Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigFatGamr
Skadi
Level 108
God Stats
6W - 7L
1,551 SR
Queue Stats
177W - 185L
1,506 Elo+
Solo
Sylvanus
Sylvanus
DBROLY27
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 91L
1,574 Elo+
Party 1
Bellona
Bellona
DragoHeart1820
Bellona
Level 103
God Stats
1W - 1L
1,689 SR
Queue Stats
84W - 85L
1,504 Elo+
Party 1
Chaac
Chaac
The Icy Duke
Chaac
Level 145
God Stats
46W - 38L
1,535 SR
Queue Stats
150W - 143L
1,532 Elo+
Solo
Team Averages
Level 124
1,555 SR
1,523 Elo+

VS

Team Averages
Level 107
1,461 SR
1,485 Elo+
Merlin
Merlin
Bonfire2915
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,282 Elo+
Solo
Izanami
Izanami
FuryQuake23
Izanami
Level 159
God Stats
127W - 122L
1,562 SR
Queue Stats
911W - 913L
1,474 Elo+
Solo
Achilles
Achilles
LetsBeTru
Achilles
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 138L
1,506 Elo+
Solo
Ymir
Ymir
SUPERxUGLY
Ymir
Level 146
God Stats
1W - 3L
1,273 SR
Queue Stats
56W - 49L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
kirurg-liev
Baron Samedi
Level 68
God Stats
37W - 43L
1,469 SR
Queue Stats
172W - 189L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 0 / 5
8,626
863
12,378
3,167
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
16
5 / 1 / 4
8,756
876
7,206
7,152
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
DBROLY27
Sylvanus
14
2 / 1 / 9
8,429
843
4,085
11,158
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 0 / 6
8,546
855
5,077
6,831
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 7
8,140
814
5,513
9,348
6,213
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 6 / 1
6,937
694
1,705
7,441
1,910
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
FuryQuake23
Izanami
14
2 / 5 / 0
7,960
796
4,440
8,961
3,394
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
LetsBeTru
Achilles
13
0 / 1 / 3
7,353
735
5,241
9,858
9,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
1 / 0 / 0
7,431
743
3,288
10,336
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
kirurg-liev
Baron Samedi
13
0 / 5 / 2
7,172
717
7,083
7,534
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
3
3
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
5
6.5
W
Skadi
5
1
4
7
L
Merlin
0
6
1
0.08
W
Sylvanus
DBROLY27
Sylvanus
2
1
9
6.5
W
2
0
6
5
L
Izanami
FuryQuake23
Izanami
2
5
0
0.4
L
Achilles
LetsBeTru
Achilles
0
1
3
1.5
L
1
0
0
1
W
3
1
7
6.5
L
Baron Samedi
kirurg-liev
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
21,757
37,656
Taken
44,130
25,989
Mitigated
25,441
11,278
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,378
1,158
0
845
3,167
1,221
2,002
790
2,377
36,267
0
W
Skadi
7,206
4,349
0
970
7,152
3,216
2,341
4,059
3,093
0
29,570
L
Merlin
1,705
35
0
0
7,441
1,910
377
3,594
3,847
13,092
0
W
Sylvanus
DBROLY27
Sylvanus
4,085
918
1,822
4,294
11,158
8,743
617
4,117
7,041
8,686
0
W
5,077
2,638
0
896
6,831
6,596
0
1,085
5,746
0
28,125
L
Izanami
FuryQuake23
Izanami
4,440
3,161
0
667
8,961
3,394
2,698
2,775
6,186
0
29,370
L
Achilles
LetsBeTru
Achilles
5,241
664
0
2,620
9,858
9,388
390
3,312
6,508
0
22,596
L
3,288
317
0
3,293
10,336
7,237
0
4,880
5,375
15,314
0
W
5,513
224
0
2,451
9,348
6,213
211
2,025
7,323
0
21,008
L
Baron Samedi
kirurg-liev
Baron Samedi
7,083
185
546
785
7,534
3,512
427
1,902
5,591
25,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
36,853
195
Minions Killed
186
0
Camps Cleared
0
1,161,523
Distance Traveled
925,870
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,626
863
67
7
0
245,017
4
W
Skadi
8,756
876
42
4
0
210,001
1
L
Merlin
6,937
694
21
2
0
177,383
0
W
Sylvanus
8,429
843
8
1
0
214,202
0
W
Bellona
8,546
855
57
6
0
257,898
2
L
Izanami
7,960
796
69
7
0
176,566
0
L
Achilles
7,353
735
36
4
0
204,991
2
L
Ymir
7,431
743
20
2
0
209,339
3
W
Chaac
8,140
814
21
2
0
234,405
1
L
Baron Samedi
7,172
717
40
4
0
157,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role