Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sonnenrad
Kumbhakarna
Level 128
God Stats
2W - 1L
1,694 SR
Queue Stats
68W - 46L
1,711 Elo+
Party 1
Agni
Agni
domesu
Agni
Level 160
God Stats
15W - 6L
1,539 SR
Queue Stats
245W - 193L
1,687 Elo+
Party 1
Team Averages
Level 150
1,547 SR
1,580 Elo+

VS

Team Averages
Level 127
1,434 SR
1,544 Elo+
Ullr
Ullr
DARTHVADER66593
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,525 Elo+
Solo
Mulan
Mulan
Forguru
Mulan
Level 126
God Stats
2W - 2L
1,528 SR
Queue Stats
143W - 158L
1,552 Elo+
Solo
Eset
Eset
GhettoSlurpee
Eset
Level 127
God Stats
0W - 1L
1,253 SR
Queue Stats
168W - 170L
1,544 Elo+
Party 2
Cliodhna
Cliodhna
HellaWorthy
Cliodhna
Level 116
God Stats
11W - 19L
1,390 SR
Queue Stats
311W - 297L
1,511 Elo+
Party 2
Ymir
Ymir
SimplyFrostyy
Ymir
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
131W - 129L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
9 / 2 / 13
8,833
679
8,343
7,910
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
 
Medusa
14
5 / 1 / 3
8,379
645
4,708
6,553
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
 
Bastet
13
2 / 4 / 6
7,962
612
9,781
15,538
8,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Sonnenrad
Kumbhakarna
12
4 / 1 / 10
7,942
611
4,641
8,412
6,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
domesu
Agni
16
14 / 2 / 7
9,855
758
13,355
7,026
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,713
439
2,626
7,811
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Forguru
Mulan
12
4 / 6 / 1
7,910
608
8,421
13,318
10,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 11 / 3
6,385
491
2,650
10,229
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
HellaWorthy
Cliodhna
12
3 / 5 / 2
7,456
574
4,568
9,271
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 1
5,676
437
1,664
12,518
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
34
Kills
8
10
Deaths
34
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
2
13
7.75
W
Medusa
 
Medusa
5
1
3
6.5
W
Bastet
 
Bastet
2
4
6
1.25
L
0
5
2
0.2
L
Mulan
Forguru
Mulan
4
6
1
0.75
L
1
11
3
0.23
L
Cliodhna
HellaWorthy
Cliodhna
3
5
2
0.8
L
0
7
1
0.07
W
Kumbhakarna
Sonnenrad
Kumbhakarna
4
1
10
9
W
Agni
domesu
Agni
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
19,929
45,439
Taken
53,147
23,145
Mitigated
22,408
17,106
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,343
2,615
0
2,222
7,910
2,971
0
1,164
6,746
0
38,671
W
Medusa
 
Medusa
4,708
2,081
0
3,122
6,553
2,165
720
404
6,149
0
62,507
W
Bastet
 
Bastet
9,781
2,441
0
7,323
15,538
8,843
0
269
15,269
0
48,509
L
2,626
1,234
0
1,701
7,811
1,436
0
2,365
5,446
0
28,346
L
Mulan
Forguru
Mulan
8,421
858
0
3,638
13,318
10,901
123
1,087
12,231
0
36,479
L
2,650
102
84
586
10,229
2,381
489
6,519
3,710
25,723
0
L
Cliodhna
HellaWorthy
Cliodhna
4,568
712
0
727
9,271
2,257
0
3,550
5,721
0
40,619
L
1,664
505
108
910
12,518
5,433
0
4,313
8,205
17,286
0
W
Kumbhakarna
Sonnenrad
Kumbhakarna
4,641
598
1,465
2,277
8,412
6,835
0
1,124
6,848
21,502
8,133
W
Agni
domesu
Agni
13,355
2,239
0
697
7,026
2,331
0
1,353
5,673
62,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
33,140
437
Minions Killed
285
0
Camps Cleared
0
1,371,800
Distance Traveled
1,092,806
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,833
679
73
6
0
283,061
5
W
Medusa
8,379
645
121
9
0
253,450
5
W
Bastet
7,962
612
93
7
0
268,940
2
L
Ullr
5,713
439
50
4
0
182,389
4
L
Mulan
7,910
608
87
7
0
219,137
1
L
Eset
6,385
491
41
3
0
214,196
2
L
Cliodhna
7,456
574
77
6
0
255,890
2
L
Ymir
5,676
437
30
2
0
221,194
3
W
Kumbhakarna
7,942
611
42
3
0
268,829
6
W
Agni
9,855
758
108
8
0
297,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role