Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Saintninja
Cernunnos
Level 119
God Stats
2W - 3L
1,100 SR
Queue Stats
119W - 113L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
SimplySaline
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,509 Elo+
Party 2
Freya
Freya
SleepyShayla
Freya
Level 136
God Stats
3W - 1L
1,672 SR
Queue Stats
145W - 142L
1,555 Elo+
Party 3
Hercules
Hercules
Thr0ttled
Hercules
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
312W - 305L
1,560 Elo+
Solo
Team Averages
Level 130
1,454 SR
1,524 Elo+

VS

Team Averages
Level 116
1,482 SR
1,523 Elo+
Loki
Loki
BaltoGaminG
Loki
Level 128
God Stats
3W - 2L
1,725 SR
Queue Stats
87W - 105L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Gratedballs
Gilgamesh
Level 126
God Stats
0W - 2L
1,246 SR
Queue Stats
140W - 132L
1,568 Elo+
Party 1
Chronos
Chronos
LongRodRodney
Chronos
Level 56
God Stats
1W - 4L
1,249 SR
Queue Stats
86W - 85L
1,562 Elo+
Party 1
Ao Kuang
Ao Kuang
firatakdas1
Ao Kuang
Level 125
God Stats
1W - 1L
1,764 SR
Queue Stats
75W - 79L
1,497 Elo+
Solo
Chaac
Chaac
thew3lsh
Chaac
Level 144
God Stats
2W - 3L
1,427 SR
Queue Stats
64W - 63L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 5 / 21
12,425
690
17,477
19,895
8,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Saintninja
Cernunnos
17
2 / 6 / 20
11,208
623
12,031
17,680
7,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SimplySaline
Cthulhu
20
6 / 4 / 25
13,379
743
25,015
23,765
33,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
14 / 2 / 17
14,156
786
32,103
15,879
14,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Thr0ttled
Hercules
20
8 / 3 / 17
14,189
788
18,422
26,469
18,958
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 8
10,810
601
10,505
18,301
7,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Gratedballs
Gilgamesh
18
2 / 6 / 8
11,900
661
19,334
27,264
26,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
20
6 / 5 / 9
12,407
689
27,912
16,408
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
firatakdas1
Ao Kuang
17
7 / 10 / 3
11,765
654
11,876
18,492
6,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
thew3lsh
Chaac
19
3 / 4 / 7
11,077
615
17,614
35,860
37,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
55
35
Kills
20
20
Deaths
35
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
5
21
3.1
L
2
10
8
0.6
L
Gilgamesh
Gratedballs
Gilgamesh
2
6
8
1
L
Chronos
6
5
9
2.1
W
Cernunnos
Saintninja
Cernunnos
2
6
20
2
W
Cthulhu
SimplySaline
Cthulhu
6
4
25
4.63
W
14
2
17
11.25
W
Hercules
Thr0ttled
Hercules
8
3
17
5.5
L
Ao Kuang
firatakdas1
Ao Kuang
7
10
3
0.85
L
Chaac
thew3lsh
Chaac
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,048
Damage
87,241
103,688
Taken
116,325
82,234
Mitigated
84,570
37,426
Healing
37,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,477
6,165
1,372
5,233
19,895
8,103
3,521
9,321
10,419
39,484
0
L
10,505
1,120
569
2,122
18,301
7,040
105
11,624
6,415
0
29,697
L
Gilgamesh
Gratedballs
Gilgamesh
19,334
4,402
3,350
4,048
27,264
26,637
0
14,755
12,062
385
32,380
L
Chronos
27,912
9,243
1,256
2,526
16,408
7,157
0
9,367
6,807
49,766
0
W
Cernunnos
Saintninja
Cernunnos
12,031
4,621
2,305
2,858
17,680
7,762
958
7,074
10,287
0
22,502
W
Cthulhu
SimplySaline
Cthulhu
25,015
1,171
1,401
4,915
23,765
33,389
252
7,788
15,526
48,277
0
W
32,103
12,067
1,772
8,077
15,879
14,022
706
4,930
10,734
56,174
0
W
Hercules
Thr0ttled
Hercules
18,422
4,042
0
9,493
26,469
18,958
35
11,665
14,417
0
26,434
L
Ao Kuang
firatakdas1
Ao Kuang
11,876
3,429
905
4,397
18,492
6,536
81
13,807
4,469
13,065
0
L
Chaac
thew3lsh
Chaac
17,614
1,912
1,039
17,219
35,860
37,200
42
23,160
11,977
605
34,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
57,959
176
Minions Killed
163
0
Camps Cleared
0
1,590,073
Distance Traveled
1,510,779
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,425
690
31
2
0
298,330
0
L
Loki
10,810
601
40
2
0
288,889
1
L
Gilgamesh
11,900
661
37
2
0
308,664
0
L
Chronos
12,407
689
66
4
0
306,137
1
W
Cernunnos
11,208
623
31
2
0
279,955
1
W
Cthulhu
13,379
743
51
3
0
336,935
3
W
Freya
14,156
786
42
2
0
311,903
1
W
Hercules
14,189
788
21
1
0
362,950
3
L
Ao Kuang
11,765
654
4
0
0
268,361
2
L
Chaac
11,077
615
16
1
0
338,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role