664
W
Pele
Kazurii
Pele
12,652
1,254
2,400
5,143
19,682
13,563
236
6,535
13,147
0
22,356
W
King Arthur
MrRuma
King Arthur
9,202
935
465
2,014
21,227
23,824
68
7,174
14,053
420
13,624
W
Sol
25,329
11,105
2,245
10,495
18,924
6,291
3,838
6,688
12,236
54,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
57,628
147
Minions Killed
199
0
Camps Cleared
0
1,187,867
Distance Traveled
1,298,605
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,661
833
33
2
0
236,961
1
W
Baron Samedi
11,906
850
40
3
0
277,026
5
W
Persephone
12,092
864
63
5
0
290,714
5
L
King Arthur
10,484
749
20
1
0
234,977
1
L
Baron Samedi
10,622
759
38
3
0
243,528
1
L
Ravana
12,432
888
6
0
0
256,563
0
L
Ah Muzen Cab
10,715
765
50
4
0
215,838
1
W
Pele
11,288
806
15
1
0
256,670
0
W
King Arthur
9,726
695
24
2
0
237,139
2
W
Sol
12,616
901
57
4
0
237,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role