Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Acerugia0627
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Baron Samedi
Baron Samedi
Hokdior
Baron Samedi
Level 25
God Stats
0W - 3L
1,306 SR
Queue Stats
28W - 33L
1,454 Elo+
Solo
Arachne
Arachne
RasLMPP
Arachne
Level 61
God Stats
5W - 2L
1,671 SR
Queue Stats
105W - 110L
1,484 Elo+
Solo
Odin
Odin
しんがたころたん
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Team Averages
Level 48
1,495 SR
1,364 Elo+

VS

Team Averages
Level 68
1,411 SR
1,505 Elo+
Apollo
Apollo
Chair280
Apollo
Level 33
God Stats
1W - 0L
1,320 SR
Queue Stats
44W - 43L
1,488 Elo+
Solo
Merlin
Merlin
CinquePi_Noodle
Merlin
Level 117
God Stats
4W - 6L
1,422 SR
Queue Stats
135W - 129L
1,563 Elo+
Solo
Tiamat
Tiamat
Fertyl
Tiamat
Level 67
God Stats
16W - 16L
1,486 SR
Queue Stats
67W - 43L
1,602 Elo+
Solo
Janus
Janus
GhostEIitex420
Janus
Level 107
God Stats
25W - 30L
1,354 SR
Queue Stats
438W - 513L
1,434 Elo+
Party 2
Bellona
Bellona
WiccaSage
Bellona
Level 14
God Stats
28W - 27L
1,475 SR
Queue Stats
327W - 418L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 2 / 5
8,920
811
14,853
13,128
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
12
0 / 5 / 1
6,604
600
1,538
8,970
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Hokdior
Baron Samedi
12
0 / 0 / 0
6,851
623
772
1,976
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
RasLMPP
Arachne
16
6 / 4 / 2
8,986
817
7,430
12,832
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 10 / 1
6,452
587
1,215
10,301
3,800

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chair280
Apollo
16
8 / 1 / 5
9,265
842
7,930
6,317
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 7
8,266
751
6,045
7,732
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
Fertyl
Tiamat
15
6 / 2 / 2
9,074
825
11,149
9,243
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 2 / 5
9,500
864
9,226
5,024
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
WiccaSage
Bellona
13
0 / 0 / 6
7,153
650
1,931
5,565
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
20
21
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
2
5
3.25
L
Tiamat
0
5
1
0.1
W
Apollo
Chair280
Apollo
8
1
5
10.5
W
1
5
7
0.9
W
Tiamat
Fertyl
Tiamat
6
2
2
3.5
W
5
2
5
3.75
L
Baron Samedi
Hokdior
Baron Samedi
0
0
0
0
L
Arachne
RasLMPP
Arachne
6
4
2
1.75
W
Bellona
WiccaSage
Bellona
0
0
6
3
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
36,281
47,207
Taken
33,881
19,653
Mitigated
17,923
10,860
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
14,853
3,098
52
5,697
13,128
4,959
44
8,280
4,588
0
49,010
L
Tiamat
1,538
364
0
715
8,970
4,297
0
4,821
3,990
7,598
0
W
Apollo
Chair280
Apollo
7,930
6,123
0
2,052
6,317
2,885
2,741
463
5,836
0
27,604
W
6,045
459
0
750
7,732
2,648
789
395
7,297
27,250
0
W
Tiamat
Fertyl
Tiamat
11,149
2,048
0
3,068
9,243
5,924
155
831
8,363
36,775
0
W
9,226
407
0
281
5,024
1,543
0
115
4,909
40,137
0
L
Baron Samedi
Hokdior
Baron Samedi
772
0
107
493
1,976
783
0
1,379
597
12,706
0
L
Arachne
RasLMPP
Arachne
7,430
5,091
0
3,796
12,832
5,814
0
7,056
5,578
0
26,613
W
Bellona
WiccaSage
Bellona
1,931
492
0
237
5,565
4,923
595
399
5,166
0
5,251
L
1,215
461
0
0
10,301
3,800
32
4,267
6,034
0
2,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
43,258
168
Minions Killed
284
0
Camps Cleared
0
900,223
Distance Traveled
1,135,771
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,920
811
89
8
0
229,146
1
L
Tiamat
6,604
600
11
1
0
207,106
1
W
Apollo
9,265
842
59
5
0
232,496
0
W
Merlin
8,266
751
59
5
0
201,629
2
W
Tiamat
9,074
825
64
6
0
225,689
3
W
Janus
9,500
864
92
8
0
244,541
0
L
Baron Samedi
6,851
623
31
3
0
62,832
1
L
Arachne
8,986
817
35
3
0
221,334
2
W
Bellona
7,153
650
10
1
0
231,416
0
L
Odin
6,452
587
2
0
0
179,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role