Player Matchup

Serqet
Serqet
DatMan_Dre
Serqet
Level 128
God Stats
24W - 20L
1,582 SR
Queue Stats
96W - 80L
1,434 Elo+
Solo
Cerberus
Cerberus
Gooierfungus7
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,413 Elo+
Solo
Chaac
Chaac
sicarioflow18
Chaac
Level 46
God Stats
69W - 59L
1,536 SR
Queue Stats
270W - 281L
1,500 Elo+
Solo
Izanami
Izanami
tandannah97
Izanami
Level 44
God Stats
5W - 8L
1,554 SR
Queue Stats
118W - 126L
1,490 Elo+
Solo
Discordia
Discordia
yogibear199000
Discordia
Level 139
God Stats
4W - 9L
1,529 SR
Queue Stats
548W - 573L
1,448 Elo+
Solo
Team Averages
Level 85
1,540 SR
1,457 Elo+

VS

Team Averages
Level 83
1,442 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Hiro_reborn69
Sun Wukong
Level 56
God Stats
16W - 21L
1,378 SR
Queue Stats
546W - 653L
1,366 Elo+
Solo
Hun Batz
Hun Batz
KheagoSlays
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,531 Elo+
Solo
Hel
Hel
The_Icon93
Hel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 147L
1,544 Elo+
Solo
Neith
Neith
YepettT
Neith
Level 92
God Stats
93W - 81L
1,554 SR
Queue Stats
159W - 164L
1,428 Elo+
Solo
Cerberus
Cerberus
costadelsol5
Cerberus
Level 37
God Stats
2W - 8L
1,278 SR
Queue Stats
69W - 124L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DatMan_Dre
Serqet
18
7 / 2 / 3
12,219
531
7,954
14,548
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Gooierfungus7
Cerberus
16
0 / 3 / 18
10,992
478
9,980
22,545
28,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 8
14,307
622
19,216
22,432
16,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
tandannah97
Izanami
19
12 / 2 / 7
12,816
557
15,927
15,152
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
yogibear199000
Discordia
17
0 / 4 / 17
11,657
507
16,649
14,043
12,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hiro_reborn69
Sun Wukong
17
3 / 5 / 1
10,975
477
10,094
23,876
16,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
KheagoSlays
Hun Batz
16
2 / 8 / 7
10,088
439
11,939
20,095
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 7 / 2
11,639
506
13,965
16,168
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
YepettT
Neith
15
1 / 4 / 2
9,079
395
12,458
11,663
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
costadelsol5
Cerberus
13
0 / 6 / 3
8,605
374
2,700
23,515
23,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
30
Kills
12
12
Deaths
30
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
DatMan_Dre
Serqet
7
2
3
4.25
W
Cerberus
Gooierfungus7
Cerberus
0
3
18
3
L
Sun Wukong
Hiro_reborn69
Sun Wukong
3
5
1
0.7
L
Hun Batz
KheagoSlays
Hun Batz
2
8
7
0.69
L
6
7
2
1
L
Neith
YepettT
Neith
1
4
2
0.5
L
Cerberus
costadelsol5
Cerberus
0
6
3
0.25
W
11
1
8
15
W
Izanami
tandannah97
Izanami
12
2
7
7.75
W
Discordia
yogibear199000
Discordia
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,726
Damage
51,156
88,720
Taken
95,317
70,800
Mitigated
56,546
29,133
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DatMan_Dre
Serqet
7,954
1,779
0
700
14,548
6,012
388
3,223
11,325
0
64,762
W
Cerberus
Gooierfungus7
Cerberus
9,980
1,194
630
5,108
22,545
28,814
1,335
2,643
19,902
33,733
508
L
Sun Wukong
Hiro_reborn69
Sun Wukong
10,094
1,777
0
4,875
23,876
16,476
341
9,345
13,088
0
67,731
L
Hun Batz
KheagoSlays
Hun Batz
11,939
2,585
0
3,417
20,095
6,857
0
3,608
15,901
0
57,785
L
13,965
1,068
2,321
4,482
16,168
4,965
41
1,678
14,007
67,089
0
L
Neith
YepettT
Neith
12,458
5,211
0
2,672
11,663
5,155
0
3,430
8,062
0
68,580
L
Cerberus
costadelsol5
Cerberus
2,700
388
65
3,152
23,515
23,093
0
6,794
16,325
36,551
0
W
19,216
4,185
0
12,899
22,432
16,911
3,618
7,012
15,420
0
115,701
W
Izanami
tandannah97
Izanami
15,927
12,117
0
6,370
15,152
6,407
4,460
3,174
11,978
0
105,694
W
Discordia
yogibear199000
Discordia
16,649
2,608
207
3,219
14,043
12,656
2,735
613
13,430
68,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,991
Gold Earned
50,386
616
Minions Killed
493
0
Camps Cleared
0
2,050,433
Distance Traveled
1,908,530
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,219
531
103
4
0
411,900
3
W
Cerberus
10,992
478
43
2
0
391,418
4
L
Sun Wukong
10,975
477
140
6
0
402,512
4
L
Hun Batz
10,088
439
75
3
0
455,073
3
L
Hel
11,639
506
116
5
0
383,510
2
L
Neith
9,079
395
114
5
0
331,768
5
L
Cerberus
8,605
374
48
2
0
335,667
0
W
Chaac
14,307
622
193
8
0
487,540
4
W
Izanami
12,816
557
163
7
0
377,875
2
W
Discordia
11,657
507
114
5
0
381,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role