Player Matchup

Ra
Ra
DirtyBubbler
Ra
Level 77
God Stats
22W - 27L
1,268 SR
Queue Stats
253W - 240L
1,506 Elo+
Party 1
Serqet
Serqet
IHollowJ
Serqet
Level 145
God Stats
6W - 5L
1,406 SR
Queue Stats
404W - 346L
1,600 Elo+
Solo
Charybdis
Charybdis
JuiceMan28
Charybdis
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
421W - 405L
1,589 Elo+
Party 1
Cliodhna
Cliodhna
Professuh
Cliodhna
Level 122
God Stats
1W - 1L
1,318 SR
Queue Stats
127W - 125L
1,535 Elo+
Solo
Merlin
Merlin
TStrain94
Merlin
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
316W - 312L
1,527 Elo+
Party 1
Team Averages
Level 110
1,398 SR
1,551 Elo+

VS

Team Averages
Level 125
1,516 SR
1,571 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JuavezLeblanco
Tsukuyomi
Level 107
God Stats
2W - 3L
1,782 SR
Queue Stats
209W - 203L
1,623 Elo+
Party 2
Ratatoskr
Ratatoskr
Krvpted
Ratatoskr
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 168L
1,651 Elo+
Solo
Terra
Terra
SleepySam13
Terra
Level 106
God Stats
1W - 4L
1,344 SR
Queue Stats
33W - 37L
1,531 Elo+
Party 2
Scylla
Scylla
gabrielgustameji
Scylla
Level 159
God Stats
0W - 1L
1,455 SR
Queue Stats
129W - 123L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,731
716
944
2,652
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
IHollowJ
Serqet
8
2 / 0 / 1
5,163
645
3,160
4,500
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JuiceMan28
Charybdis
8
0 / 1 / 0
4,541
568
2,365
4,248
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
Professuh
Cliodhna
7
0 / 2 / 0
4,164
521
2,963
4,809
1,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
TStrain94
Merlin
10
4 / 0 / 1
6,021
753
3,053
3,927
2,133
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 0 / 2
4,466
558
3,545
4,214
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
JuavezLeblanco
Tsukuyomi
6
0 / 4 / 0
4,107
513
2,649
5,589
1,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Krvpted
Ratatoskr
8
2 / 2 / 1
4,766
596
3,147
5,764
1,236
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 1
4,765
596
1,224
4,429
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
1 / 0 / 1
3,994
499
758
497
96
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
4
4
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
2
1
W
0
1
1
0.5
W
Serqet
IHollowJ
Serqet
2
0
1
2.5
L
Tsukuyomi
JuavezLeblanco
Tsukuyomi
0
4
0
0
W
Charybdis
JuiceMan28
Charybdis
0
1
0
0
L
Ratatoskr
Krvpted
Ratatoskr
2
2
1
1.25
W
Cliodhna
Professuh
Cliodhna
0
2
0
0
L
1
0
1
1.5
W
Merlin
TStrain94
Merlin
4
0
1
4.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,485
Damage
11,323
20,136
Taken
20,493
6,461
Mitigated
5,438
9,306
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,545
2,640
0
2,319
4,214
836
0
0
4,214
0
30,213
W
944
85
90
879
2,652
754
0
204
2,410
38,671
0
W
Serqet
IHollowJ
Serqet
3,160
733
0
1,558
4,500
1,233
0
322
4,150
0
20,626
L
Tsukuyomi
JuavezLeblanco
Tsukuyomi
2,649
503
0
1,279
5,589
1,570
0
3,053
2,398
0
15,189
W
Charybdis
JuiceMan28
Charybdis
2,365
743
0
2,054
4,248
890
0
674
3,574
0
27,086
L
Ratatoskr
Krvpted
Ratatoskr
3,147
1,281
0
182
5,764
1,236
0
459
4,973
0
22,366
W
Cliodhna
Professuh
Cliodhna
2,963
405
127
1,935
4,809
1,451
0
676
4,093
0
12,518
L
1,224
72
170
1,793
4,429
1,700
0
419
4,010
11,843
0
W
Merlin
TStrain94
Merlin
3,053
555
0
2,663
3,927
2,133
38
0
3,927
27,391
0
L
758
377
0
202
497
96
0
66
431
10,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
22,098
272
Minions Killed
173
0
Camps Cleared
0
859,424
Distance Traveled
737,783
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,466
558
64
8
0
146,274
4
W
Ra
5,731
716
86
11
0
169,082
3
W
Serqet
5,163
645
48
6
0
203,416
1
L
Tsukuyomi
4,107
513
24
3
0
157,286
2
W
Charybdis
4,541
568
50
6
0
152,003
3
L
Ratatoskr
4,766
596
45
6
0
186,304
2
W
Cliodhna
4,164
521
22
3
0
184,472
5
L
Terra
4,765
596
21
3
0
180,494
0
W
Merlin
6,021
753
66
8
0
150,451
4
L
Scylla
3,994
499
19
2
0
67,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role