Player Matchup

Cerberus
Cerberus
Filipbjoorn
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MICHAELxBLACKSON
Sun Wukong
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 82L
1,448 Elo+
Party 3
Nu Wa
Nu Wa
NuuskaPeikko
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Vojenira
Jing Wei
Level 67
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
yasser-altaweel
Tyr
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 79L
1,453 Elo+
Party 3
Team Averages
Level 48
1,519 SR
1,465 Elo+

VS

Team Averages
Level 51
1,459 SR
1,480 Elo+
Cupid
Cupid
 
Cupid
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DampJanne
Zeus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,459 Elo+
Solo
Sylvanus
Sylvanus
Rebwar
Sylvanus
Level 123
God Stats
10W - 12L
1,435 SR
Queue Stats
45W - 51L
1,440 Elo+
Party 1
Bastet
Bastet
SDran
Bastet
Level 48
God Stats
41W - 32L
1,599 SR
Queue Stats
164W - 177L
1,556 Elo+
Solo
Chernobog
Chernobog
sfdhjghgf2342
Chernobog
Level 15
God Stats
2W - 1L
1,261 SR
Queue Stats
19W - 19L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Filipbjoorn
Cerberus
7
0 / 5 / 2
4,666
467
1,860
8,304
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MICHAELxBLACKSON
Sun Wukong
8
1 / 4 / 1
5,160
516
4,928
8,580
3,244
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 1
5,258
526
2,143
4,330
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Vojenira
Jing Wei
7
1 / 3 / 0
4,492
449
2,058
4,569
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 5 / 2
4,934
493
3,209
8,149
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 0 / 3
6,841
684
5,953
7,318
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
12
4 / 2 / 2
7,342
734
5,110
4,629
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Rebwar
Sylvanus
10
4 / 1 / 6
6,373
637
3,866
6,630
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
SDran
Bastet
12
5 / 0 / 7
7,205
721
6,460
6,545
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
sfdhjghgf2342
Chernobog
12
1 / 1 / 5
6,635
664
3,134
4,355
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
19
19
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
3
6.5
W
Zeus
4
2
2
2.5
L
Cerberus
Filipbjoorn
Cerberus
0
5
2
0.2
L
Sun Wukong
MICHAELxBLACKSON
Sun Wukong
1
4
1
0.38
L
1
2
1
0.75
W
Sylvanus
Rebwar
Sylvanus
4
1
6
7
W
Bastet
SDran
Bastet
5
0
7
8.5
L
Jing Wei
Vojenira
Jing Wei
1
3
0
0.33
W
Chernobog
sfdhjghgf2342
Chernobog
1
1
5
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,198
Damage
24,523
33,932
Taken
29,477
10,087
Mitigated
10,478
7,693
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,953
4,212
318
4,845
7,318
2,135
212
972
6,346
0
39,340
W
Zeus
5,110
1,542
0
1,143
4,629
1,253
164
900
3,729
45,165
0
L
Cerberus
Filipbjoorn
Cerberus
1,860
369
0
1,347
8,304
2,549
0
2,402
5,902
10,142
0
L
Sun Wukong
MICHAELxBLACKSON
Sun Wukong
4,928
1,137
0
1,583
8,580
3,244
0
2,016
6,564
0
24,482
L
2,143
567
0
1,409
4,330
1,125
9
1,163
3,167
23,451
0
W
Sylvanus
Rebwar
Sylvanus
3,866
1,672
1,327
2,655
6,630
4,096
0
1,217
5,413
19,607
8,095
W
Bastet
SDran
Bastet
6,460
1,545
0
2,062
6,545
1,859
511
695
5,850
0
35,584
L
Jing Wei
Vojenira
Jing Wei
2,058
1,617
0
1,461
4,569
675
0
239
4,330
0
14,265
W
Chernobog
sfdhjghgf2342
Chernobog
3,134
2,144
0
1,993
4,355
1,135
183
219
4,136
0
31,341
L
3,209
697
0
1,893
8,149
2,494
0
2,483
5,666
0
23,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
34,396
210
Minions Killed
355
0
Camps Cleared
0
980,761
Distance Traveled
980,733
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,841
684
65
7
0
187,091
2
W
Zeus
7,342
734
106
11
0
195,799
3
L
Cerberus
4,666
467
30
3
0
204,693
2
L
Sun Wukong
5,160
516
55
6
0
188,252
2
L
Nu Wa
5,258
526
46
5
0
180,759
3
W
Sylvanus
6,373
637
46
5
0
180,964
1
W
Bastet
7,205
721
63
6
0
229,358
1
L
Jing Wei
4,492
449
33
3
0
193,057
2
W
Chernobog
6,635
664
75
8
0
187,521
2
L
Tyr
4,934
493
46
5
0
214,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role