Player Matchup

Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver II
Viandøx
Athena
Silver II
Level 155
God Stats
52W - 57L
1,375 SR
Queue Stats
124W - 153L
1,352 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,458 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,724 SR
1,323 MMR
Zhong Kui
Zhong Kui
Gold II
GŌLEM
Zhong Kui
Gold II
Level 68
God Stats
1W - 1L
1,867 SR
Queue Stats
31W - 35L
1,447 MMR
Solo
Bastet
Bastet
Silver III
Metco
Bastet
Silver III
Level 159
God Stats
1W - 2L
1,527 SR
Queue Stats
26W - 58L
1,036 MMR
Solo
Atlas
Atlas
Bronze V
wholebean
Atlas
Bronze V
Level 143
God Stats
12W - 0L
1,778 SR
Queue Stats
20W - 6L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 10 / 4
13,395
705
14,464
20,340
6,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
 
Chang'e
18
4 / 5 / 5
13,084
689
14,020
15,716
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Viandøx
Athena
17
1 / 3 / 9
12,907
679
9,430
25,999
33,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AnubisShivaGaneshaThothAres

VS

Bans
OdinJing WeiGilgameshHeimdallrHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GŌLEM
Zhong Kui
19
5 / 3 / 11
13,706
721
22,839
13,621
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Metco
Bastet
18
8 / 6 / 7
13,370
704
14,807
22,115
12,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Atlas
wholebean
Atlas
19
5 / 1 / 13
14,643
771
17,424
20,223
32,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
10
Kills
18
18
Deaths
10
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
10
4
0.7
L
Chang'e
 
Chang'e
4
5
5
1.3
W
Zhong Kui
GŌLEM
Zhong Kui
5
3
11
3.5
W
Bastet
Metco
Bastet
8
6
7
1.92
L
Athena
Viandøx
Athena
1
3
9
1.83
W
Atlas
wholebean
Atlas
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,914
Damage
55,070
62,055
Taken
55,959
45,561
Mitigated
55,375
21,349
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,464
4,084
0
3,427
20,340
6,622
276
12,310
8,030
0
38,390
L
Chang'e
 
Chang'e
14,020
749
5,642
6,703
15,716
5,550
1,199
10,684
5,032
44,634
0
W
Zhong Kui
GŌLEM
Zhong Kui
22,839
6,252
0
3,922
13,621
10,630
1,653
5,802
7,819
72,745
10,423
W
Bastet
Metco
Bastet
14,807
2,675
0
5,739
22,115
12,419
728
10,326
11,789
0
43,514
L
Athena
Viandøx
Athena
9,430
2,599
1,198
4,379
25,999
33,389
285
15,895
10,104
29,857
0
W
Atlas
wholebean
Atlas
17,424
6,193
0
3,474
20,223
32,326
105
8,375
11,848
50,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
41,719
173
Minions Killed
219
5
Camps Cleared
10
944,342
Distance Traveled
1,055,444
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,395
705
64
3
2
291,117
3
L
Chang'e
13,084
689
79
4
2
284,311
1
W
Zhong Kui
13,706
721
133
7
5
333,540
2
W
Bastet
13,370
704
52
3
3
343,113
2
L
Athena
12,907
679
30
2
1
368,914
8
W
Atlas
14,643
771
34
2
2
378,791
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role