Player Matchup

He Bo
He Bo
VvS Driip
He Bo
Level 99
God Stats
5W - 7L
1,194 SR
Queue Stats
238W - 211L
1,661 Elo+
Party 1
Kuzenbo
Kuzenbo
funarul
Kuzenbo
Level 63
God Stats
75W - 42L
1,703 SR
Queue Stats
340W - 308L
1,638 Elo+
Party 1
Chernobog
Chernobog
pøulpe
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,638 Elo+
Solo
Team Averages
Level 97
1,466 SR
1,646 Elo+

VS

Team Averages
Level 137
1,581 SR
1,573 Elo+
Nu Wa
Nu Wa
Alpha Raptor96
Nu Wa
Level 149
God Stats
1W - 1L
1,241 SR
Queue Stats
48W - 34L
1,609 Elo+
Party 2
Bastet
Bastet
PandaAtTheDisco-
Bastet
Level 139
God Stats
41W - 12L
1,822 SR
Queue Stats
360W - 360L
1,572 Elo+
Solo
Bacchus
Bacchus
QcNami
Bacchus
Level 123
God Stats
6W - 4L
1,681 SR
Queue Stats
78W - 58L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
VvS Driip
He Bo
12
3 / 4 / 2
7,287
729
4,129
6,213
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
funarul
Kuzenbo
11
1 / 3 / 4
7,360
736
4,903
8,837
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
pøulpe
Chernobog
11
3 / 6 / 4
7,686
769
5,865
8,105
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,436
844
6,874
5,509
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 2 / 4
7,875
788
7,499
8,733
3,279
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
QcNami
Bacchus
12
1 / 3 / 10
7,359
736
4,982
8,522
7,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
13
13
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
6
2
4
4
W
Bacchus
QcNami
Bacchus
1
3
10
2
L
He Bo
VvS Driip
He Bo
3
4
2
1
L
Kuzenbo
funarul
Kuzenbo
1
3
4
1
L
Chernobog
pøulpe
Chernobog
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,897
Damage
19,355
23,155
Taken
22,764
14,744
Mitigated
13,080
2,015
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,874
2,028
0
840
5,509
1,976
561
3,348
2,161
32,348
0
W
7,499
1,758
0
1,082
8,733
3,279
141
3,589
5,144
0
19,825
W
Bacchus
QcNami
Bacchus
4,982
1,078
366
1,810
8,522
7,825
90
2,415
6,107
15,561
0
L
He Bo
VvS Driip
He Bo
4,129
406
0
588
6,213
1,824
0
3,106
3,107
16,180
0
L
Kuzenbo
funarul
Kuzenbo
4,903
1,861
124
1,303
8,837
10,087
13
5,005
3,832
16,275
0
L
Chernobog
pøulpe
Chernobog
5,865
3,343
0
0
8,105
2,833
0
3,822
4,283
0
18,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,333
Gold Earned
23,670
95
Minions Killed
118
2
Camps Cleared
6
506,839
Distance Traveled
525,817
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,436
844
79
8
4
165,980
1
W
Bastet
7,875
788
24
2
1
181,329
2
W
Bacchus
7,359
736
15
2
1
178,508
1
L
He Bo
7,287
729
36
4
0
166,449
3
L
Kuzenbo
7,360
736
20
2
2
189,941
5
L
Chernobog
7,686
769
39
4
0
150,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role