Player Matchup

Zeus
Zeus
Bezerk_Style
Zeus
Level 55
God Stats
1W - 4L
1,735 SR
Queue Stats
2W - 6L
1,077 Elo+
Party 2
Nemesis
Nemesis
SlayL2GoodL2
Nemesis
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
WeinerTank
Arachne
Level 49
God Stats
4W - 1L
1,800 SR
Queue Stats
13W - 21L
1,349 Elo+
Party 2
Izanami
Izanami
goombiac
Izanami
Level 157
God Stats
0W - 1L
1,752 SR
Queue Stats
102W - 100L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
rengoku-_-Kyojur
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,134 Elo+
Party 1
Team Averages
Level 64
1,657 SR
1,316 Elo+

VS

Team Averages
Level 95
1,460 SR
1,345 Elo+
Susano
Susano
IamP3RZ1V4L
Susano
Level 68
God Stats
9W - 11L
1,220 SR
Queue Stats
185W - 204L
1,306 Elo+
Solo
Cthulhu
Cthulhu
MattStalinger
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,004 Elo+
Solo
Heimdallr
Heimdallr
Megatoutie
Heimdallr
Level 94
God Stats
2W - 1L
1,562 SR
Queue Stats
44W - 42L
1,568 Elo+
Solo
Hades
Hades
arnoltmaximus
Hades
Level 155
God Stats
24W - 13L
1,474 SR
Queue Stats
392W - 425L
1,367 Elo+
Solo
Cabrakan
Cabrakan
xGO DAWGSx
Cabrakan
Level 122
God Stats
75W - 66L
1,544 SR
Queue Stats
355W - 367L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,922
490
1,766
3,793
874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
SlayL2GoodL2
Nemesis
2
0 / 3 / 0
3,276
410
532
2,570
556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
WeinerTank
Arachne
8
2 / 2 / 1
4,848
606
1,809
5,076
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
goombiac
Izanami
7
4 / 2 / 2
4,792
599
4,666
5,258
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
6
1 / 2 / 4
4,195
524
3,002
3,388
3,195
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
4 / 3 / 3
5,164
646
2,564
5,131
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
7
1 / 2 / 2
4,471
559
1,266
5,099
2,110
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Megatoutie
Heimdallr
7
1 / 2 / 2
4,537
567
1,857
4,743
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
4 / 0 / 0
5,424
678
2,522
3,007
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
xGO DAWGSx
Cabrakan
11
3 / 0 / 0
6,044
756
2,461
2,995
1,911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
13
13
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Susano
4
3
3
1.83
W
Cthulhu
1
2
2
1
W
Heimdallr
Megatoutie
Heimdallr
1
2
2
1
L
Nemesis
SlayL2GoodL2
Nemesis
0
3
0
0
L
Arachne
WeinerTank
Arachne
2
2
1
1.25
W
4
0
0
4
L
Izanami
goombiac
Izanami
4
2
2
2.5
L
Zhong Kui
1
2
4
1.5
W
Cabrakan
xGO DAWGSx
Cabrakan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,775
Damage
10,670
20,085
Taken
20,975
7,241
Mitigated
7,531
2,537
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,766
481
0
0
3,793
874
0
1,338
2,321
14,012
0
W
Susano
2,564
606
0
1,869
5,131
1,174
0
798
4,333
0
11,724
W
Cthulhu
1,266
238
0
1,560
5,099
2,110
66
1,815
3,284
11,403
0
W
Heimdallr
Megatoutie
Heimdallr
1,857
950
0
1,341
4,743
1,254
0
869
3,874
0
20,421
L
Nemesis
SlayL2GoodL2
Nemesis
532
218
0
165
2,570
556
0
567
2,003
0
2,887
L
Arachne
WeinerTank
Arachne
1,809
1,474
0
664
5,076
1,398
144
1,927
3,115
0
22,387
W
2,522
248
30
1,096
3,007
1,082
646
1,286
1,721
18,725
0
L
Izanami
goombiac
Izanami
4,666
3,105
0
1,512
5,258
1,218
126
1,273
3,945
0
21,944
L
Zhong Kui
3,002
791
0
196
3,388
3,195
0
936
2,452
8,760
0
W
Cabrakan
xGO DAWGSx
Cabrakan
2,461
457
0
1,566
2,995
1,911
0
0
2,995
36,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,033
Gold Earned
25,640
126
Minions Killed
222
0
Camps Cleared
0
697,018
Distance Traveled
770,445
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,922
490
23
3
0
137,890
2
W
Susano
5,164
646
18
2
0
183,143
2
W
Cthulhu
4,471
559
24
3
0
151,794
0
W
Heimdallr
4,537
567
33
4
0
151,619
2
L
Nemesis
3,276
410
7
1
0
73,922
0
L
Arachne
4,848
606
51
6
0
165,771
0
W
Hades
5,424
678
47
6
0
141,083
1
L
Izanami
4,792
599
34
4
0
168,917
2
L
Zhong Kui
4,195
524
11
1
0
150,518
0
W
Cabrakan
6,044
756
100
13
0
142,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role