Player Matchup

Agni
Agni
CJAO13122
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,556 Elo+
Party 2
Fafnir
Fafnir
CursedBen
Fafnir
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 58L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
JiraiyaSensei06
Erlang Shen
Level 26
God Stats
6W - 2L
1,838 SR
Queue Stats
34W - 15L
1,726 Elo+
Party 3
Sylvanus
Sylvanus
fulule
Sylvanus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 34L
1,733 Elo+
Party 3
Jing Wei
Jing Wei
orduts8
Jing Wei
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 75L
1,681 Elo+
Party 3
Team Averages
Level 99
1,568 SR
1,647 Elo+

VS

Team Averages
Level 99
1,537 SR
1,594 Elo+
Sobek
Sobek
DaOnlySLB
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 5L
1,813 Elo+
Party 1
Bakasura
Bakasura
IFooJan
Bakasura
Level 159
God Stats
7W - 12L
1,462 SR
Queue Stats
353W - 326L
1,570 Elo+
Party 1
Neith
Neith
Spl_winner
Neith
Level 39
God Stats
12W - 18L
1,439 SR
Queue Stats
411W - 482L
1,445 Elo+
Solo
Tiamat
Tiamat
YouSee33__
Tiamat
Level 160
God Stats
9W - 6L
1,486 SR
Queue Stats
750W - 639L
1,614 Elo+
Party 1
Mulan
Mulan
xXAkuma_KunXx
Mulan
Level 122
God Stats
0W - 2L
1,801 SR
Queue Stats
307W - 258L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
16 / 7 / 9
18,724
646
35,574
22,939
10,225
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
CursedBen
Fafnir
20
4 / 6 / 19
15,211
525
15,254
30,147
49,679
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
JiraiyaSensei06
Erlang Shen
20
9 / 4 / 12
17,838
615
18,963
32,990
31,816
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
fulule
Sylvanus
20
3 / 9 / 11
14,873
513
15,944
30,752
46,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
orduts8
Jing Wei
20
9 / 2 / 6
19,571
675
21,313
24,252
11,601
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaOnlySLB
Sobek
16
2 / 8 / 9
11,387
393
10,430
32,042
39,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
IFooJan
Bakasura
20
21 / 7 / 2
17,574
606
35,818
30,841
11,646
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
20
0 / 8 / 3
13,679
472
5,608
17,832
8,520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
YouSee33__
Tiamat
20
4 / 9 / 8
13,580
468
21,262
23,030
12,179
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 9 / 10
12,042
415
17,224
33,321
31,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
60
41
Kills
28
28
Deaths
41
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
16
7
9
2.93
W
Fafnir
CursedBen
Fafnir
4
6
19
2.25
L
Sobek
DaOnlySLB
Sobek
2
8
9
0.81
L
Bakasura
IFooJan
Bakasura
21
7
2
3.14
W
Erlang Shen
JiraiyaSensei06
Erlang Shen
9
4
12
3.75
L
Neith
0
8
3
0.19
L
Tiamat
YouSee33__
Tiamat
4
9
8
0.89
W
Sylvanus
fulule
Sylvanus
3
9
11
0.94
W
Jing Wei
orduts8
Jing Wei
9
2
6
6
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,048
Damage
90,342
141,080
Taken
137,066
149,487
Mitigated
103,413
50,342
Healing
29,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
35,574
2,387
900
5,213
22,939
10,225
1,855
8,571
13,267
133,405
0
W
Fafnir
CursedBen
Fafnir
15,254
3,726
322
3,699
30,147
49,679
805
8,021
19,087
38,876
10,854
L
Sobek
DaOnlySLB
Sobek
10,430
1,197
0
4,501
32,042
39,946
84
15,813
15,885
29,885
0
L
Bakasura
IFooJan
Bakasura
35,818
24,359
0
6,062
30,841
11,646
0
15,257
15,296
0
138,068
W
Erlang Shen
JiraiyaSensei06
Erlang Shen
18,963
11,983
0
10,287
32,990
31,816
4,036
6,499
24,822
0
147,522
L
Neith
5,608
1,696
0
3,797
17,832
8,520
898
1,910
15,922
0
97,384
L
Tiamat
YouSee33__
Tiamat
21,262
2,193
379
5,469
23,030
12,179
195
11,671
10,958
96,401
0
W
Sylvanus
fulule
Sylvanus
15,944
3,871
2,713
11,621
30,752
46,166
1,327
4,306
23,247
66,573
15,795
W
Jing Wei
orduts8
Jing Wei
21,313
18,052
0
15,587
24,252
11,601
4,214
7,286
16,464
0
216,586
L
17,224
1,438
0
9,307
33,321
31,122
0
17,402
15,685
4,751
78,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,217
Gold Earned
68,262
862
Minions Killed
690
0
Camps Cleared
0
2,688,206
Distance Traveled
2,495,153
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
18,724
646
216
7
0
540,153
2
W
Fafnir
15,211
525
67
2
0
516,531
4
L
Sobek
11,387
393
32
1
0
528,133
5
L
Bakasura
17,574
606
178
6
0
577,083
8
W
Erlang Shen
17,838
615
169
6
0
652,498
4
L
Neith
13,679
472
206
7
0
415,852
10
L
Tiamat
13,580
468
165
6
0
488,498
8
W
Sylvanus
14,873
513
132
5
0
432,955
2
W
Jing Wei
19,571
675
278
10
0
546,069
8
L
Mulan
12,042
415
109
4
0
485,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role