Player Matchup

Pele
Pele
Clarbac
Pele
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 240L
1,476 Elo+
Party 3
Medusa
Medusa
GotItOnMe38
Medusa
Level 62
God Stats
6W - 7L
1,518 SR
Queue Stats
185W - 222L
1,453 Elo+
Party 2
Bacchus
Bacchus
Gwapo-03
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 132L
1,493 Elo+
Party 2
Agni
Agni
Mr_Exclusive97
Agni
Level 68
God Stats
39W - 33L
1,881 SR
Queue Stats
632W - 610L
1,479 Elo+
Party 2
Thanatos
Thanatos
PeachPlot133721
Thanatos
Level 42
God Stats
23W - 25L
1,621 SR
Queue Stats
427W - 413L
1,469 Elo+
Party 3
Team Averages
Level 60
1,604 SR
1,474 Elo+

VS

Team Averages
Level 108
1,667 SR
1,625 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Giorno-JR
Awilix
Level 105
God Stats
2W - 5L
1,709 SR
Queue Stats
279W - 217L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
JiraiyaSensei06
Erlang Shen
Level 26
God Stats
6W - 2L
1,783 SR
Queue Stats
34W - 15L
1,718 Elo+
Party 4
Hou Yi
Hou Yi
fulule
Hou Yi
Level 145
God Stats
5W - 0L
1,841 SR
Queue Stats
83W - 34L
1,726 Elo+
Party 4
Hercules
Hercules
orduts8
Hercules
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 75L
1,674 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Clarbac
Pele
11
4 / 3 / 2
6,753
675
4,641
8,660
2,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
8
1 / 7 / 1
5,027
503
2,814
8,704
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Gwapo-03
Bacchus
7
1 / 4 / 1
5,040
504
2,621
9,549
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 4 / 2
5,618
562
2,777
6,379
1,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
9
1 / 6 / 2
5,619
562
4,956
6,852
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 2
5,784
578
3,492
4,846
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Giorno-JR
Awilix
12
4 / 1 / 2
6,582
658
4,159
7,719
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
JiraiyaSensei06
Erlang Shen
11
6 / 2 / 4
6,796
680
6,092
8,984
8,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
fulule
Hou Yi
13
9 / 1 / 4
7,403
740
9,179
7,470
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
orduts8
Hercules
9
4 / 2 / 4
6,251
625
4,625
6,818
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
24
24
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
2
1
L
Pele
Clarbac
Pele
4
3
2
1.67
W
Awilix
Giorno-JR
Awilix
4
1
2
5
L
Medusa
1
7
1
0.21
L
Bacchus
Gwapo-03
Bacchus
1
4
1
0.38
W
Erlang Shen
JiraiyaSensei06
Erlang Shen
6
2
4
4
L
1
4
2
0.5
L
Thanatos
1
6
2
0.33
W
Hou Yi
fulule
Hou Yi
9
1
4
11
W
Hercules
orduts8
Hercules
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
27,547
40,144
Taken
35,837
12,203
Mitigated
20,702
9,479
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,492
787
0
1,295
4,846
1,181
645
1,297
3,549
28,344
0
L
Pele
Clarbac
Pele
4,641
888
0
1,853
8,660
2,475
0
846
7,814
0
36,518
W
Awilix
Giorno-JR
Awilix
4,159
1,329
0
3,750
7,719
2,304
261
702
7,017
0
34,612
L
Medusa
2,814
1,065
0
571
8,704
1,257
0
220
8,484
0
21,620
L
Bacchus
Gwapo-03
Bacchus
2,621
539
125
1,566
9,549
4,026
0
269
9,280
13,027
0
W
Erlang Shen
JiraiyaSensei06
Erlang Shen
6,092
2,971
0
1,315
8,984
8,124
241
115
8,869
0
29,785
L
2,777
504
0
1,867
6,379
1,791
282
2,157
4,222
25,100
0
L
Thanatos
4,956
1,586
0
3,497
6,852
2,654
0
0
6,852
0
23,684
W
Hou Yi
fulule
Hou Yi
9,179
5,225
0
2,937
7,470
2,274
632
1,529
5,941
0
43,127
W
Hercules
orduts8
Hercules
4,625
1,147
0
1,974
6,818
6,819
113
1,755
5,063
0
18,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
32,816
238
Minions Killed
309
0
Camps Cleared
0
965,533
Distance Traveled
1,056,959
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,784
578
60
6
0
181,927
7
L
Pele
6,753
675
72
7
0
215,831
3
W
Awilix
6,582
658
72
7
0
258,980
3
L
Medusa
5,027
503
38
4
0
174,150
1
L
Bacchus
5,040
504
21
2
0
206,474
0
W
Erlang Shen
6,796
680
66
7
0
221,956
3
L
Agni
5,618
562
58
6
0
170,045
1
L
Thanatos
5,619
562
49
5
0
199,033
7
W
Hou Yi
7,403
740
80
8
0
186,437
0
W
Hercules
6,251
625
31
3
0
207,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role