Player Matchup

He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Lithornis
Olorun
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,455 Elo+
Solo
Hun Batz
Hun Batz
Lobotokox
Hun Batz
Level 154
God Stats
1W - 3L
1,342 SR
Queue Stats
95W - 77L
1,585 Elo+
Solo
Artio
Artio
Rocksky
Artio
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,514 Elo+
Solo
Mulan
Mulan
gotanks1984
Mulan
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
231W - 252L
1,294 Elo+
Party 1
Team Averages
Level 138
1,468 SR
1,470 Elo+

VS

Team Averages
Level 101
1,500 SR
1,543 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MalumMalus
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,514 Elo+
Solo
Set
Set
Yevgeney
Set
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 48L
1,605 Elo+
Solo
Amaterasu
Amaterasu
spec1al94
Amaterasu
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 115L
1,381 Elo+
Solo
Kukulkan
Kukulkan
踢毽子打你屁股
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 6 / 18
11,040
736
17,166
13,603
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
Lithornis
Olorun
18
7 / 2 / 12
11,386
759
18,883
16,734
9,096
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Lobotokox
Hun Batz
18
7 / 6 / 9
11,127
742
17,807
15,093
7,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
Rocksky
Artio
19
6 / 1 / 17
11,541
769
11,406
24,690
30,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 3 / 19
11,930
795
29,091
29,860
38,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 3 / 13
10,173
678
16,221
27,213
17,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
16
4 / 8 / 7
10,093
673
13,338
18,066
16,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 7 / 8
9,329
622
10,556
20,675
16,001
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
spec1al94
Amaterasu
18
2 / 4 / 13
10,732
715
10,426
23,069
26,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 5 / 8
10,697
713
28,190
15,749
6,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
67
27
Kills
18
18
Deaths
27
75
Assists
49
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
6
18
2
L
Sun Wukong
 
Sun Wukong
3
3
13
3.17
W
Olorun
Lithornis
Olorun
7
2
12
6.5
W
Hun Batz
Lobotokox
Hun Batz
7
6
9
1.92
L
Shiva
4
8
7
0.94
W
Artio
Rocksky
Artio
6
1
17
14.5
L
3
7
8
1
W
4
3
19
4.5
L
Amaterasu
spec1al94
Amaterasu
2
4
13
2.13
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,353
Damage
78,731
99,980
Taken
104,772
91,784
Mitigated
83,586
44,440
Healing
43,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,166
1,176
1,124
588
13,603
5,871
1,350
4,570
9,033
39,831
0
L
Sun Wukong
 
Sun Wukong
16,221
2,532
1,395
10,954
27,213
17,961
0
12,210
15,003
0
27,773
W
Olorun
Lithornis
Olorun
18,883
9,408
8,190
4,995
16,734
9,096
3,136
5,471
11,263
38,600
0
W
Hun Batz
Lobotokox
Hun Batz
17,807
5,411
1,458
1,132
15,093
7,204
361
3,358
11,735
0
34,864
L
Shiva
13,338
1,479
3,086
1,831
18,066
16,060
0
9,206
8,860
0
23,268
W
Artio
Rocksky
Artio
11,406
1,223
4,842
8,174
24,690
30,761
393
8,011
16,679
18,769
0
L
10,556
3,973
1,279
5,419
20,675
16,001
627
8,656
12,019
0
19,259
W
29,091
4,035
3,588
10,349
29,860
38,852
649
6,780
23,080
0
40,882
L
Amaterasu
spec1al94
Amaterasu
10,426
2,728
3,509
10,017
23,069
26,777
518
12,546
10,523
0
19,837
L
28,190
2,660
2,240
3,383
15,749
6,787
626
4,837
10,912
48,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,024
Gold Earned
51,024
152
Minions Killed
124
0
Camps Cleared
0
1,385,454
Distance Traveled
1,381,038
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,040
736
49
3
0
250,312
2
L
Sun Wukong
10,173
678
14
1
0
301,799
1
W
Olorun
11,386
759
40
3
0
257,305
0
W
Hun Batz
11,127
742
28
2
0
261,829
1
L
Shiva
10,093
673
23
2
0
262,050
1
W
Artio
11,541
769
13
1
0
328,412
0
L
Set
9,329
622
18
1
0
250,990
1
W
Mulan
11,930
795
22
1
0
287,596
1
L
Amaterasu
10,732
715
29
2
0
300,668
0
L
Kukulkan
10,697
713
40
3
0
265,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role