Player Matchup

Sylvanus
Sylvanus
Samuss369
Sylvanus
Level 144
God Stats
38W - 40L
1,532 SR
Queue Stats
346W - 282L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ilwachino
Ah Muzen Cab
Level 108
God Stats
9W - 13L
1,411 SR
Queue Stats
45W - 66L
1,494 Elo+
Solo
Agni
Agni
julipooo
Agni
Level 107
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 11L
1,285 Elo+
Solo
Team Averages
Level 120
1,561 SR
1,444 Elo+

VS

Team Averages
Level 125
1,415 SR
1,490 Elo+
Chiron
Chiron
AeroSF
Chiron
Level 105
God Stats
10W - 8L
1,749 SR
Queue Stats
222W - 193L
1,585 Elo+
Solo
Vamana
Vamana
McGolfinho
Vamana
Level 127
God Stats
0W - 2L
1,299 SR
Queue Stats
62W - 104L
1,377 Elo+
Solo
Chronos
Chronos
ObscuryGhost
Chronos
Level 142
God Stats
1W - 7L
1,195 SR
Queue Stats
153W - 148L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Samuss369
Sylvanus
20
7 / 3 / 10
14,766
703
13,962
18,799
26,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
ilwachino
Ah Muzen Cab
20
8 / 4 / 8
15,711
748
25,217
15,444
6,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
20
4 / 5 / 9
14,943
712
20,302
17,591
6,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AeroSF
Chiron
18
3 / 6 / 5
13,544
645
17,511
18,658
5,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
McGolfinho
Vamana
18
5 / 8 / 4
14,292
681
10,919
30,520
27,914
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
ObscuryGhost
Chronos
19
4 / 5 / 5
14,290
680
14,235
16,854
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
12
12
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
AeroSF
Chiron
3
6
5
0.92
L
Vamana
McGolfinho
Vamana
5
8
4
0.88
L
Chronos
ObscuryGhost
Chronos
4
5
5
1.3
W
Sylvanus
Samuss369
Sylvanus
7
3
10
4
W
Ah Muzen Cab
ilwachino
Ah Muzen Cab
8
4
8
3
W
Agni
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,481
Damage
42,665
51,834
Taken
66,032
39,516
Mitigated
39,234
18,532
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AeroSF
Chiron
17,511
3,862
540
3,074
18,658
5,479
648
10,717
7,941
0
49,792
L
Vamana
McGolfinho
Vamana
10,919
4,862
0
4,044
30,520
27,914
0
14,691
15,829
0
39,808
L
Chronos
ObscuryGhost
Chronos
14,235
7,760
0
2,614
16,854
5,841
1,235
7,746
9,108
58,937
3,724
W
Sylvanus
Samuss369
Sylvanus
13,962
4,554
4,312
6,970
18,799
26,296
701
6,460
12,339
25,380
4,605
W
Ah Muzen Cab
ilwachino
Ah Muzen Cab
25,217
13,006
0
5,267
15,444
6,529
1,764
4,083
11,361
0
93,749
W
Agni
20,302
893
0
1,983
17,591
6,691
487
2,811
14,780
78,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
42,126
263
Minions Killed
263
12
Camps Cleared
7
1,097,374
Distance Traveled
1,061,852
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,544
645
94
4
0
359,783
6
L
Vamana
14,292
681
66
3
3
334,981
3
L
Chronos
14,290
680
103
5
4
367,088
4
W
Sylvanus
14,766
703
30
1
0
350,210
2
W
Ah Muzen Cab
15,711
748
121
6
5
368,175
4
W
Agni
14,943
712
112
5
7
378,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role