Player Matchup

Zhong Kui
Zhong Kui
MercilessLeader
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,408 Elo+
Solo
Vamana
Vamana
Priestley_99
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,096 Elo+
Party 1
Skadi
Skadi
lieslx
Skadi
Level 25
God Stats
58W - 45L
1,511 SR
Queue Stats
324W - 325L
1,500 Elo+
Party 3
Serqet
Serqet
paulfryy
Serqet
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
357W - 345L
1,502 Elo+
Party 3
Artio
Artio
shxthx
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 1
Team Averages
Level 33
1,502 SR
1,350 Elo+

VS

Team Averages
Level 49
1,574 SR
1,434 Elo+
Skadi
Skadi
BIGBLACKSOCKS
Skadi
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 29L
1,546 Elo+
Solo
Olorun
Olorun
ExposeEmDOOM
Olorun
Level 25
God Stats
3W - 1L
1,743 SR
Queue Stats
189W - 182L
1,502 Elo+
Solo
Da Ji
Da Ji
Luckynt707
Da Ji
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,260 Elo+
Party 2
Ymir
Ymir
TsbRain_
Ymir
Level 27
God Stats
18W - 12L
1,628 SR
Queue Stats
30W - 27L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
VERNIETEGER
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MercilessLeader
Zhong Kui
12
0 / 6 / 4
6,656
666
5,737
8,882
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
12
0 / 7 / 5
6,672
667
3,277
12,905
9,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
lieslx
Skadi
14
3 / 3 / 1
7,440
744
4,858
9,606
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
paulfryy
Serqet
14
4 / 4 / 3
7,914
791
6,354
9,452
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
shxthx
Artio
12
0 / 7 / 4
6,684
668
1,525
11,042
8,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
8,086
809
13,855
5,183
1,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
15
8 / 0 / 10
8,519
852
5,756
5,195
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
14
4 / 4 / 10
8,380
838
9,602
9,535
3,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
2 / 2 / 13
7,939
794
4,412
10,337
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
VERNIETEGER
Kukulkan
16
9 / 0 / 8
9,127
913
8,961
2,682
1,128
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
7
Kills
27
27
Deaths
8
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Olorun
8
0
10
13
W
Da Ji
4
4
10
2.25
L
Zhong Kui
MercilessLeader
Zhong Kui
0
6
4
0.33
L
Vamana
0
7
5
0.36
W
Ymir
2
2
13
4.25
W
Kukulkan
VERNIETEGER
Kukulkan
9
0
8
13
L
Skadi
lieslx
Skadi
3
3
1
1.17
L
Serqet
paulfryy
Serqet
4
4
3
1.38
L
Artio
shxthx
Artio
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
42,586
51,887
Taken
32,932
28,821
Mitigated
17,970
6,534
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,855
7,151
0
932
5,183
1,841
532
1,642
3,541
0
26,452
W
Olorun
5,756
3,458
403
1,478
5,195
3,744
2,054
1,383
3,656
17,515
0
W
Da Ji
9,602
1,012
0
495
9,535
3,333
0
596
8,503
0
30,066
L
Zhong Kui
MercilessLeader
Zhong Kui
5,737
344
0
254
8,882
3,988
168
2,560
6,322
14,722
0
L
Vamana
3,277
1,079
309
2,580
12,905
9,865
0
6,162
6,743
0
12,426
W
Ymir
4,412
659
0
1,719
10,337
7,924
95
3,069
6,987
10,395
0
W
Kukulkan
VERNIETEGER
Kukulkan
8,961
231
0
292
2,682
1,128
320
572
2,110
29,569
0
L
Skadi
lieslx
Skadi
4,858
1,176
0
663
9,606
3,551
150
3,449
6,157
0
22,659
L
Serqet
paulfryy
Serqet
6,354
728
0
1,437
9,452
3,109
0
2,745
6,707
0
18,459
L
Artio
shxthx
Artio
1,525
385
566
725
11,042
8,308
135
4,213
6,829
6,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
42,051
123
Minions Killed
161
0
Camps Cleared
0
938,962
Distance Traveled
1,038,290
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,086
809
26
3
0
195,912
2
W
Olorun
8,519
852
33
3
0
204,619
2
W
Da Ji
8,380
838
43
4
0
214,489
3
L
Zhong Kui
6,656
666
25
3
0
157,035
1
L
Vamana
6,672
667
18
2
0
190,315
0
W
Ymir
7,939
794
11
1
0
197,596
2
W
Kukulkan
9,127
913
48
5
0
225,674
1
L
Skadi
7,440
744
34
3
0
198,047
0
L
Serqet
7,914
791
35
4
0
215,974
1
L
Artio
6,684
668
11
1
0
177,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role