Player Matchup

Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
AskewBanjo96181
Charybdis
Level 44
God Stats
3W - 6L
1,409 SR
Queue Stats
104W - 134L
1,277 Elo+
Party 4
Izanami
Izanami
Carttivo
Izanami
Level 43
God Stats
1W - 2L
1,716 SR
Queue Stats
4W - 6L
1,523 Elo+
Solo
Tiamat
Tiamat
MEW_Alphawolf
Tiamat
Level 29
God Stats
7W - 6L
1,441 SR
Queue Stats
28W - 46L
1,280 Elo+
Party 3
Bacchus
Bacchus
Zessop1611
Bacchus
Level 44
God Stats
69W - 64L
1,441 SR
Queue Stats
104W - 130L
1,270 Elo+
Party 4
Team Averages
Level 52
1,501 SR
1,370 Elo+

VS

Team Averages
Level 46
1,535 SR
1,373 Elo+
Shiva
Shiva
 
Shiva
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DrLennie
Izanami
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 33L
1,255 Elo+
Party 2
Ganesha
Ganesha
Lm-Luchi10
Ganesha
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
168W - 150L
1,484 Elo+
Party 2
Thanatos
Thanatos
MandalorianX633
Thanatos
Level 47
God Stats
6W - 4L
1,509 SR
Queue Stats
125W - 122L
1,365 Elo+
Party 1
Poseidon
Poseidon
Sunlit Baron
Poseidon
Level 26
God Stats
4W - 1L
1,666 SR
Queue Stats
19W - 36L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 5 / 0
7,231
452
3,440
12,877
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
AskewBanjo96181
Charybdis
11
3 / 5 / 3
7,451
466
8,073
11,132
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Carttivo
Izanami
13
2 / 6 / 1
7,975
498
2,292
7,483
2,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 1
7,134
446
1,851
7,236
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zessop1611
Bacchus
11
2 / 3 / 4
7,828
489
5,102
11,989
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
10 / 2 / 4
9,783
611
11,199
11,928
17,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
DrLennie
Izanami
11
3 / 2 / 0
7,180
449
3,694
3,846
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Lm-Luchi10
Ganesha
11
0 / 4 / 6
7,500
469
5,157
13,436
8,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
6 / 0 / 3
9,413
588
8,175
8,562
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Sunlit Baron
Poseidon
14
3 / 1 / 1
8,470
529
6,085
4,652
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
22
22
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
0
0.4
W
Shiva
 
Shiva
10
2
4
6
L
Charybdis
AskewBanjo96181
Charybdis
3
5
3
0.9
L
Izanami
Carttivo
Izanami
2
6
1
0.42
W
Izanami
DrLennie
Izanami
3
2
0
1.5
W
Ganesha
Lm-Luchi10
Ganesha
0
4
6
0.75
L
0
3
1
0.17
W
Thanatos
6
0
3
7.5
W
Poseidon
Sunlit Baron
Poseidon
3
1
1
3.5
L
Bacchus
Zessop1611
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
34,310
50,717
Taken
42,424
23,493
Mitigated
32,592
14,158
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,440
2,576
87
5,633
12,877
3,191
0
1,888
10,807
0
22,158
W
Shiva
 
Shiva
11,199
1,900
0
1,827
11,928
17,784
974
507
11,421
0
61,436
L
Charybdis
AskewBanjo96181
Charybdis
8,073
5,052
32
3,484
11,132
3,598
2,221
2,840
8,292
0
46,973
L
Izanami
Carttivo
Izanami
2,292
1,558
0
325
7,483
2,419
872
0
7,483
0
39,400
W
Izanami
DrLennie
Izanami
3,694
1,981
0
432
3,846
1,100
69
1,008
2,838
0
22,850
W
Ganesha
Lm-Luchi10
Ganesha
5,157
465
1,486
1,773
13,436
8,187
0
3,027
10,409
22,276
0
L
1,851
85
0
1,837
7,236
2,424
460
3,804
3,221
33,554
0
W
Thanatos
8,175
2,166
0
10,888
8,562
4,193
3,519
643
7,909
0
67,522
W
Poseidon
Sunlit Baron
Poseidon
6,085
778
0
0
4,652
1,328
1,618
1,466
2,894
50,353
0
L
Bacchus
Zessop1611
Bacchus
5,102
890
0
2,760
11,989
11,861
145
2,317
9,672
17,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
42,346
303
Minions Killed
406
0
Camps Cleared
0
1,450,056
Distance Traveled
1,523,482
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,231
452
46
3
0
349,071
3
W
Shiva
9,783
611
131
8
0
313,122
1
L
Charybdis
7,451
466
90
6
0
242,005
0
L
Izanami
7,975
498
77
5
0
258,761
7
W
Izanami
7,180
449
54
3
0
271,298
1
W
Ganesha
7,500
469
11
1
0
292,940
3
L
Tiamat
7,134
446
76
5
0
283,145
4
W
Thanatos
9,413
588
101
6
0
365,210
5
W
Poseidon
8,470
529
109
7
0
280,912
0
L
Bacchus
7,828
489
14
1
0
317,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role