Player Matchup

Bastet
Bastet
Platinum III
FTW384
Bastet
Platinum III
Level 149
God Stats
14W - 10L
1,769 SR
Queue Stats
299W - 333L
1,877 MMR
Solo
Zeus
Zeus
Gold III
ImNotTheFather64
Zeus
Gold III
Level 157
God Stats
15W - 22L
1,543 SR
Queue Stats
835W - 977L
1,560 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
imthecentral
Kuzenbo
Silver I
Level 97
God Stats
2W - 2L
1,716 SR
Queue Stats
9W - 7L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,676 SR
1,686 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,550 SR
1,747 MMR
Mulan
Mulan
Platinum V
NENE 4 UR MOM
Mulan
Platinum V
Level 156
God Stats
7W - 7L
1,430 SR
Queue Stats
73W - 71L
1,873 MMR
Solo
Chaac
Chaac
Bronze III
TABOO_T13B00
Chaac
Bronze III
Level 104
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
leschh
Zhong Kui
Platinum II
Level 160
God Stats
17W - 30L
1,520 SR
Queue Stats
276W - 346L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FTW384
Bastet
15
6 / 3 / 3
10,412
744
15,273
15,965
6,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 10 / 5
8,827
631
10,377
13,915
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
imthecentral
Kuzenbo
14
3 / 6 / 5
10,531
752
13,030
23,722
26,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Ah Muzen CabAtlasSolThothShiva

VS

Bans
AthenaGaneshaMorgan Le FayGilgameshHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 10
10,254
732
14,728
19,637
15,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 3 / 11
10,448
746
13,508
18,935
16,593
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
leschh
Zhong Kui
16
8 / 1 / 9
11,065
790
20,453
15,015
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
19
19
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
FTW384
Bastet
6
3
3
2.5
L
1
10
5
0.35
W
7
6
10
2
W
4
3
11
3.17
L
Kuzenbo
imthecentral
Kuzenbo
3
6
5
0.92
W
Zhong Kui
leschh
Zhong Kui
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
48,689
53,602
Taken
53,587
39,152
Mitigated
46,242
14,307
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
FTW384
Bastet
15,273
2,601
0
4,835
15,965
6,376
0
5,867
9,629
0
33,811
L
10,377
1,072
190
2,100
13,915
5,856
38
6,241
7,322
34,460
0
W
14,728
2,175
0
3,576
19,637
15,532
0
9,354
10,283
271
23,957
W
13,508
1,422
756
6,759
18,935
16,593
0
8,473
10,462
0
51,485
L
Kuzenbo
imthecentral
Kuzenbo
13,030
3,821
600
6,582
23,722
26,920
0
7,865
14,781
30,448
0
W
Zhong Kui
leschh
Zhong Kui
20,453
547
391
7,693
15,015
14,117
721
6,168
8,847
46,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
31,767
144
Minions Killed
183
5
Camps Cleared
7
744,052
Distance Traveled
788,034
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,412
744
60
4
1
284,598
3
L
Zeus
8,827
631
55
4
4
217,805
2
W
Mulan
10,254
732
29
2
1
233,532
0
W
Chaac
10,448
746
79
6
4
284,273
3
L
Kuzenbo
10,531
752
29
2
0
241,649
2
W
Zhong Kui
11,065
790
75
5
2
270,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role