Player Matchup

Bacchus
Bacchus
Eric_Bloodaxe1
Bacchus
Level 140
God Stats
9W - 5L
1,584 SR
Queue Stats
184W - 180L
1,564 Elo+
Party 3
Discordia
Discordia
FranticFox06
Discordia
Level 69
God Stats
5W - 1L
1,804 SR
Queue Stats
76W - 59L
1,562 Elo+
Party 2
Bastet
Bastet
TTV Hk4741
Bastet
Level 96
God Stats
2W - 0L
1,787 SR
Queue Stats
221W - 207L
1,540 Elo+
Party 2
Achilles
Achilles
TheModernGamer
Achilles
Level 84
God Stats
6W - 5L
1,638 SR
Queue Stats
96W - 80L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
Xevareth
Danzaburou
Level 117
God Stats
3W - 2L
1,816 SR
Queue Stats
102W - 96L
1,590 Elo+
Party 3
Team Averages
Level 101
1,726 SR
1,560 Elo+

VS

Team Averages
Level 120
1,521 SR
1,386 Elo+
Aphrodite
Aphrodite
Bot4nic
Aphrodite
Level 66
God Stats
23W - 27L
1,406 SR
Queue Stats
840W - 616L
1,541 Elo+
Solo
Mercury
Mercury
BradleyHickman
Mercury
Level 144
God Stats
0W - 1L
1,465 SR
Queue Stats
13W - 19L
1,404 Elo+
Party 1
Ymir
Ymir
Dee_Snuts1875
Ymir
Level 136
God Stats
0W - 1L
1,636 SR
Queue Stats
5W - 10L
1,074 Elo+
Party 1
Awilix
Awilix
Kris_Suhendran
Awilix
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,417 Elo+
Party 1
Neith
Neith
iTz_YiiSuS
Neith
Level 142
God Stats
8W - 7L
1,596 SR
Queue Stats
329W - 334L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,372
586
6,752
9,676
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
FranticFox06
Discordia
17
7 / 4 / 6
10,647
665
14,219
8,739
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
TTV Hk4741
Bastet
15
8 / 3 / 4
9,806
613
11,295
10,878
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
2 / 3 / 3
9,117
570
8,117
13,633
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Xevareth
Danzaburou
16
2 / 0 / 2
9,773
611
5,513
10,334
4,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bot4nic
Aphrodite
13
0 / 6 / 3
7,893
493
4,209
13,192
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 5 / 1
9,319
582
9,892
13,319
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 2
7,047
440
1,972
11,143
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 6 / 5
9,267
579
6,979
13,634
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
11
0 / 2 / 1
6,873
430
5,047
7,473
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
22
Kills
10
10
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bot4nic
Aphrodite
0
6
3
0.25
L
5
5
1
1.1
L
0
3
2
0.33
W
3
0
3
4.5
W
Discordia
FranticFox06
Discordia
7
4
6
2.5
L
5
6
5
1.25
W
Bastet
TTV Hk4741
Bastet
8
3
4
3.33
W
Achilles
2
3
3
1.17
W
Danzaburou
Xevareth
Danzaburou
2
0
2
3
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,896
Damage
28,099
53,260
Taken
58,761
44,008
Mitigated
27,321
15,679
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bot4nic
Aphrodite
4,209
822
637
6,028
13,192
3,846
0
8,209
4,983
58,233
0
L
9,892
5,290
0
4,115
13,319
8,676
472
1,408
11,165
0
52,651
L
1,972
316
0
1,875
11,143
7,905
0
3,827
7,273
20,480
0
W
6,752
1,326
0
1,491
9,676
13,092
467
794
8,882
31,165
5,571
W
Discordia
FranticFox06
Discordia
14,219
1,910
0
783
8,739
3,077
33
3,434
5,305
76,280
0
L
6,979
3,402
0
185
13,634
4,211
0
4,100
9,466
0
53,253
W
Bastet
TTV Hk4741
Bastet
11,295
3,770
0
5,332
10,878
3,971
10
804
10,074
0
56,129
W
Achilles
8,117
2,218
0
1,724
13,633
19,803
149
278
13,355
0
48,533
W
Danzaburou
Xevareth
Danzaburou
5,513
2,775
0
6,349
10,334
4,065
2,644
871
9,463
0
78,967
L
Neith
5,047
1,347
0
3,020
7,473
2,683
0
3,235
4,238
0
39,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,715
Gold Earned
40,399
504
Minions Killed
406
0
Camps Cleared
0
1,616,466
Distance Traveled
1,525,521
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,893
493
122
8
0
268,486
3
L
Mercury
9,319
582
80
5
0
367,177
1
L
Ymir
7,047
440
34
2
0
298,633
4
W
Bacchus
9,372
586
54
3
0
323,967
2
W
Discordia
10,647
665
134
8
0
312,654
5
L
Awilix
9,267
579
97
6
0
351,846
6
W
Bastet
9,806
613
83
5
0
386,054
3
W
Achilles
9,117
570
94
6
0
295,480
2
W
Danzaburou
9,773
611
139
9
0
298,311
2
L
Neith
6,873
430
73
5
0
239,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role