Player Matchup

Cthulhu
Cthulhu
DEVILKINGhellboy
Cthulhu
Level 129
God Stats
3W - 9L
1,622 SR
Queue Stats
374W - 370L
1,546 Elo+
Solo
Sol
Sol
MrBigDaNe
Sol
Level 80
God Stats
3W - 6L
1,285 SR
Queue Stats
142W - 115L
1,595 Elo+
Party 3
Bastet
Bastet
TeamRocketLama
Bastet
Level 27
God Stats
2W - 3L
1,436 SR
Queue Stats
7W - 10L
1,380 Elo+
Party 1
Cliodhna
Cliodhna
monkey7123165
Cliodhna
Level 25
God Stats
1W - 1L
1,733 SR
Queue Stats
13W - 15L
1,512 Elo+
Party 3
Neith
Neith
xxCoCaBuZZxx
Neith
Level 65
God Stats
1W - 6L
1,266 SR
Queue Stats
8W - 14L
1,464 Elo+
Party 1
Team Averages
Level 65
1,468 SR
1,499 Elo+

VS

Team Averages
Level 98
1,517 SR
1,446 Elo+
Ganesha
Ganesha
Asphodel_Verseau
Ganesha
Level 28
God Stats
13W - 13L
1,251 SR
Queue Stats
560W - 625L
1,250 Elo+
Party 2
Artemis
Artemis
kju546
Artemis
Level 158
God Stats
3W - 2L
1,597 SR
Queue Stats
76W - 71L
1,426 Elo+
Party 2
Bellona
Bellona
lord_tachanka031
Bellona
Level 108
God Stats
3W - 4L
1,865 SR
Queue Stats
426W - 340L
1,528 Elo+
Party 2
Persephone
Persephone
perefouralou_
Persephone
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
353W - 314L
1,527 Elo+
Party 2
Serqet
Serqet
spikeyprofile
Serqet
Level 108
God Stats
2W - 3L
1,372 SR
Queue Stats
36W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
7,036
440
4,150
9,263
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 1
8,594
537
6,853
9,463
2,567
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 0
8,419
526
3,890
10,572
3,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
monkey7123165
Cliodhna
13
2 / 3 / 0
7,384
462
4,327
9,970
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 3 / 2
8,059
504
5,405
8,771
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,533
471
1,778
11,774
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
kju546
Artemis
16
5 / 2 / 0
9,717
607
11,260
10,207
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 0 / 1
10,022
626
7,031
8,571
11,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
perefouralou_
Persephone
15
2 / 0 / 3
9,306
582
7,719
5,395
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 3
9,168
573
4,472
8,140
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
12
12
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
0
1
4
2
L
2
4
1
0.63
L
0
1
0
0
W
Artemis
kju546
Artemis
5
2
0
2.5
W
1
0
1
1.5
L
Cliodhna
monkey7123165
Cliodhna
2
3
0
0.67
W
Persephone
perefouralou_
Persephone
2
0
3
3.5
W
4
1
3
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,625
Damage
32,260
48,039
Taken
44,087
18,749
Mitigated
29,176
19,082
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,778
209
0
1,226
11,774
9,080
0
4,951
6,823
11,099
0
L
4,150
467
325
2,863
9,263
6,040
0
2,882
5,985
20,409
0
L
6,853
2,622
0
3,906
9,463
2,567
0
3,715
5,667
62,305
0
L
3,890
748
0
5,475
10,572
3,623
0
0
10,572
0
54,157
W
Artemis
kju546
Artemis
11,260
4,651
0
4,212
10,207
3,662
1,743
987
9,220
0
67,187
W
7,031
2,168
0
5,563
8,571
11,104
0
0
8,571
0
70,150
L
Cliodhna
monkey7123165
Cliodhna
4,327
248
0
3,300
9,970
4,301
0
1,966
8,004
0
49,271
W
Persephone
perefouralou_
Persephone
7,719
204
0
2,181
5,395
1,951
0
2,806
2,589
71,362
0
W
4,472
566
0
4,556
8,140
3,379
0
2,259
5,881
0
66,451
L
5,405
2,937
0
3,213
8,771
2,218
624
934
7,837
0
43,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
45,746
470
Minions Killed
572
0
Camps Cleared
0
1,540,525
Distance Traveled
1,600,074
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,533
471
5
0
0
290,042
1
L
Cthulhu
7,036
440
21
1
0
306,314
10
L
Sol
8,594
537
124
8
0
292,468
5
L
Bastet
8,419
526
129
8
0
338,990
3
W
Artemis
9,717
607
123
8
0
275,729
1
W
Bellona
10,022
626
182
11
0
328,854
2
L
Cliodhna
7,384
462
100
6
0
354,306
0
W
Persephone
9,306
582
142
9
0
332,242
4
W
Serqet
9,168
573
120
8
0
373,207
0
L
Neith
8,059
504
96
6
0
248,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role